Because of Samus' projectiles, I think that we have to get out of that corner and approach, shouldn't be too hard because Samus isnt the most mobile and her frame data is not that good. Also, Samus has large hurt boxes and is heavy so Nair comboing them shouldn't be too hard.Can we talk about the matchup? I feel like I have no idea whatsoever about how to play against this character. It's probably just matchup inexperience, but it really feels like Samus beats Wii Fit Trainer. It's really hard to play the range game against charge shot and missiles, but it also feels really hard to get in on Samus due to her larger hitboxes. On top of that, ledge guarding/gimping her feels really, REALLY hard thanks mostly to screwattack, but also in part due to bombs, tether grab, and her general floatiness.
Not saying John12346 is wrong with where he placed her (I'll be the first to admit to being an average player at best) but I would seriously rather run into half of the characters we're supposedly at a disadvantage against than Samus. What am I missing?
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