FallenHero
Smash Ace
I want to see a lot less games that try to be a jack of all trades to appeal to more people, but end up having a lot of shallow and/or unpolished elements to the game. I personally find GTAV to be a pretty fun game, especially online with friends, but who really would say that game has some of the best shooting mechanics in gaming? Or that it has the deepest flying mechanics in planes? Nobody. It is perfectly fine that the GTA games don't really have much focus put on it's mechanics, but it is annoying when so many other games try to do the same thing. A game like MGSV is an example of a game that has absolutely great gameplay, but it fails to deliver when it comes to the story. Just imagine if instead of MGSV being an open world game with two large open maps that you will find yourself getting bored with after going to the same outpost for the 5th time, it was structured like the previous games where instead of large open maps, you would be in smaller and more compact maps where they could even further improve on how the AI enemies act and focus on making a better story instead of two giant barren wastelands where nothing unpredictable really happens other than a truck with two soldiers showing up to the outpost you are in sometimes.