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Can anyone back up why Fox is so much easier to play in PM than he is in Melee quantitatively and definitively (i.e. with numbers)?
Did the PM Staff literally make his jump squat have more frames or is it because of the way you interact with the ground in PM that is not exactly how it is Melee (I have been told you leave the ground 1 frame later all around in PM or something like that)?
But then I get confused because even things like double lasering are easier in PM. I get much tighter spreads (as in the rising laser and the second falling laser will come out closer to the same level).
If it's mental then I'll make myself get over it. If it's a frame thing then I'll have to adjust to it and play faster in Melee. I am the type of person who needs to know what the problem is before I commit to a solution.
Did the PM Staff literally make his jump squat have more frames or is it because of the way you interact with the ground in PM that is not exactly how it is Melee (I have been told you leave the ground 1 frame later all around in PM or something like that)?
But then I get confused because even things like double lasering are easier in PM. I get much tighter spreads (as in the rising laser and the second falling laser will come out closer to the same level).
If it's mental then I'll make myself get over it. If it's a frame thing then I'll have to adjust to it and play faster in Melee. I am the type of person who needs to know what the problem is before I commit to a solution.