dy831532sssfjhhggb2224523
Smash Lord
- Joined
- Oct 3, 2011
- Messages
- 1,296
What are the three best CPs (in your opinion) against R.O.B? One of CO's best mains him.Ban Halberd, stay mid range punish gyros and lazers by not getting hit by them
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
What are the three best CPs (in your opinion) against R.O.B? One of CO's best mains him.Ban Halberd, stay mid range punish gyros and lazers by not getting hit by them
Just go stages that won't get you wrecked.What are the three best CPs (in your opinion) against R.O.B? One of CO's best mains him.
Keep pressure on a ROB so he can't charge gyros, watch his head light to see when it blinks. Most players choose the normal laser for its speed and unpredictability, but know you should be even more cautious once it maxes out. Watch out for his aerials, especially his Dair and Bair. Both are a bad time. Also, a good ROB knows how to use his Side B (Arm Rotor) to reflect projectiles, so be cautious when using moves such as Thoron, Charge Shot, or Aura Sphere that can be read/predicted.What are the three best CPs (in your opinion) against R.O.B? One of CO's best mains him.
Lucario is just plain unfun to play against as Ike, because without Close Combat you basically are forced to guess your way around Aura Sphere and him spamming roll. It's literally that dumb, and I'd honestly pick another character for that matchup.I have problems with a number of characters on the roster. This could all just be MU experience for me, though. There's many characters, so I don't get set practice with any particular ones, save for obvious ones like Diddy. I find matchups like Bowser, Duck Hunt, Donkey Kong, Mario, Captain Falcon, Palutena, Luigi, Ganondorf, Samus, Zero Suit Samus, Yoshi, Rosalina, Link and Mega Man to be manageable. Meanwhile, I find Meta Knight, Fox, Falco, Pikachu, Sheik, King Dedede, Toon Link, Lucario to be bad, and worst of all, Olimar.
Maybe I'm missing a number of approach and gimp options, or stage control, or maybe I'm not using enough Counter and Quick Draw. But they really give me a hard time. I've even had problems with Kirby and Peach at some point.
I can definitely agree on Ike being in Mega and Greninja's area. Sonic and Greninja I feel are still healthy MUs for Ike even though they are similar to other fast fighters. I feel like Diddy isn't too hard for Ike but still meh for him, I just use Marth for Diddy now. I can agree on those characters being focused on character-specific improvement, but I still feel like smart mains of them (keyword: smart) are going to hit the lab on fundamentals while mastering the character-specific stuff so quickly that the time spent on it is negligable and won't hold them back, rather than spending 90% of their time on some extremely situational options like a few of my Skype friends who are probably never going to grow past the scrub phase >_> it's part of why I'm glad I mained almost nothing besides swordsmen during my scrub phase and now can utilize them much better.Ill give my 2c. Ike is pretty good in this game, but I find myself saying that about a lot of characters. I think hes better than:
BJ
Bowser
Wii Fit
Palutena
Dr Mario
Marth
Lucina
Falco
Charizard
probably a few more
hes around the same level as:
Greninja
Megaman
and all those mid tiers
However, like someone earlier said, ike rewards the player for having good fundamental s (reads, spacing), so his efficiency is only as good as the player. Someone like Rob, or Link, or Toon Link, or Duck Hunt, Megaman, Villager rely on your proficiency with THAT CHARACTER.
Ike has no trouble beating people like them, who test your fundamentals to the max.
Ike has trouble with Shiek and Diddy, or Pikachu (not Sonic though imo).
Shulk > Toon Link > Ike = Robin > Link imo.There was some discussion taking place over at the competitive section earlier regarding Ike's current status in the meta and that he may be SSB4's best sword character, even without customs enabled.
What are your thoughts on this, fellow Ikes? Do you find this statement exaggerated at all? While this sounds nice, I do find it to be a bit of a stretch, personally, for I think Shulk, Robin, and the Links rival him for that title.
Also, are there any good gameplay videos of Custom Ike in action? He is supposedly a top tier threat, from what I heard. Does he really benefit from them that much, or is this purely speculative? How good are they actually in practice? Sorry if I sound like a downer, I just don't want him to end up like SSBB Pit, where his high tier placement at one point was due to "unrealized potential".
Obviously, as Ike mains, we want our character to do well. ^-^
I think Marth is still good and Lucina is good. You just have to be really on-point, never let up, and captialize on offstage game and early kills via gimps, Marth's tippers, and Lucina's fsmash to get the most mileage out of them. I feel like I'll see Ike more on even terms with Shulk once I learn the Shulk MU more.Hmm, well, I'm of the mind he's better than Marth this time, at least. I don't know what it is about Marth but his Falchion just isn't cutting it for his old spacing tricks, seems like.
I think I'd put Ike on pretty equal footing with Shulk. Shulk has his Monado Arts going for him, but it feels to me like Shulk's attacks are even more punishable than Ike's, and it isn't too hard to simply outlast Shulk's Buster and Smash arts by just evading him for the duration if you really have to. And Shield just turns Shulk into outright D-throw combo fodder.
For customs, wouldn't Close Combat plowing through your opponent negate the need for Quick Draw's lack of freefall on hit? Since generally speaking, a Quick Draw charged enough to send you close to the edge on hit would also send you back on stage if your path is clear.
Sword Character Tier List:There was some discussion taking place over at the competitive section earlier regarding Ike's current status in the meta and that he may be SSB4's best sword character, even without customs enabled.
What are your thoughts on this, fellow Ikes? Do you find this statement exaggerated at all? While this sounds nice, I do find it to be a bit of a stretch, personally, for I think Shulk, Robin, and the Links rival him for that title.
Also, are there any good gameplay videos of Custom Ike in action? He is supposedly a top tier threat, from what I heard. Does he really benefit from them that much, or is this purely speculative? How good are they actually in practice? Sorry if I sound like a downer, I just don't want him to end up like SSBB Pit, where his high tier placement at one point was due to "unrealized potential".
Obviously, as Ike mains, we want our character to do well. ^-^
Good to see I'm not the only one that still sees Toon Link as a competitive threat. Can't wait for the customs footage. Also, what is your opinion on Tempest and Aether Wave? ^-^Shulk > Toon Link > Ike = Robin > Link imo.
I feel like with customs, it's Shulk = Ike > Toon Link > Robin > Link imo. Both Ike and Shulk have godly customs, but there's more tradeoffs on Shulk's customs than Ike's. Toon Link and Robin are meh on customs from what I've experimented with. This order takes into mind both their customs plus how good they are otherwise.
I like Ike's customs. I prefer defaults besides his more harmful Eruption since I like dthrow/uthrow->Aether and just reading them for Aether when they're trying to land, as well as Quick Draw punishes/reads since the body blow one has mediocre damage output despite being safe as hell, and I love Smash Counter despite it being slightly less reliable than the other ones. I would use his body blow version of Quick Draw if there wasn't that godsend of a change where Ike exits freefall when hitting with regular Quick Draw. I just go default Aether and Quick Draw with his explosive Eruption and Smash Counter, it's pretty scary. I have a huge bias for damage and kill power which is obvious. Customs make Ike's rage even more terrifying.
I'll see if I can get custom replays this weekend. I'm TO'ing. I don't enter stuff I TO, but I can get customs friendlies in easily.
Pit remained really, really good in Japan through all of Brawl's lifespan, I can see Ike in a similar position. Not quite as high as Japan Pit, but equal to or higher than U.S Pit.
Nice ranking. The one that stands out the most to me in your list is Meta Knight, given his new reputation in SSB4. Mind if I ask why you believe he's the best? ^-^Sword Character Tier List:
1. Metaknight
2-3: Shulk and Ike
4: Link
5. Robin
6. Toon Link
7. Marth ):
Those last four can be switched around. I think Shulk may be slightly better than Ike but idk.
Metaknight is the best imo, though he doesnt play like a sword character too much.
Well when you go from a God to a human, you'll likely loose some worshippers.Good to see I'm not the only one that still sees Toon Link as a competitive threat. Can't wait for the customs footage. Also, what is your opinion on Tempest and Aether Wave? ^-^
Nice ranking. The one that stands out the most to me in your list is Meta Knight, given his new reputation in SSB4. Mind if I ask why you believe he's the best? ^-^
Anyway, most seem to be in agreement Shulk and Ike rank pretty high in this category. GameFAQs community, on the hand, thinks Shulk is the best but do not think as highly of Ike. I created the following thread there earlier today concerning the same subject. Yes, I'm aware it's not the best source to draw data from. Making comparisons are fun, though.
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/71253587?results=1#1
Sorry if this is deviating from the main purpose of this thread but do you guys consider the Pits "sword characters"? ^-^
I tech chase with Quick Draw, but I see its shortcomings there when I don't time it right. Close Combat would be much better for tech chases and be much safer in neutral, it's just that damage output is keeping me from really liking it. If I see enough efficient Close Combat use from other Ikes, I'll try it more, but from what I've seen and played against with other Ikes, it just wasn't for me.I think the biggest difference is that Close Combat is able to clank with projectiles and doesn't have the long endlag on dodge, making it safer to use as a long range tech-chase or punish against characters with projectiles, in exchange for a bit of punch. I don't have much experience using it, though.
I can't see Meta being better than Shulk and Ike, but I see potential in him, and maybe at their level with a player with good reaction and proper use of his new tools.Sword Character Tier List:
1. Metaknight
2-3: Shulk and Ike
4: Link
5. Robin
6. Toon Link
7. Marth ):
Those last four can be switched around. I think Shulk may be slightly better than Ike but idk.
Metaknight is the best imo, though he doesnt play like a sword character too much.
Oh god, GameFAQs. I remember my years on the forums. I kind of don't want to remember. They were really scrubby in Brawl days, and the FE threads were filled with the scrubbiest of scroobs. I think they're still bandwagoning the 08 train of Ike being a "noob character."Good to see I'm not the only one that still sees Toon Link as a competitive threat. Can't wait for the customs footage. Also, what is your opinion on Tempest and Aether Wave? ^-^
Nice ranking. The one that stands out the most to me in your list is Meta Knight, given his new reputation in SSB4. Mind if I ask why you believe he's the best? ^-^
Anyway, most seem to be in agreement Shulk and Ike rank pretty high in this category. GameFAQs community, on the hand, thinks Shulk is the best but do not think as highly of Ike. I created the following thread there earlier today concerning the same subject. Yes, I'm aware it's not the best source to draw data from. Making comparisons are fun, though.
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/71253587?results=1#1
Sorry if this is deviating from the main purpose of this thread but do you guys consider the Pits "sword characters"? ^-^