Jimmyfosho
Smash Hero
I'm pretty sure that 0% CG is wrong because you can footstool out of it if you start at 0%.
I don't even use this character so I'm not 100% positive.
I don't even use this character so I'm not 100% positive.
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It might not be guaranteed, but if not, it would still be hard for them to avoid. I used to test a lot of off stage footstool stuff. You could try to QA to the ledge right after the footstool and that may give you some extra frame advantages to follow up.Might need someone with debug mode to help me with this one...
If we get an uair footstool offstage (or, I suppose, just a footstool), can we get a guaranteed ff dair on the opponent after the footstool?
Did you even read his post? Lmao... He said RC and Brinstar WILL BE LEGAL.you going to sktar? :O
Your words betray your actions.QA is still *** in offense most of the time due to the fact that it doesn't actually combo into anything until like...95% (When the dair shockwave will combo). It is too risky and inconsistent to be used more than like...once a match or for catching far away air dodges.
I'm sure that ESAM would tell you that the B airs were coming out on accident.Is B air good to DI with? I was watching the SKTAR stream and saw ESAM using it a bunch...is it better than U air?
Pressuring with T jolts is a basic skill, hopefully not going too far to say Pikachu's bread and butter.on a basic level, how is pikachu supposed to be played at a competitive level? Pikachu is one of the characters i kinda screw around with in friendlies so i somewhat know what I'm doing but at the same time i feel like i have no idea what to do at the mid and long range besides use t jolt.