I'm offering recommendations to a fellow competitive player. I can tell he puts effort into this game, and I would rather see him perform to the best of his ability than stunt himself. If he thinks he can do that with Pac-Man, so be it, but I don't think it's the best move. If that bothers you, I'm sorry, but it's just how I see the matter. I've been down the low tier road in the past. Trust me, unless character loyalty is truly your only motivation, you will get tired of losing to people you are better than because you're playing a limited character.
It's not Pac-Man's status as low tier that hurts you, it's his play style itself. Pac-Man is unique in the fact that he can spawn static obstacles that work independently of him. Said obstacles warp the most important state of the game, neutral, to Pac-Man's favor, or they're supposed to least.
How is this bad for you as a player? I guess it's not that big of a problem if you intend to solo main Pac-Man (which shouldn't work out too well, but that's another discussion), but it will surface if you play other characters, and you'll most likely be left behind when it comes to fundamentals when compared to other players.
Pac-Man's tools essentially throw the basics of neutral out of the window. I think Earth is a great example to illustrate what I'm talking about. His neutral play is top notch, and it has to be when playing a character like Pit. Watch him play and pay attention to how he handles the neutral game.
Example; Earth vs Kamemushi from EVO 2016
https://www.youtube.com/watch?v=DFdjKOro514
He goes for reads, safe spacing, safe pokes etc while always considering what his opponent can do in response to his actions. He must always keep in mind what his opponent can do, he can't completely rule anything out.
No matter who Earth plays against, and anyone who plays a normal character for that matter, these skills (Fundamentals) will always be relevant and improved upon.
Pac-Man on the other hand throws this development out of the window with his unique tools. Nobody has a neutral remotely close to his because he warps it so much. He can spawn obstacles that flat out remove options from both players. He has an F1 get out of jail free card that ignores spotdodges and rolls to get out of bad situations.
Spawning a hydrant and standing behind it forces your opponent to do something first in order to threaten you behind the hydrant, assuming they don't have a piercing projectile. You're safe from walk ups, dash ins, etc., and some people are still silly enough to attack the hydrant instead of focusing on Pac-Man. Same thing with a trampoline on the ground. You know that the opponent will have to go airborne to get to you as long as that trampoline is there, baring a few exceptions.
At the end of the day, assuming you're using Pac's tools, you're going to have less options to consider when you're playing neutral as opposed to basically any other character. Since you can cut off options, you won't be developing the skills to deal with said options, along with everything else the opponent can do at the same time. Everyone else that plays other characters is though. Result? You get left behind when it comes to the fundamentals of neutral because you're playing a different game.
Hydrant as defensive option when landing does the same thing. Though far from infallible, it is an option most of the cast must heavily consider when trying to juggle pac man, and a planted one disrupts attempts of catching Pac-Man's landing. No one else has access to something like this, and it breeds bad habits that I see in Pac-Man players all the time (burn double jump while above opponent in order to charge fruit instead of getting back to the ground...)
Then there's the setups....I don't think I've seen any other character mains willing to give up stage control, edge guards, juggle situations, and the like to go attempt some setup that might work. I honestly don't know where this came from, but my guess is from Pac-Man himself since he screams setup potential with his moveset.
Feel free to disagree with me, but I think the character breeds bad habits and stunts your growth based on what I said above. I know some people can play pac and then play other characters just fine, so what I'm saying definitely doesn't apply to everyone. However,
Aaron1997
told me someone told him a similar thing regarding fundamentals and Pac-Man, and I ram these ideas through
@Zage once and I think he agreed. This wouldn't be such a big issue if Pac-Man had strengths to make up for it...but then there's the fact that his specials can all be turned against him easily and he doesn't have a good answer to shield.
Aaron1997
alright, you do that. Let me recommend that when you run into people like me that are content with holding block against you, just take the trampoline hits over, over, and over. Win 7% at a time.