White_Pointer
Smash Journeyman
- Joined
- Jun 2, 2015
- Messages
- 295
- NNID
- wh1tepointer
Maybe I'm missing something but I don't see it. This is what I see in the official patch notes thread in the first post:Check the patch notes thread, it's confirmed there in multiple posts.
There's no mention of her physics changes anywhere there, which means that they have not been officially confirmed yet. It's mentioned in replies, but it hasn't been added to the first post yet.
- Super Missle:
- Frames 3-23: Frame Duration of .9 added (Decreases startup by approximately 2 frames)
- Frames 23-43: Frame Duration of 1.1 added (Increases duration of shooting animation by 2 frames, thus not changing the duration of the move as a whole)
- Charge Shot:
- Frames 10-20: Frame Duration of .8 added (Decreases startup by approximately 2 frames)
- Frames 20-40: Frame Duration of 1.1 added (Increases duration of shooting animation by approximately 2 frames, thus not changing the duration of the move as a whole)
- Ftilt:
- Down Angle:
- Damage: 6/7/8/9 -> 8/9/10/11
- BKB: 10/10/30/30 -> 20/20/30/30
- Normal Angle:
- Damage: 5/6/7/8 -> 7/8/9/10
- BKB: 10/10/30/30 -> 20/20/30/30
- Up Angle:
- Damage: 6/7/8/9 -> 8/9/10/11
- BKB: 10/10/30/30 -> 20/20/30/30
- Nair:
- Hit 1 Damage: 8/8 -> 10/10
- Hit 2 (Normal) Damage: 7/7 -> 9/9
- Hit 2 (Late):
- Damage: 6/6 -> 8/8
- Size: 3.3/3.3 -> 3.6/3.6
- Z Position: 5.3/0 -> 5.4/0
- Fair:
- First Hit:
- Hitbox 1:
- Angle: 295 -> 60
- WBKB: 3 -> 15
- Hitbox 2:
- WBKB: 3 -> 15
- Size: 6 -> 4
- X/Z Position: 0/9 -> 2/10.7
- Hitbox 3 (Entirely New Hitbox):
- Damage: N/A -> 3
- Angle: N/A -> 80
- BKG: N/A -> 100
- WBKB: N/A -> 15
- Size: N/A -> 4
- X/Y/Z Position: N/A -> (-2, -.6, 7.2)
- Stretch X/Y/Z Position: N/A -> (-2, -.6, 7.2)
- Hits 2-4:
- Hitbox 1:
- Angle: 20 -> 18
- WBKB: 25 -> 30
- Bomb Asynchronous Timer: 47 -> 45 (Approximately 2 less frames of endlag)
- Dash Attack:
- Early Hit (Entirely New Hitbox):
- Hitbox: N/A -> 8F -> 10F
- Damage: N/A -> 7
- Angle: N/A -> 75
- BKG: N/A -> 60
- BKB: N/A -> 80
- Size: N/A -> 4.5
- Total Frames: 37F -> 33F
- Sound Effect Level: 2 -> 1
- Dsmash Total Frames: 51F -> 44F
- Nair Front/Back Weak/Back Strong Damage: 8/6/7 -> 10/8/9
- Standing Grab Total Frames: 75F -> 69F
- Dash Grab Total Frames: 73F -> 67F
- Pivot Grab Total Frames: 89F -> 83F
Last edited: