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Official Melee Texture Hack Thread

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
This thread has been stickied and the old Melee textures thread has been reverted to a regular post.

Huge thanks to @D1 and @ Veggies Veggies for all the work they've done in organizing this stuff for the community.

Veggies, can you put a link to D1's original thread in your main post somewhere?

Thanks guys!
 
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Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
When did you get Moderator? Hahaha. Also thank you Achilles! You started the 20XX pack and it got me interested in melee hacks as a whole.
Earlier today. Popped on and I had a cool red banner under my name :)
I had been asking Standardtoaster about the possibility of being a mod because I wanted to clean up the stickies.

and I'm glad you've gotten involved. One of my goals with 20XX is to get more people into Melee hacking because it's rather uncharted and filled with potential.
 
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Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
I mean, people know how to do it. I personally have not, though.
From my hacked ISO (that was a compilation of other people's stuff):
Stock Icons.PNG


also, I think you need this Falcon that has pointy Batman ears, right?
 

Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
Green and red ranger will be changed, yes I need the batman ears costume, and about the stock icons do you know which file it modifies? And thank you about my signature.
 

MRF

Smash Cadet
Joined
Jan 26, 2014
Messages
44
Location
Grand Rapids, MI
I'm trying to edit the dust and smoke effects present on most ground based moves. I know they're located in EfCoData.dat. I dumped the textures, and these are the types I found (dumped as png files):

_0 (I4)
_1 (I8)
_2 (IA4)
_3 (IA8)

I tried to convert one of them to .tpl with wimgt (a handy tool for converting to and from .tpl that I found so I didn't have to deal with tcs scripts). But I couldn't find the resulting .tpl in EfCoData. Do the above types of textures not exist as tpl within the ISO? Could it be that within the ISO, the transparency is saved as the color magenta (just like CSPs) but when Dolphin dumps the textures it modifies them with an actual alpha layer and removes the color? I noticed that the CSPs that dolphin dumps don't have a magenta background, and this reasoning could explain why I couldn't find my converted tpl in EfCoData (since my file didn't use magenta as transparency).

I don't get it. Anybody got any ideas on how to locate these textures? Here are the textures if you think you might be able to figure this out.



Here you go: Rage quit pause screen (v3)
I hate to keep asking for things lol but do you also have the texture where it changes the "Ready..Go!" in the beginning of the match? thanks a bunch
 

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
I noticed some of Achilles' texture hacks have t-pose renders. Is there a program for that?
Not a program, but a code. I got these from Arcentral.net, but I can't access that website [on this computer] to give credit to whoever wrote these.

Posing Characters
044D8278 00000000

Characters Face Forward In-Game
044D8270 00000000

Posing Characters messes with animations and when characters start matches they will be in reference pose. And throughout the match they will be locked into a single frame from certain animations they experience. It's a little weird but fun to play around with. Characters will also be in this pose during their victory screen (where that picture of CATS Marth came from). I then use vanilla melee with the "Results Test" debug menu to quickly grab pictures from all costumes of a character.

But like I said, playing with the code in-game is quite hilarious and intriguing.
 

Doq

Smash Lord
Joined
Dec 28, 2012
Messages
1,037
Location
The Lab, Sweet Home, OR
Not a program, but a code. I got these from Arcentral.net, but I can't access that website [on this computer] to give credit to whoever wrote these.

Posing Characters
044D8278 00000000

Characters Face Forward In-Game
044D8270 00000000

Posing Characters messes with animations and when characters start matches they will be in reference pose. And throughout the match they will be locked into a single frame from certain animations they experience. It's a little weird but fun to play around with. Characters will also be in this pose during their victory screen (where that picture of CATS Marth came from). I then use vanilla melee with the "Results Test" debug menu to quickly grab pictures from all costumes of a character.

But like I said, playing with the code in-game is quite hilarious and intriguing.
Dagnabbit. Thought I'd be able to make CSPs from it. Guess not. :c
 

Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
All stages added! I believe I have none for: MK2, Venom, Rainbow Cruise, Icicle Mountain, Yoshi's Story 64, and Mute City.
 
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Siro

Smash Cadet
Joined
Jun 5, 2013
Messages
42
Soul Calibur 2 Link (Replaces PlLkNr)
Made By: S.
Download: https://mega.co.nz/#!08gjlQQJ!t5otJXfsC8GoGE4z0-GEhKUR_oKXWIK7wH8fVrFHJKs

Soul Calibur 2 Link Redux (Replaces PlLkNr)
Made By: .S & Siro (Main Credit to S., I only changed the face and some skin texture.)
Download:https://mega.co.nz/#!h9QxyRbI!KRpcNdXdYOUs8yHCTPtzUA1oqgG_7eKiHAGmsixKcj0

Silent Wolf Blue Fox (Replaces PlFxLa)
Made By: JuMP and Siro (Based off Silent Wolf's original texture this is simply just a recreation.) Credit to JuMP for the basis.
Download: https://mega.nz/#!l8hVnLLL!4GHKe8hjXvZ3lEZg1Cla8zlkrMFfIMxqn_zTAn_Uabg
 
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Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
Soul Calibur 2 Link (Replaces PlLkNr)
Made By: .S
Download: https://mega.co.nz/#!08gjlQQJ!t5otJXfsC8GoGE4z0-GEhKUR_oKXWIK7wH8fVrFHJKs

Soul Calibur 2 Link Redux (Replaces PlLkNr)
Made By: .S & Siro (Main Credit to .S, I only changed the face and some skin texture.)
Download: https://mega.co.nz/#!MlYBRTxB!rvdtDYgauCXyR41WCVwcgtl8vHRyfjKuyjqBNc-odz8

Silent Wolf Blue Fox (Replaces PlFxLa)
Made By: JuMP and Siro (Based off Silent Wolf's original texture this is simply just a recreation.) Credit to JuMP for the basis.
Download: https://mega.co.nz/#!hlhRFABI!z5Fcalkj3KwNOn3YYuD3TOjUcCxvF5AKoi4-IU87Tqc

Added. Good job on the SC2 Link Redux Siro, that looks very well done.
 
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Siro

Smash Cadet
Joined
Jun 5, 2013
Messages
42
Veggies, I updated the Soul Calibur 2 Link Redux Download Link. ^^
 

Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
Young Link Redux (Replaces PlClNr)
Made By: Siro (Thanks to S. for the inspiration)
Download: https://mega.co.nz/#!hoZkQRgb!aY1w5oLcZL_kLE9YYGQYcNTyR4MQviXiKzz5kBMLYZE

Young Link Redux with Tights (Replaces PlClNr)
Made By: Siro (Thanks to S. for the inspiration)
Download: https://mega.co.nz/#!44xgwRxR!Cv1Pq2QVkhO1_5n-sxqMt-K2-1Po77ul9szjwRGl4lU

Beautiful.


Wrong format! Added though.
 

Siro

Smash Cadet
Joined
Jun 5, 2013
Messages
42
Super Mario World Mario (Replaces PlMrNr)
Made By: Siro
Download: https://mega.co.nz/#!Z9BC2CQa!CLC6km8KjLrWen7dg2V3etec9ko4jzs1IJq5LSkBoLM


Super Mario World Luigi (Replaces PlLgNr)
Made By: Siro
Download: https://mega.co.nz/#!o0hWGYIL!S0e0FD1tJVqdE2rs_-rMybQ3aFUi4beG12ZgtmqdP8Y



SSBM Yoshi Redux: (Replaces PlYsNr)
Made By: Siro
Download: https://mega.co.nz/#!5gRyhJIa!3bInl6azVqqYmWhIRGkzqZefDUFODY7VZsTAbhMEM6w


New Super Mario Bros. Wii Bowser (Replaces PlKpNr)
Made By: S.
Download: https://mega.co.nz/#!QtxEwCjK!go9b1nb9gOIHD9AiQPszaFoLWnc95Hr6JIqHjnnM7uQ


Simon Belmont (Replaces PlCaRe)
Made By: S.
Download: https://mega.co.nz/#!A0IElDSQ!oT_gU1TxS0hKUni8G63Ht7yZcci6j7fS0Ep836gsfQI
 

Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
When using this, the character costume portraits are all custom, though I have none of the costumes. Would there be a way to change the character icons, but keep the costume pictures the same?
Could you care to elaborate? As far as I know, the only thing that file should be replacing is the character icons and not the CSPs. If the CSPs are really different from the stock ones, I'll just upload mine because I know it only changes the icons.
 
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Its_Alpaca

Smash Apprentice
Joined
Apr 23, 2014
Messages
79
Location
Ironton, Ohio
Could you care to elaborate? As far as I know, the only thing that file should be replacing is the character icons and not the CSPs. If the CSPs are really different from the stock ones, I'll just upload mine because I know it only changes the icons.
The character icons in the css were the pixel icons, but in the player spots (Where it shows the player and what character they chose) it was showing modded costumes. When entering the game, no costumes were modded that I hadn't downloaded from the thread already. The link that Heckran supplied fixed it, and I scanned it already with MBAM and AVG.
 

Veggies

Smash Journeyman
Joined
Mar 9, 2014
Messages
367
Location
Gunsan-Si, South Korea
The character icons in the css were the pixel icons, but in the player spots (Where it shows the player and what character they chose) it was showing modded costumes. When entering the game, no costumes were modded that I hadn't downloaded from the thread already. The link that Heckran supplied fixed it, and I scanned it already with MBAM and AVG.
Got it. Changed the link.
 
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