deadjames said:
As a former Luigi main skull bash makes me sad because it's not nearly as good for this as green missile imo.
Skull Bash wins in at least ONE area (if only one) - it can momentum cancel and green missile doesn't, according to stuff I've read about testing (or Green Missile is only an MC when misfired). And I KNOW there have been times I've needed the extra survival to live on.
I have randomly charged it when someone is near a ledge, at least partly because I have gotten a couple people to freeze and shield and when they get hit they take enough knockback to fall onto the ledge where it's harder to punish, and then I look to pressure their shield (eat it with dsmash for a shield stab KO - I've pulled it off at least twice). I've also gotten the random moments when people try to shield grab it and miss XD, although they aren't that common and the smarter player just keeps the shield up and dash-grabs or something else. It probably shouldn't be done much though because it puts your opponent in control, ie, they get to respond and you have a lot of lag - smart players probably just jump if they're on BF, and even on FD it's easy to time and jump and punish.
That said, the most common time I Skull Bash is recovery - I sometimes Skull Bash directly on stage to try to hit people (not a good move, but I try anyway and sometimes get rewarded). I have used it trying to punish recoveries that are painfully obvious in what they do (I managed to read that an MK had to use shuttle loop while far from the edge and started charging and then his options were hit Pikachu and SD because he would be helpless or take the knockback. He took the knockback and was KO'd. Most MKs will just recover smarter though). However, on par this is difficult and highly impractical (if you play a Fox and don't CG him to be nice (because friendlies) or mess up the KO, it's really funny to Skull Bash his Fire Fox if he can't get the right angle).
Anther said:
I definitely spent my morning before work watching the Esam diddy footstool banana lock. I have to beat a to be unnamed diddy player before I'm allowed to leave the midwest again x.x.
Want to find this, because it sounds awesome.
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Short version:
Skull Bash can momentum cancel, it can be used for tricks based on weight but might needlessly put your opponent in control, it's fine for recovering since it can grab ledges, can punish recoveries in really funny ways, want to see the Diddy video (must find it).
EDIT: And you can scrooge on pretty much all the stages that are able to be gone under (FD, BF, Smashville, Halbird, Lylat, Defino all come to mind - more if I knew the official official stage list) - I don't recommend it too much because it's easily read but it can also be used to make recovering easier, ie, charge it a bit later than usual so you fly way under and then can make the rest of it (but don't start on a ledge and do it - a smart player will thank you for the new and easier chance to edgeguard).