The Cape
Smash Master
This is my initial rough list of what I would like to see some of the throws edited for to make them more useful for tech chasing, killing/getting off the stage, or comboing with.
Opinions please.
Bowser:
U and D throw (LBK)
F and B throw (HBK) (x)
Koopa Klaw (fixed KB or more KBG)
Captain Falcon:
D throw (Higher angle (5-10 degrees))
F and B throw (HBK)
Up and B (HBK)
Charizard:
U throw (LBK)
F throw (LBK)
B throw (HBK)
Diddy:
D throw (Lower angle (towards up))
Donkey Kong:
None
Falco:
U throw (LBK)
D throw (HBK and closer angle)
F throw (HBK)
Fox:
No changes
Ganondorf:
U throw (LBK)
D throw (Higher angle (110?))
B and F throw (HBK)
Up and B (HBK and fix launch AD)
Ice Climbers:
None
Ike:
D throw less KBG
F throw more KBG
Ivysaur:
F and B throw (HBK)
Jigglypuff:
D and U throws (LBK)
F and B throws (HBK)
King Dedede:
U throw (less KBG)
D throw (less BKB or put in ground with set time)
F throw (lower angle)
D throw (more KBG)
Kirby:
U throw (HBK)
Link:
D throw (Higher angle towards the top)
U throw (LBK)
F and B throws (HBK)
Lucario:
U throw (HKBG)
Lucas:
D throw (less KBG)
U throw (more KBG)
B throw (more KBG)
F throw (less KBG and lower angle)
Luigi:
???
Mario:
B throw (higher BKB)
U throw (HKBG)
Marth:
?
Metaknight:
F throw (HBK)
D throw (more KBG)
Mr. Game and Watch:
No changes
Ness:
U throw (LBK)
Olimar:
D throw higher ange (towards up)
Peach:
U throw (LBK)
F throw (HBK)
Pikacku:
D throw (HBK) (x)
U throw (LBK)
Pit:
D throw (LSK)
ROB:
D throw (LSK)
U throw (HBK)
Samus:
D throw (LBK)
U throw (LBK)
F and B throw (HBK)
Sheik:
No changes
Snake:
F and B throw (LBK)
U throw (higher base, lower growth)
Sonic:
F throw (less winddown)
D throw, make untechable
B throw (HBK)
Squirtle:
D throw (lower KBG)
Toon Link:
No changes
Wario:
U throw (LBK)
Wolf:
B throw (less cooldown)
F throw (HBK, HSK)
U throw (LBK, LSK)
Yoshi:
U throw (LBK)
F and B throw (HBK)
Egg poop (stay in egg longer)
Zelda:
F and B throw (HBK)
ZSS:
F throw (LBK) (Lower launch angle)
B throw (HBK)
I apologize for the non explanations, been a long day. If you have any specific questions or suggestions, please post them.
Opinions please.
Bowser:
U and D throw (LBK)
F and B throw (HBK) (x)
Koopa Klaw (fixed KB or more KBG)
Captain Falcon:
D throw (Higher angle (5-10 degrees))
F and B throw (HBK)
Up and B (HBK)
Charizard:
U throw (LBK)
F throw (LBK)
B throw (HBK)
Diddy:
D throw (Lower angle (towards up))
Donkey Kong:
None
Falco:
U throw (LBK)
D throw (HBK and closer angle)
F throw (HBK)
Fox:
No changes
Ganondorf:
U throw (LBK)
D throw (Higher angle (110?))
B and F throw (HBK)
Up and B (HBK and fix launch AD)
Ice Climbers:
None
Ike:
D throw less KBG
F throw more KBG
Ivysaur:
F and B throw (HBK)
Jigglypuff:
D and U throws (LBK)
F and B throws (HBK)
King Dedede:
U throw (less KBG)
D throw (less BKB or put in ground with set time)
F throw (lower angle)
D throw (more KBG)
Kirby:
U throw (HBK)
Link:
D throw (Higher angle towards the top)
U throw (LBK)
F and B throws (HBK)
Lucario:
U throw (HKBG)
Lucas:
D throw (less KBG)
U throw (more KBG)
B throw (more KBG)
F throw (less KBG and lower angle)
Luigi:
???
Mario:
B throw (higher BKB)
U throw (HKBG)
Marth:
?
Metaknight:
F throw (HBK)
D throw (more KBG)
Mr. Game and Watch:
No changes
Ness:
U throw (LBK)
Olimar:
D throw higher ange (towards up)
Peach:
U throw (LBK)
F throw (HBK)
Pikacku:
D throw (HBK) (x)
U throw (LBK)
Pit:
D throw (LSK)
ROB:
D throw (LSK)
U throw (HBK)
Samus:
D throw (LBK)
U throw (LBK)
F and B throw (HBK)
Sheik:
No changes
Snake:
F and B throw (LBK)
U throw (higher base, lower growth)
Sonic:
F throw (less winddown)
D throw, make untechable
B throw (HBK)
Squirtle:
D throw (lower KBG)
Toon Link:
No changes
Wario:
U throw (LBK)
Wolf:
B throw (less cooldown)
F throw (HBK, HSK)
U throw (LBK, LSK)
Yoshi:
U throw (LBK)
F and B throw (HBK)
Egg poop (stay in egg longer)
Zelda:
F and B throw (HBK)
ZSS:
F throw (LBK) (Lower launch angle)
B throw (HBK)
I apologize for the non explanations, been a long day. If you have any specific questions or suggestions, please post them.