I never said this situation was exactly analogous to MS and DRM. That would be absurd. I brought it up as an example to demonstrate how silly the "wait and see" argument tends to be. Let's not get off track though, I don't want to argue about MS and DRM and Smash sales. That's all irrelevant. The point I was making is us voicing concern about a possibly broken mode of gameplay is legitimate. You haven't really addressed my arguments at all. Again, there is nothing to lose by us voicing our concerns. Adding more platforms to the stages or stages with platforms will only help add more variety. Something that Sakurai clearly likes to do.
And like @
PizzaWenisaur
mentioned before you seem to be confusing competitive players and tourney players. Worse, you're assuming I'm a tourney player. A tourney player is a subset of the entire competitive scene. I play competitively but I've never been to one tournament. I'm not a tourney player and its clear by your mode of argument you think tourney players are the only one's annoyed by this mode. Stop arguing against strawmen. Tourney does not equal competitive. Further, you haven't really responded to anything I said. Why is it so bad for us to voice our concern? How does it harm you or the game? Read what I said about Pascal's Wager. Honestly, I would like you to read my entire post again and form a proper rebuttal. You didn't address anything I said. You just attacked a myriad of strawmen and called it a day.
Lastly "You have no bone in this fight" is an idom. A figure of speech. There is no drama. It's an accurate depiction of your stance though. You're only posting to complain about complaints/concerns. You're being irrational and it shows. Sit down and think about why people are saying the things they are about For Glory mode. Do you really believe they're being crazy? Maybe just maybe they have a point. Smash Bros and Sakurai aren't a sacred cow, nor should they be. This game is not above reproach. Stop being a fanboy and think rationally about people's complaints.
Oh and I highlighted all of your arguments that make no sense and are based purely on conjecture/baseless assumptions.
You are literally the epitome of unjustified arrogance right now.
(speculation. You don't know what is and isn't finished. All you know is that the entire game isn't complete. You do not know what modes are done and what modes aren't)
Actually, it was explicitly stated that EVERYTHING in the Direct is subject to change, so nothing is considered finished right now.
(wrong but lets not get OT)
Absolutely no consumers liked the DRM thing Microsoft were going to implement. Sure, the shareholders would have loved it, but consumers? You'd be very hard pressed to find anyone who actually felt they benefited. And you brought this comparison up, don't go weaseling out by saying my points are off-topic, you started this line of discussion by making the comparison you did, and I am showing you how it's invalid as a comparison.
(pointless drivel -- way OT here)
No, it's not pointless or off topic. It shows how poor your comparison was - the outrage against Microsoft's DRM policies only worked because so many people were against it, and it would have been a visible blow to Microsoft if they didn't listen. You say we should push against the current plans of For Glory mode like people pushed against Microsoft's DRM policies (and to quote your comparison before you say you didn't make one: "You're on the wrong side of the argument. That's usually what happens when you have a "Let's just wait and see" approach to complaints. That's what people said when faced with the Xbox's draconian DRM policies. No. Don't wait. You wait and it may be too late. Letting them know earlier is better than letting them know later.").
But the fact is, the push against DRM only worked because of the numbers and stakes involved for Microsoft. Pushing against the state of a harmless mode in a game is not going to have near the amount of supporters, and certainly won't have a noticeable amount of supporters before release, and even if Nintendo were to ignore you after directly reading your comments, they wouldn't be hurt at all, because all of the people complaining will buy the game anyway. If you really want to make a statement, put your money where your mouth is, and boycott the game until you see a change, because THAT'S what people against Microsoft's DRM policies did (and again, YOU made this comparison. Not me. You said we should do what people did against the DRM policies, not me). But you're likely not gonna do that, which proves how little an "issue" this is and how misguided and misplaced your complaints are, especially since the mode is SUBJECT TO CHANGE and the game NOT OUT YET and the game being PATCHABLE.
(Never said the competitive scene was upset by this. Im simply speaking for myself and others who voice my same opinion)
And you made no effort to clarify this. Even so, this only backs up my point that your little group is tiny and insignificant. The issue is also miniscule. It's nitpicky at best.
(and you have the numbers right?)
As I stated when speaking with PizzaWenisaur, yes. See the member count of this very website? There's your number. The majority of players contained within the tourney scene would be WITHIN that number. Not even taking up the majority, just within it.
(lol. You cannot be serious. I guess you havent played any sort of competitive game online. Your argument is basically "if you complain you suck". Nice)
I have played plenty of competitive games online, but unlike you, I know how to put my matches into context. Playing against randoms in Tekken with random stages being selected, and random characters? Eh, if I win I win, if I lose I lose. No point stressing over it. Playing in a lobby where there are clear abuses of certain moves on certain stages, and constantly being put on those stages? OK, NOW some of the losses may be due to balance issues.
My point is not "if you complain you suck" (stop twisting my words to sound malicious), my point is "if you cannot just play random matches for what they are and attribute any or all possible losses to unbalanced gameplay when the balance discrepancy is not huge, then you aren't good at the game to begin with". I use the same argument when people complain about move spam when playing online against randoms. If you cannot overcome the EXACT same move being used against you over and over, then you need to get better at the game, especially since move spam can be completely justified in some cases (if it's the most practical course of action in a given situation, why wouldn't you use it?). Don't complain about a slight disadvantage, beat the disadvantage. It makes you a much better player, and to be quite frank, having some balance discrepancy makes things interesting, and is suited for random matches. Sure, there should be no huge balance issues, but slight handicaps are a good training tool, and pretty much every "VS Randoms" mode in a fighting game has this.
I never said this situation was exactly analogous to MS and DRM. That would be absurd. I brought it up as an example to demonstrate how silly the "wait and see" argument tends to be. Let's not get off track though, I don't want to argue about MS and DRM and Smash sales. That's all irrelevant. The point I was making is us voicing concern about a possibly broken mode of gameplay is legitimate. You haven't really addressed my arguments at all. Again, there is nothing to lose by us voicing our concerns. Adding more platforms to the stages or stages with platforms will only help add more variety. Something that Sakurai clearly likes to do.
Again, bringing that up was flawed in this instance, as "wait and see" is perfectly justified here. The game is subject to change. Sakurai has expressed willingness to patch the game, including character balancing patches. It's a completely justified train of thought. This didn't apply to Microsoft's DRM policies. I know exactly what you were pulling, you were trying to use an exaggerated comparison to shock people, but I'm sorry, the comparison is near non-existant. Sakurai is no Don Mattrick, either.
I didn't say wanting platform stages (e.g. Battlefield) was a bad thing at all. My point is that we should just wait. Being forced to use just FD variants helps us to determine just how balanced/unbalanced FD will be in this particular game, and how the variants provided will change things. This will help us make more informed suggestions for what stages SHOULD be added to For Glory. You may say "Final Destination is just as unbalanced in one game as it is in others", but can we say the same for all of the new stages we are getting? No, so it would be unwise to suggest stages right now. Battlefield and Halberd maybe (Jungle Japes is going to be banned again anyway in the eyes of competitive players), but that's not enough. We should wait until we can properly assess more stages, especially for the Wii U version, where the stages seem much less dynamic.
And like PizzaWenisaur mentioned before you seem to be confusing competitive players and tourney players. Worse, you're assuming I'm a tourney player. A tourney player is a subset of the entire competitive scene. I play competitively but I've never been to one tournament. I'm not a tourney player and its clear by your mode of argument you think tourney players are the only one's annoyed by this mode. Stop arguing against strawmen. Tourney does not equal competitive. Further, you haven't really responded to anything I said. Why is it so bad for us to voice our concern? How does it harm you or the game? Read what I said about Pascal's Wager. Honestly, I would like you to read my entire post again and form a proper rebuttal. You didn't address anything I said. You just attacked a myriad of strawmen and called it a day.
I'm not confusing competitive and tourney players, in fact PizzaWenisaur did just that, and so are you right now. I blatanty said tourney players have NOT been bothered by this, and you seem to think I was saying they were, yet I'm the one confusing the two?
I play competitively too, but the thing is, stage banning is only present in tourneys, and only exists because of the money involved. For us competitive non-tourney players, the stages we limit ourselves to are completely different and we do so for our own reasons. For example, when I practice in Melee, I generally jump between Final Destination and Battlefield the majority of the time. I do this because I'm a Falco player, and Final Destination is a stage where I feel I have the upper hand, while Battlefield is the opposite scenario. By jumping between the two, I can compare the effectiveness of various techniques.
However, other competitive, non-tourney players will play on completely different stages to me, for their own reasons. Meaning we cannot possibly form uniform opinions on what stages should be included in a random selection for For Glory mode, especially when we don't know the full stage list or don't fully understand how some stages work. Therefore, it is better to wait until we can assess new stages, the FD variants, and the characters themselves. That's how this kind of thing works, you don't go crying "OUTRAGE" before you can make any logical deductions. That, and we need to keep in mind the context, the context will not be same as how stage selection in tournaments works, because again, no money is on the line.