Tristan_win
Not dead.
I got in the mood to test but not to test usmash killing percents with di (is lazy it seems)
So I tested to see if Sheik fair can still give her a little boost in her recovery while doing so found something around as useful as a ninja headbutt if not less.
For everyone who doesn't really care about the smaller, semi useless details I'll make this quick.
~What this thread is mainly about.~
In testing I got up to nine fair's with using just the C stick and she travel no farther then one step (I set it up so doing two fair's would mean sheik would die thus I got the number 3)
~Main reason for thread is over~
The bonus discovery I found was that when Sheik Fsmash is used at the edge of the stage she will be push closer to the ledge then what you are capable of doing on your own.
Which means doing things like Fsmash into short hop fair with no di means sheik will be far enough to grab the ledge while before she would always land onto the stage.
What's semi interesting about this is that you can do a fsmash, go straight into a dsmash, a utilt, and then short hop into a fair and still have the same effect as going straight to short hop after fsmash.
To do this you have to enter the commands in very quickly after the move ends but if done correctly you can clearly see that sheik is hovering off the side of the stage...So I guess they have more range then normal or something....
Like I said semi useless...
Testing was done in training mode and in VS's but measurements were primary done in training mode on a costume made stage.
So I tested to see if Sheik fair can still give her a little boost in her recovery while doing so found something around as useful as a ninja headbutt if not less.
For everyone who doesn't really care about the smaller, semi useless details I'll make this quick.
~What this thread is mainly about.~
- Sheik fair still help her recovery.
- Doing a raising fair or fast falling fair give you the same distance bonus
- Doing three fairs is equivalent of a single step forward for sheik.
- Doing anymore then three fairs will not continue to help Sheik recovery.
In testing I got up to nine fair's with using just the C stick and she travel no farther then one step (I set it up so doing two fair's would mean sheik would die thus I got the number 3)
~Main reason for thread is over~
The bonus discovery I found was that when Sheik Fsmash is used at the edge of the stage she will be push closer to the ledge then what you are capable of doing on your own.
Which means doing things like Fsmash into short hop fair with no di means sheik will be far enough to grab the ledge while before she would always land onto the stage.
What's semi interesting about this is that you can do a fsmash, go straight into a dsmash, a utilt, and then short hop into a fair and still have the same effect as going straight to short hop after fsmash.
To do this you have to enter the commands in very quickly after the move ends but if done correctly you can clearly see that sheik is hovering off the side of the stage...So I guess they have more range then normal or something....
Like I said semi useless...
Testing was done in training mode and in VS's but measurements were primary done in training mode on a costume made stage.