So I know the news from the Wall Street Journal about a new Switch model releasing in 2019 came out a few days ago, but I've been thinking about it the past few days since really, I didn't have any initial reaction to it.
I will say that I do believe this is going to happen though, because the Wall Street Journal is one of the most reliable sources for news on anything ever. They're very professional and would not publish an article without at least some legitimacy to their sources. Plus, I've always said that revised Switch models every two years or so, similar to how Apple handles the iPhone, is something that makes sense for the Switch, since people buy a dock with their initial purchase and then new models could have a dockless SKU that people can buy for like €90 cheaper and just upgrade the system while keeping their old docks.
So the main thing I wanna get out of the way - I think there will be an increase in power. Or at least, adjustments will be more about how games are run than the form factor of the system. I know there's been a lot of debate about that, and some people are thinking this will be more of a DS Lite/3DS XL sort of thing, and I thought that too at first, but the more I think about it, the more I realise how little sense that makes. The main reason being that....nobody is really complaining about the Switch's form factor, or the size of it's screen, or really anything like that. I think most sane and able-bodied people would agree that the Switch is a comfortable, nice system to hold in your hands, and it doesn't really need to change heavily, and that the screen is a good size too. The original DS and 3DS were always criticised for being too small or having too small a screen respectively, so they needed revisions to address those, but the Switch doesn't have issues of that nature. The only thing I can think of is the kickstand, but I personally think it's fine and honestly, they can't sell a major new revision on an improved kickstand. That's the sort of thing they would fix subtly on newer prints of the original hardware, if they haven't already. The only other thing they could do is remove the bezel on the Switch screen, possibly allowing more space to make the screen as much as an inch bigger, but I don't even think that's really necessary. I do think they will, and should, upgrade the screen though. I'm personally happy with the Switch's screen but I know some people want them to upgrade it to the kind of displays more modern phones use, that produce sharper colours and also consume less power. The 720p resolution is perfectly fine for the screen size, though.
As far as what I want out of the boost in horsepower, the main thing I think needs to happen, is that all Switch games run at native 720p in handheld mode. While I can understand things like subpar resolutions and having to resort to adaptive resolution techniques being a thing on docked mode, I personally think it's kind of unacceptable that I can't run games like Xenoblade Chronicles 2 in handheld mode without them dropping to 240p, while still having to deal with frame drops. Also, if you think about any other handheld device, including Nintendo's own handhelds, you never see them go below their standard resolution, they always run every game at the same resolution. So I think the Switch should be aiming to do that too. If this can also allow more games to run at native 1080p and have more stable framerates in docked mode too, than that's awesome too, but I'm not too fussed about docked mode, because while I use it almost exclusively, it's not the main selling point of the system and Nintendo are always going to be behind in terms of the home console experience and I'm fine with that for now. The Switch excels at being a handheld device though, so that's what they should focus on maximising for now.
I also think the power boost is needed in general because Nintendo are at a point where even their own first-party titles, at least the big and ambitious ones, struggle to maintain stable frame rates and even stable resolutions. Third party titles are one thing, most of those need to make compromises due to being built for more powerful hardware, but Nintendo's own games are only built for Switch (or 3DS), and if their own games are struggling to run on the hardware, that's a problem, and a sign that they need to beef up the horsepower of their system. Nintendo has always been that one company you could rely on for a locked 60 FPS or 30 FPS frame rate when it comes to the first party titles, but they haven't been able to live up to that with the Switch. The system is underpowered even for their own projects, and those of their close partners like Monolith Soft. So that's a clear sign they need to upgrade their specs.
As for the kind of upgrade, they will likely upgrade to the Tegra X2 chip or maybe possibly the Pascal architecture (not 100% sure but I think Switch uses NVIDIA's Maxwell GPU architecture). The RAM will likely stay the same, while the CPU could potentially see an improvement too. I also think it's likely they will upgrade the storage space from 32 GB to 64 GB. I don't think they will do anything with the dock.
Thanks for coming to my TED Talk.