Mister.Kim1
Smash Cadet
- Joined
- Jan 11, 2019
- Messages
- 37
- Switch FC
- SW-2558-6837-3970
How many of you can successfully parry (perfect shield) an attack when you want it to?
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Difference with the past entry is that now you get a parry when releasing the shield.I still don't understand how parrying in this game works and how it differs from the power shield mechanic in the past entries. I've read mixed comments about it and it only confuses me even more.Albeit I know that if I really wanted to know for sure how it works and how to perform it I could do it. I'm just lazy.I've done it a couple of times both intentionally and unintentionally.
I've done parrying in this game just like I used to do it on Sm4sh, with a quick button press JUST when the attack hits. Does that mean you actually have two ways to perform it?Difference with the past entry is that now you get a parry when releasing the shield.
I think you have a window of 5 frames right before the opponent hit your shield to release it and get a parry.
(...)
You mean this "study" that was posted on a well known satirical website?I have never intentionally parried, nor have I intentionally tried to. Everytime it happens I'm caught off guard and I don't follow up with an attack because I'm not ready. "Oh, cool. Guess I get to keep more shield."
There's actually a study that showed that most parries executed in fighting games are accidental inputs.
Parrying gives you a frame advantage and there are plenty of situations when you can’t space a short hop fair or nair safely while you can parry. Especially against disjoints and for characters with shorter rangesWhy would anyone intentionally parry, when short hop fair is a safer option?
Not a very useful mechanic from what I’ve seen so far. It’s just too risky with too little reward.
I parry attacks by accident and I don’t even punish, I just keep shielding and when I try to parry on purpose I get hit by every attackHow many of you can successfully parry (perfect shield) an attack when you want it to?
It’s a three frame window I think (maybe six), but still you don’t have a ton of time to parry and it takes practice. It is really hard to follow up if you parry by accident but once you start landing them on purpose more you can punish with a tilt or jab or dash attack or even a smash sometimes and take back neutral. It’s worked for me a couple times but I’m still not amazing at it but it’s definitely something I’m trying to implement into my game. I usually just go into training and practice parrying against different side smashes and specials to practice timingI parry attacks by accident and I don’t even punish, I just keep shielding and when I try to parry on purpose I get hit by every attack
Why would anyone intentionally parry, when short hop fair is a safer option?
Not a very useful mechanic from what I’ve seen so far. It’s just too risky with too little reward.
It's supposed to be unintuitive. Sakurai explictly stated in the very first NIntendo Direct that parrying was deliberately made to be more high-risk than perfect shielding.I can't parry at all. It's always unintentional.
Releasing shield at the perfect time is so unintuitive.
That's dumb.It's supposed to be unintuitive.
I don't think unintuitive is the word though. I mean, sure it's not something that's going to come out as easily as a perfect shield. You need to get your timing right and know the opponent's moves timing as well.It's supposed to be unintuitive. Sakurai explictly stated in the very first NIntendo Direct that parrying was deliberately made to be more high-risk than perfect shielding.