HOLY CRAP!!! I think I found something. When using the side-b, i had a couple of instances where i would get increased lateral air speed, and by like a lot. I kept trying to fast fall after some of them, when I launch myself way up, but I think it also has to do with if the game thinks you are trying to pull of a dash, since you were connected to the ground last. I never got this fast air when side-bing in the air, only when i came straight from the ground.
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Also, I want to report a formula in progress, because it has been slightly 'Fruitful' (huehue). The Trampoline is good at catching opponents off guard, but especially when they are under 30%. If you can get them off stage at such low percent, there is a way in which the blue tramp is just as good as red. You want to set up a trampoline so it is easy to bounce, still blue, and away from ledge, but you only want that one jump out of it. Hang from the ledge, or stand, but what for the opponent to want to use this. When they are just about to gain that free jump, swoop down and land on it a fraction after them, but not simultaneous. They turn it yellow, you turn it red, but the low percent they hold means barely any knock back, but it cancels their free jump and lets them fall the inch they gain, just to land and break their recovery. I hope I explained this well.
TL:DR:
Blue Tramp is lore. Yellow is for you. Time Bounce. Small hit. Red Catches low percentage opponent. GG