Do you mind explaining how to install them exactly? I've exported MnSlMap.usd and edited the 01 byte at 0x6EDB3 to 0E to support color. How do I add the texture though? I want the ring one.So I kinda went crazy and made a bunch of cursors for the SSS. Also, you can give it color if you switch it to a _14 type texture!
DRGN's Stage Select Screen Cursor Pack (25 total!)
Some are custom made, others are from things I found online and edited.
The texture is at 0xDEC0 in MnSlMap (both .usd & .dat)
All of these have a texture type that's different than the original texture in order to support color, so you'll need to modify the texture's header in the MnSlMap file (or change the texture type back to _1, the default, but you'll lose the color if it has any). To modify the header, you just need to go to one specific byte in the file:
If you're using MnSlMap.usd, it's at offset is 0x6EDB3.
If you're using MnSlMap.dat, it's at offset is 0x792B3.
(^ These are for 1.02, but I'm guessing it's the same for the other game versions.)
There, you'll find "01" (which is the original texture's type), change this to "0e".
(And btw, if you're wondering why some end in _14, and some end in _e, it's the same thing; e is just hex for 14.)
Also included in the download is the GIMP project file, in case you want to tweak one of these to your liking.
Enjoy!
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