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Operation: Connect; the Campaign to Optimize SSB4's Online Play

jheerq47

Smash Rookie
Joined
Dec 9, 2011
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I really enjoyed the post but was wondering if you had any advice for those who have some nice bunch of ideas. Thanks!
 

alex6309

Smash Ace
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May 29, 2010
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754
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In a trunk, off a cliff.
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Dr.Dom
SSB4's Online need to be onpar wit other current games. Take it like this, MGS PW HD had better online and it was just an portable game that was on local only(with out ad-hoc play on psp)

We do need custom lobbys and more gamemodes. they were intending to have more online modes that were scrapped such as brawl slipspace(i'll give details later) Online target test, online boss battles, and online adventure mode(Time restraints?)
 

Holder of the Heel

Fiat justitia, pereat mundus
Joined
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Sakurai said in an interview that a lot of things were cut from the online package due to time constraints. I don't think we have anything to worry about. Not to mention Sakurai finds it incredibly important and that the Wii U is going to offer a better online service.
 

alex6309

Smash Ace
Joined
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Messages
754
Location
In a trunk, off a cliff.
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Dr.Dom
I bet the online is going to be worked out after they work out most of the game late in development, maybe months before release.

I hope the Slipspace Idea comes to life, it seemed preety interesting.
Play for 2 minutes, leave, re-enter another room, rinse & repeat...

Bring in special brawl online, and the other modes that were scrapped like target test and adventure.

SSB 4 also need's Ingame Patches/DLC because Patches: Let's say there is some game breaking glitch or a character has some game breaking attribute or attack, the patch can fix those broblems. DLC: Let's say that a character was scrapped due to time/memory constraints, or a highly requested character wasn't put in the initial release for some reason, they can use DLC as an exusefor not including a character or just to add more characters that people want.
 

Holder of the Heel

Fiat justitia, pereat mundus
Joined
Dec 3, 2011
Messages
8,850
Location
Alabama
NNID
Roarfang
3DS FC
1332-7720-7283
Switch FC
6734-2078-8990
I bet the online is going to be worked out after they work out most of the game late in development, maybe months before release.

I hope the Slipspace Idea comes to life, it seemed preety interesting.
Play for 2 minutes, leave, re-enter another room, rinse & repeat...

Bring in special brawl online, and the other modes that were scrapped like target test and adventure.

SSB 4 also need's Ingame Patches/DLC because Patches: Let's say there is some game breaking glitch or a character has some game breaking attribute or attack, the patch can fix those broblems. DLC: Let's say that a character was scrapped due to time/memory constraints, or a highly requested character wasn't put in the initial release for some reason, they can use DLC as an exusefor not including a character or just to add more characters that people want.
Downloadable content, patches, and a ranked online system that can actually train your skill level with ease would make SSB4 the ultimate game, no contest.
 
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