NimbusSpark
Smash Apprentice
I personally give this MU 60:40 in Pac's favour.
The MU against Captain Falcon in Pac-Man's case is in a way similar to that of the Diddy Kong Matchup, with both Cap and Diddy being fairly simple to edgeguard, have slow air speed thus are decent trampoline fodder and having the ability to easily destroy you with hell raising combos once they manage get up close.
In this case though, Pac Vs Cap is in my opinion more easier to handle when he's in your face compared to Diddy Kong. Pac's F-Air and N-Air can single handedly outspeed all of Cap's air moves (His fastest attack is his beautiful Up-Air, which starts exactly 1 frame later than Pac's F-Air), whilst all of Pac's Tilts are approximately the same speed, or can beat out Captain Falcon's dash attack, tilts and smashes, thus Pac's neutral game is arguably better, and that's not even counting Pac's insane stage control.
But don't take this MU as easier than Diddy. Whilst I must agree that we still have the upper hand in this match-up because of our zoning capabilites, projectiling, better neutral game and insane gimping ability, Cap can and will take us down if he sees an opening in our defences and uses them. Whilst he may not be as fast as Diddy attack wise, he's got more reliable KO power and is generally harder to take down in theory, considering his fairly heavy weight and better recovery, whilst still having the excellent .gif and YouTube worthy combos that can destroy us in seconds, especially considering the fact that Pac's slight floatiness makes it easier for him.
The MU against Captain Falcon in Pac-Man's case is in a way similar to that of the Diddy Kong Matchup, with both Cap and Diddy being fairly simple to edgeguard, have slow air speed thus are decent trampoline fodder and having the ability to easily destroy you with hell raising combos once they manage get up close.
In this case though, Pac Vs Cap is in my opinion more easier to handle when he's in your face compared to Diddy Kong. Pac's F-Air and N-Air can single handedly outspeed all of Cap's air moves (His fastest attack is his beautiful Up-Air, which starts exactly 1 frame later than Pac's F-Air), whilst all of Pac's Tilts are approximately the same speed, or can beat out Captain Falcon's dash attack, tilts and smashes, thus Pac's neutral game is arguably better, and that's not even counting Pac's insane stage control.
But don't take this MU as easier than Diddy. Whilst I must agree that we still have the upper hand in this match-up because of our zoning capabilites, projectiling, better neutral game and insane gimping ability, Cap can and will take us down if he sees an opening in our defences and uses them. Whilst he may not be as fast as Diddy attack wise, he's got more reliable KO power and is generally harder to take down in theory, considering his fairly heavy weight and better recovery, whilst still having the excellent .gif and YouTube worthy combos that can destroy us in seconds, especially considering the fact that Pac's slight floatiness makes it easier for him.