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Social NintenZone Social 6.0 - L'Arachel Edition, Apparently?

Best Galar Starter?


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Verde Coeden Scalesworth

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I thought Luigi having Dracula as his Classic Boss was kinda clever, considering Luigi in the Simon & Richter trailer, as well as referencing Luigi's Mansion to some degree as well.

On the other hand, why Roy doesn't have Ganon as his boss when his Classic Mode is about him fighting Sword wielders is beyond me.
Roy got a non-canon design in Smash 4 and his personality is actually original to Smash. He's basically a Smash OC in some way. Master Hand is too, so there is some logic there.

I'm guessing they couldn't give a ton of thought to each one due to the game coming out really fast, so some are probably shallow.

Right I knew that too..
I don't know of any others, besides the 3 we mentioned.
 

Iridium

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I might have already screwed up by not buying the Fighters' Pass when I had the chance. Next time, then. I take what I can get for DLC.
 
D

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I think people are looking at the Classic Mode bosses the wrong way. It's not that most routes were half-assed with Master Hand as the boss but rather that some were given unique ones. The final boss has always been Master Hand, they just decided to give some variety this time around and there's only so much you can do with, like, 5 bosses besides the hands
 

Verde Coeden Scalesworth

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I think people are looking at the Classic Mode bosses the wrong way. It's not that most routes were half-***** with Master Hand as the boss but rather that some were given unique ones. The final boss has always been Master Hand, they just decided to give some variety this time around and there's only so much you can do with, like, 5 bosses besides the hands
This is a good point. Not to say it couldn't have more variety regardless, but never thought of it that way.
 

Mythra

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Add Mythra a DLC.
Make her fight Light based characters and then Galeem at the end of Classic.

Hire me Soccer Guy
 

Ivander

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I think people are looking at the Classic Mode bosses the wrong way. It's not that most routes were half-***** with Master Hand as the boss but rather that some were given unique ones. The final boss has always been Master Hand, they just decided to give some variety this time around and there's only so much you can do with, like, 5 bosses besides the hands
True, although I still would've had the other bosses appear decently compared to them only appearing for 4-5 characters each. Especially as they are fun to fight.

Or at least, an option to choose a "Classic Mode" that gives you random fights, including which boss you fight at the end, allowing other characters to be able to fight them when not on World of Light.
 
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TMNTSSB4

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Is Kirby like the only person who fights Marx in their classic mode?
Inklings aswell...cause woomy

and since imma say **** it...Marx can fight anybody in his more human form
 
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Chrono.

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Rosalina should've fought Marx. Her route was all about space.

Real headscratcher that one didn't happen.

Also Bayonetta's boss being just a giant Palutena was weird. Even Bowser's final boss, which is just Mario, had more to it by having a second round where you fight Metal Mario.
 
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TMNTSSB4

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Rosalina should've fought Marx. Her route was all about space.

Real headscratcher that one didn't happen.

Also Bayonetta's boss being just a giant Palutena was weird. Even Bowser's final boss, which is just Mario, had more to it by having a second round where you fight Metal Mario.
Bayonetta didn’t really have anyone else that would make sense as a boss...besides a 3v1 with the KI Trio...or herself (if only Balder was a boss)
 
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Ivander

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Remember how before the game was released, we all pondered the thought of King Bulbin, the Werewolf and the Lumen Sage being bosses as they were shown on the World of Light image?
 

Chrono.

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Remember how before the game was released, we all pondered the thought of King Bulbin, the Werewolf and the Lumen Sage being bosses as they were shown on the World of Light image?
I always thought that was a stretch tbh.

What did surprise me is Yellow Devil and Metal Face not getting upgraded to bosses.
 

Ivander

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I always thought that was a stretch tbh.

What did surprise me is Yellow Devil and Metal Face not getting upgraded to bosses.
And Dark Lord too. Though I guess Yellow Devil wasn't done due to it's moveset mostly consisting of it's eye beam and body bits attacking and going to a different side in the original game. As for Metal Face, maybe most likely because of Galleom due to Galleom also being a Metal-based being that can also arrange itself into a vehicle.
 

Verde Coeden Scalesworth

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I do wish Dr. Eggman made it in as a boss, but oh well.
To be honest, considering Shadow isn't playable either, and we only get Knuckles when it came to anything beyond a Spirit, I'm thinking Sega just doesn't want to see a lot of fully modeled characters from the Sonic series in Smash. At least those with a ton of moves/animations. The Smash Run enemies aren't much to write home about, but proper bosses have a lot more to them. We didn't get one in Brawl either.

They could also be hyper protective of their IP and how it's used, which would explain part of why Shadow didn't even get an Echo treatment, despite treating him as one in most games he's in. It's strange, but it's their IP. Maybe they just don't want Sonic to be the only notable content in Smash? They have a ton of other series, but are mostly ignored cause it's not Sonic. They've been trying to push the other stuff for years. But that's just a guess of why.
 

Ivander

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They have a ton of other series, but are mostly ignored cause it's not Sonic. They've been trying to push the other stuff for years. But that's just a guess of why.
They have been trying...to some extent. As that Sega Heroes game does exist with characters from Golden Axe, Streets of Rage, Shinobi, Monkey Ball and Phantasy Star, as well as that new Streets of Rage game. And then you have them advertising the frick out of Yakuza. Shenmue III is still being made and recently HD ports of Shenmue I and II were released on Windows, Playstation 4 and Xbox One this year. House of the Dead recently got a new Arcade title this year as well.

That said, supposedly by what I heard, the Phantasy Star and Shining series teams seem to have issues with releasing outside of Japan. Although lately, the Shining series have been releasing outside Japan, like Blade Arcus and Resonance. Meanwhile, Phantasy Star has been stuck in Japan, as the last English release was Phantasy Star Portable 2 in 2010.
 
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Z25

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The New Years bundle in heroes is 75 dollars each...

Yeah thats expected
 
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D

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The New Years bundle in heroes is 75 dollars each...

Yeah thats expected
I never pay real money in a phone game (unless it is a paid offline game).

They can shut it down at any time, and lose all forever.
 

Chrono.

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To be honest, considering Shadow isn't playable either, and we only get Knuckles when it came to anything beyond a Spirit, I'm thinking Sega just doesn't want to see a lot of fully modeled characters from the Sonic series in Smash. At least those with a ton of moves/animations. The Smash Run enemies aren't much to write home about, but proper bosses have a lot more to them. We didn't get one in Brawl either.

They could also be hyper protective of their IP and how it's used, which would explain part of why Shadow didn't even get an Echo treatment, despite treating him as one in most games he's in. It's strange, but it's their IP. Maybe they just don't want Sonic to be the only notable content in Smash? They have a ton of other series, but are mostly ignored cause it's not Sonic. They've been trying to push the other stuff for years. But that's just a guess of why.
Im more willing to believe Sonic just isn't that popular with Japanese devs as opposed to SEGA having a stranglehold on the IP for whatever reason.

I don't really think there's some big conspiracy as to why Sonic doesn't have a second character beyond Sakurai not feeling like it.
 

Verde Coeden Scalesworth

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Im more willing to believe Sonic just isn't that popular with Japanese devs as opposed to SEGA having a stranglehold on the IP for whatever reason.

I don't really think there's some big conspiracy as to why Sonic doesn't have a second character beyond Sakurai not feeling like it.
It's not about a conspiracy. We have zero information for why it's only Sonic, two AT's, two stages, some music, and a ton of spirits.

There's a ton of possibilities and many can be valid. Sega wanting to use their IP a very specific way is perfectly valid to begin with. Companies absolutely care about their IP. Nintendo were severely hard to work with for the Wreck-It-Ralph stuff. They cared heavily about how Bowser held his... cup. Yeah, that. Companies are like that. This isn't strange at all. There's a very fair chance Sega is keeping a strangehold on their IP and it's not unrealistic at all.

One needs to look at the whole picture, and you'll blatantly notice that companies care heavily about how their IP is used. That's just what it is. Not saying it's justified, of course.
 
D

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It's not about a conspiracy. We have zero information for why it's only Sonic, two AT's, two stages, some music, and a ton of spirits.

There's a ton of possibilities and many can be valid. Sega wanting to use their IP a very specific way is perfectly valid to begin with. Companies absolutely care about their IP. Nintendo were severely hard to work with for the Wreck-It-Ralph stuff. They cared heavily about how Bowser held his... cup. Yeah, that. Companies are like that. This isn't strange at all. There's a very fair chance Sega is keeping a strangehold on their IP and it's not unrealistic at all.

One needs to look at the whole picture, and you'll blatantly notice that companies care heavily about how their IP is used. That's just what it is. Not saying it's justified, of course.
Fun fact.

From all the third-party franchises in Smash, the only one who has every character or element from it dubbed to spanish is Sonic's.

The hedgehog himself, Shadow and Knuckles are fully dubbed in Spanish.
 

Iridium

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Not sure how I feel about Pac-Man's up tilt only working as just as an anti-air. Even the guide I bought tells me: "Although the hit coverage of this attack is narrow with no horizontal range, it has little lag, allowing you to throw it out repeatedly against foes above you".

So it's quick, but literally only works when the opponent is in the air or above on a platform potentially. Sure, it's good when it hits, but when it doesn't...

Not that he needed it a lot, but still.
 
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Aurane

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Not sure how I feel about Pac-Man's up tilt only working as just as an anti-air. Even the guide I bought tells me: "Although the hit coverage of this attack is narrow with no horizontal range, it has little lag, allowing you to throw it out repeatedly against foes above you".

So it's quick, but literally only works when the opponent is in the air or above on a platform potentially. Sure, it's good when it hits, but when it doesn't...

Not that he needed it a lot, but still.
Have you seen some of the crazy **** Pacman can do in Ultimate? Who actually cares? :laugh:
 

segillav

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Im more willing to believe Sonic just isn't that popular with Japanese devs as opposed to SEGA having a stranglehold on the IP for whatever reason.

I don't really think there's some big conspiracy as to why Sonic doesn't have a second character beyond Sakurai not feeling like it.
Yeah, I honestly think Shadow was just never seriously considered. My personal theory is that Ken & Richter were planned early on but the other new Echos were added later. Adding a third party echo later in development, even one that's technically in the game already probably wouldn't have been practical.
 

Hat N' Clogs

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I swear, the next computer I get will have a hard drive that is unbelievably durable.

It could be a software issue, but I doubt it tbh.
 
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TMNTSSB4

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To be honest, considering Shadow isn't playable either, and we only get Knuckles when it came to anything beyond a Spirit, I'm thinking Sega just doesn't want to see a lot of fully modeled characters from the Sonic series in Smash. At least those with a ton of moves/animations. The Smash Run enemies aren't much to write home about, but proper bosses have a lot more to them. We didn't get one in Brawl either.

They could also be hyper protective of their IP and how it's used, which would explain part of why Shadow didn't even get an Echo treatment, despite treating him as one in most games he's in. It's strange, but it's their IP. Maybe they just don't want Sonic to be the only notable content in Smash? They have a ton of other series, but are mostly ignored cause it's not Sonic. They've been trying to push the other stuff for years. But that's just a guess of why.
Smash is the only way Sega can gain major publicity for franchises other than Sonic or Bayonetta, so future reps from different Sega properties do they become bigger money makers down the road would be genius
 

Verde Coeden Scalesworth

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Smash is the only way Sega can gain major publicity for franchises other than Sonic or Bayonetta, so future reps from different Sega properties do they become bigger money makers down the road would be genius
Hmm, good point too. Despite having a few crossover games, people just don't care enough about the other series. Look at how badly shoehorned in the Sonic characters are in the Sonic & All-Stars Racing games. It should've just be Sega All-Stars and had a smaller list of Sonic characters. They aren't even showing off franchises they own now(like Shining Force). It's too focused on their "pure" games instead of branching out to the series they also own. The fact non-game characters are more likely to show up than franchises they own is ridiculous at times. I can get Banjo & Kazooie or even the Team Fortress stuff. But Wreck-It Ralph is a bit of a stretch when you have Shining Force fans out there who want actual attention too. They can't even transfer Feather over to the US. -_-
 
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