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Squidboards is so old that people there probably think "Smash brothers more like SLASH brothers am I right because of the swords?" Is the pinnacle of comedy
Squidboards is so old that people there probably think "Smash brothers more like SLASH brothers am I right because of the swords?" Is the pinnacle of comedy
2. The submissions will comprise no less than 1750 words per week. - This equates to 250 words per day. Multiple pieces can be submitted in a week so long as they total the amount.
- Overage is encouraged if inspiration strikes, but is not counted.
Usually I'd go slumming around Seventh Sanctum and just click whatever seemed most interesting at the time.
Examples are kind of hard to explain because I rarely kept the raw generation. But digging around in my old project wiki I'm reasonably certain that the monster generator was to blame for a handful of these. If so, they'd provide me a name - say "Skull Hunter" - and I would proceed to run the **** wild with it in a two-hour stream of consciousness, like so:
The next time you think you're a little bit crazy, consider the skull hunter.
These reptillian humanoids live similarly to nomads - similarly, in that they inhabit the pantry, but are constantly on the move. Individual skull hunters are solitary creatures - at least in terms of other organisms. They carry around a bag full of skulls, generally collected off of particularly prominent foes. So far we're looking pretty normal.
It's about this point we should discuss their talking to the skulls.
Skull hunters believe that they can speak with the deceased creatures associated with the skulls they carry. Scientists who have studied it in other skull hunter populations scattered on the alien world have likened it to a predisposition to dissociative identity disorder, albeit utilizing totems and on a species-wide scale. One specific scientist familiar with old-world Earth culture dubbed it "Wilson syndrome." Though the story apocryphically mentions this as being a joke, and after numerous alcoholic beverages, the name stuck.
The skulls carried by an adult skull hunter are called that hunter's "Circle of Four," and there are indeed exclusively four skulls in the bag - no more, no less. It is speculated that gathering the required number is a rite of passage for young skull hunters. Each skull carried by the hunter is given a sentient personality corresponding to the creature that it came from. Whether the personality is internalized or fabricated is dependant upon the degree of familiarity the skull hunter had with the "donor" when it was alive, but each will at the least be capable of speech and have a radically different personality from the skull hunter's own. The skull hunters can hold conversations with these personalities for advice or socialization, and often do, even in combat.
While skull hunters have a warrior culture outside the pantry, it is one of many roles there. In the pantry it is exclusive; the barrier for survival has all but destroyed any skull hunters who insisted on anything but hunting skulls. Skilled skull hunters seek out challenging prey constantly, hunt them mercilessly, and if they prove worthy, take their skull.
Skull hunters keep numerous skulls at their base camps - often dozens, with the most prolific gathering hundreds - but of those only their most challenging opponents are kept as the Circle of Four and given personalities; the rest are considered mere property. A worthy enough challenger's skull can actually replace one of the current Circle's skulls. When this happens, the personality of the exiting skull will be immediately forgotten and it will be relegated to the trophy pile as a regular skull. For warriors, entering the Circle necessitates such superiority over the skull it replaces that once a skull hunter has removed a skull from its Circle it will never be reinstated. In this way their Circle comprises ever more powerful opponents - and the more dangerous the Circle was, the more dangerous the hunter is to be taken, since by default all of their circle have fallen to it in battle.
All of a skull hunter's skulls are carefully bleached, polished, and decorated with various tribal symbols, runes, and patterns. While this makes them especially pretty to look at - and thus especially valuable to collectors - it goes without saying that stealing from a skull hunter's skulls is a crime often repaid with the thief's own.
It goes largely without saying, except to bear repeating, that the same profession that produces a skull hunter's vast collection also proves especially useful when trying to kill you.
Most skull hunters fashion their own weapons and armor from what's around. Thick leather from the skins of their prey are reinforced with bits and chunks of plating pulled off walls and machines. Sharpened bits of glass top smeerpbeast femurs; ceremonial skinning knives are carved from some poor beast's shoulderblades. Their fighting style is fluid and emphasizes mobility and misdirection, both assisted by their highly flexible bodies and skeletal structure. The result is a agile medium-armored combatant with piercing or slashing weapons and a track reacord of killing the sweet **** out of nasty pantry monsters that's possibly looking to scalp you alive.
Have fun with that.
The skull hunter must largely be outfought or attacked from range. Wide, sweeping weapons have greater chance of striking them as they fight, or at least can force them to dodge away from you, which will buy you time to retreat or retaliate. Piercing weapons have the best chance of finding the gaps and chinks in their homemade armor - although tougher skull hunters will as a point of fact attempt to craft stronger armor with more complete coverage, and will at least have most of their center of mass protected. Blunt weapons can bypass this armor to a degree; the armor is form-fitting, and as such while the armor will resist, any force will be transferred straight through. The creature's extremities are usually less well protected; this can be used to disable the beast for the kill.
Also, we're not kidding about that scalp thing. If the skull hunter can manage to sneak up on you or get behind you in combat, it may attempt to slit your throat with its ceremonial knife and then move right to scalping you as you bleed out. Optimally (in its mind) it will have your skull ripped from you before you run dry. It's fine if the brain's still inside; it can be removed later. It is notable that it only does this for what it considers a quick kill against an unworthy foe; its warrior's code prevents such a maneuver against worthy opponents and it will fight in ways it considers honorable, attempting to truly best its opponent before the kill to prove superiority. This can be of little comfort to you when you're locked in combat with one, since it'll still be attempting to kill you, but hey, at least it's fair about it.
The biggest upswing to combat with a skull hunter is that if you win, you'll have plenty of skulls to claim, worth a fair bit of cash, and any freshly taken skulls the creature was holding at the time may still have bits of viscera or brain matter on or in it, which could be used to unlock all sorts of genetic perks.
Most of these could do with an editor and refinement, but the attempt alone was worth it. The more ideas I generate, and the more I examine them, the better ideas I generate down the line and the faster they come.
Probably. I'll have open auditions in about a month or two after I get the hang of RPG Maker. I'll open a thread and you can PM me specifics of what you'd want your character/move to have.
Would advise actually doing a bit daily though. I used to burst through all my stuff on the last day, and the second I dropped out of the challenge I practically dropped out of writing period.
Theory goes that the shorter daily bits make it an ingrained habit, which means consistent output as well.
I'm loquacious as hell, so it'll probably be impossible to restrain myself, but for those days I don't want to do it knowing I only have a little to do should help immensely.
Would advise actually doing a bit daily though. I used to burst through all my stuff on the last day, and the second I dropped out of the challenge I practically dropped out of writing period.
Theory goes that the shorter daily bits make it an ingrained habit, which means consistent output as well.
I'm loquacious as hell, so it'll probably be impossible to restrain myself, but for those days I don't want to do it knowing I only have a little to do should help immensely.
i'm one of those mad people who get an idea storm every now and then and writes a ton when it comes to me, no brainstorm then i'm mainly talking out of my ass or with my brain turned off, in other words if i don't got an idea i don't got any hope :V consistency is impossible for me
i'm one of those mad people who get an idea storm every now and then and writes a ton when it comes to me, no brainstorm then i'm mainly talking out of my *** or with my brain turned off, in other words if i don't got an idea i don't got any hope :V consistency is impossible for me
i'm one of those mad people who get an idea storm every now and then and writes a ton when it comes to me, no brainstorm then i'm mainly talking out of my *** or with my brain turned off, in other words if i don't got an idea i don't got any hope :V consistency is impossible for me
That's where me and random generators got buddy buddy.
I mean, look above. All it gave me was "Skull Hunter" and away I went for a thousand words. That generator pops 25 names out every time I click the button.
Sure some of em are terrible, but there's always bound to be a couple gems. Have a look:
I believe that him being with Valkyrie would make sense. We don't see what happened, so maybe they escaped somehow or for some reason. Possibly so they would live as Thor seemed to know what was coming.
Plus Corg is apparently in the talks to maybe get a solo film, so maybe that could show what happened here if he did live and escape, possibly with Valkyrie in it and maybe more characters who could show up in IW part 2.
After all the entire universe has now been thrown into peril, so they have some great options to bring Cosmic heroes into the plot as they were affected by Thanos and would probably want in.
Ant and Wasp apparently leads directly into IW. So I think they are definitely playing a big role for the sequel and should be fun to have.
That's where me and random generators got buddy buddy.
I mean, look above. All it gave me was "Skull Hunter" and away I went for a thousand words. That generator pops 25 names out every time I click the button.
Sure some of em are terrible, but there's always bound to be a couple gems. Have a look:
i wanna hear the story of the thinker consumer lol
but ya don't worry i do have an idea and got it planned, not sure how long it last as like i said i had a 8 chapter story planned out capping around 4000 words, but we'll see what i can add more to :V
i got an idea so that'll last me a least a few weeks, could eventually crap out though but lets see how well katts brain train lasts
First instinct is a brain-consuming creature that, for reasons only it knows, prefers the brains of people predisposed to those who deal in theoretical situations and spend a higher than average time pondering the same.
Theoretical scientists, Philosophers. Particularly prolific crack shippers. All would be delectable in their own way to such a thing.
First instinct is a brain-consuming creature that, for reasons only it knows, prefers the brains of people predisposed to those who deal in theoretical situations and spend a higher than average time pondering the same.
Theoretical scientists, Philosophers. Particularly prolific crack shippers. All would be delectable in their own way to such a thing.
It feels like probably over a month now since I last heard about it, and I thought it was probably dead. NOPE. I was horribly wrong. It got to a point of being extremely annoying and unfunny, and I'm completely sick of it.
It feels like probably over a month now since I last heard about it, and I thought it was probably dead. NOPE. I was horribly wrong. It got to a point of being extremely annoying and unfunny, and I'm completely sick of it.
I just kept on encountering it repeatedly way too much and it got to the point where I'm just completely sick of it now. I'd rather not talk about it, though.