Dotcom
Smash Lord
I've noticed that to DI better it's good to know which of your aerial's stops certain monetums the best. Sort of like how GnW has bucket braking, but just to a far less extent.
I'd prefer if we just discussed it so maybe we could add the information to a guide, orhelp newcomers perform better(or even veteran players with bad DI :D)
If someone asked me personally in most cases for me it'd be Nair, but that's up for disucussion. Iv'e seen someone get hit wait a Dk F smash at like 40, and almost completely stop momentum with a fast salled Nair. I've been using this more and more lately but it's usually in terms of Horizontal DI.
Discuss?
I'd prefer if we just discussed it so maybe we could add the information to a guide, orhelp newcomers perform better(or even veteran players with bad DI :D)
If someone asked me personally in most cases for me it'd be Nair, but that's up for disucussion. Iv'e seen someone get hit wait a Dk F smash at like 40, and almost completely stop momentum with a fast salled Nair. I've been using this more and more lately but it's usually in terms of Horizontal DI.
Discuss?