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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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Cutie Gwen

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People like it waaaay more than New Island.
With New Island, the only real problems I've seen so far are the music (P4Rgaming made an article about it being a new torture method for a reason) and the disgrace to Giant Baby Bowser from the original game. Hope the dev team from New Island makes sure the Pikmin game is top notch
 

Aetheri

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So I had a thought.

Are all the major Wii U games now non-exclusive to the console? I'm saying this because pretty much every high profile Wii U game is making it's way or already made it's way to the 3DS and/or is going to be ported to the NX.

Memorable yes but really only for the NES game and to a much lesser extent the N64 game. I would like to compare Excitebike to Punch Out but the later series had much more fame and it's revival had much more fanfare than any of the Wii Excitebike games.
So far Splatoon is the only major title exclusive to the Wii U...

We don't know of any plans to port it to the NX, unless Spla2n is in the works instead...
 
D

Deleted member

Guest
Looking at the number of new first party series from each game:

64: 10
Melee: 3
Brawl: 3
Smash 4: 6

Of course, Brawl also added 2 third party series and 4 added 5 third party series. . .two without DLC.

This has been my not-sure-where-I-was-going-with-this analysis on potential newcomers.
Brawl added 4 first party series actually (without counting those represented by stages only): :pit::wario::olimar::rob:

And Smash 4 added 5: :4villager::4wiifit::4littlemac::4shulk::4duckhunt: (though it's arguable since :4villager: and :4littlemac: previously made their appearance in non-playable way, as trophies in Melee for Animal Crossing and as an AT for :4littlemac:in Brawl)
 

Ura

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So far Splatoon is the only major title exclusive to the Wii U...

We don't know of any plans to port it to the NX, unless Spla2n is in the works instead...
Willing to bet the game is going to be ported to the NX.
 

Burruni

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So far Splatoon is the only major title exclusive to the Wii U...

We don't know of any plans to port it to the NX, unless Spla2n is in the works instead...
...
Mario Kart 8?
New Super Mario Bros U/Luigi U
Nintendo Land
Rainbow Curse
Color Splash
Tropical Freeze
Edit: XenoX
 
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Ura

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...
Mario Kart 8?
New Super Mario Bros U/Luigi U
Nintendo Land
Canvas Curse
Color Splash
Tropical Freeze
MK8 is another game I think is getting ported to the NX. Tropical Freeze might get a 3DS release like DKCR.
 

ChikoLad

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Y'know, looking back, I think I might actually giveWoolly World a shot. 3DS game has more content apparently but I'll wait till it releases. To anyone who played Woolly World, tell me the positives and negatives about the game
Positives:
+If you like the original Yoshi's Island game, this is the first game to feel like a true, worthy successor to it. It doesn't really have any weird gameplay gimmick and it's the same general formula. Simple, and to the point.
+Level design is as good as the original Yoshi's Island (could even be better depending on your tastes).
+Legitimately one of the most graphically impressive games IMO, just in general (this will obviously be lost in the 3DS version).
+Super charming and adorable feel. Everything from the visuals and music will make you feel warm and fuzzy inside. It's a great game to unwind with, even in challenging levels.
+No Baby Mario so it's just pure platforming and exploration, Yoshi has a traditional HP bar instead.
+Fun transformations like Bike Yoshi and Mermaid Yoshi
+"Power Badges" that allow you to equip some kind of upgrade (only one at a time, and they are single use). These bring a lot of variety in how you can play the game. Not only are they completely optional but there also isn't some dumb "YOU GET A SPECIAL REWARD IF YOU BEAT EACH LEVEL WITHOUT USING ONE" situation. Meaning you can truly play the game however you like and you don't get punished for doing so. Power Badges range from simple things like bigger Yarn Balls and higher defense, to being able to take Poochy to any level or being invulnerable to lava (and also being able to bounce on it like a trampoline).
+Game saves collectibles so you don't have to collect them all in one run like the original Yoshi's Island.
+Great co-op game. Since the game is slower paced and not that chaotic most of the time, playing co-op feels fun for both players.
+Cool amiibo functionality.

Negatives:
-Extremely uninspired boss fights
-To be honest, the game has no meaningful unlockables. There's tons of Yoshi skins to unlock, but they are just cosmetic. You can also unlock extra levels (one per world) by collecting all of the flower tokens, but that's about it. So essentially, going out of your way to collect things doesn't really have a whole lot of meaning. This is good in the sense the game doesn't have any arbitrary road blocks. But then this means the collectibles and "no damage run" goal aren't really worth it.
-Changing Yoshi skins is SUPER slow and tedious (go from map to Yoshi/amiibo hut. Loading screen. Select skin. Back to map, but not before another loading screen). This makes the abundance of skins feel even more pointless, since you'll likely just pick one you like the most and use that the whole time. You can also physically find the appropriate Yoshi on the map and just switch places, but that requires knowing where each Yoshi is at. You also can't do that for the amiibo skins. Also, for some reason, the game doesn't remember your skin between play sessions if you were wearing an amiibo skin.
-Levels can get really long if you are hunting for every collectible. Like, 20 to 30 minutes long. I wouldn't mind this if the collectibles did more, but they don't, so I think most players will have more fun just rushing through levels.
 

Champ Gold

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Nintendo should revive this "series"



So maybe good wrestling games can make a comeback.
That and Starman for Smash. Because there's no real option to play as a wrestler in this game without play as either :4kirby:&:4bowser: but those are more inspired than being full on wrestler
 

KingofPhantoms

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How many of you have gotten the Phantom Hourglass/Spirit Tracks pack in Hyrule Warriors?

I played as Toon Zelda for one level last night just to test her out, but died because of a boss and because I was getting a bit careless. :lol:
 
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Coricus

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A series doesn't have to sell in the Millions to get in Smash Bros. Otherwise FE wouldn't be represented in Melee and Xenoblade wouldn't be represented in Smash 4.

And it's no secret to anyone that i'm a huge AW fan and stuff but how can Excitebike be in the running for new series representation and not Wars? I don't mean to put you on blast or anything but that really doesn't sit well with me.
I was just checking a set of sales charts on Wikipedia.

Excitebike was on the NES one, and I never noticed AW on any of them.

That said I only barely consider Excitebike in the running anyway because the aforementioned issue with the bike has the potential to cause problems. Only reason I'm not discounting it is because of Bowser Jr. and his Clown Car meaning staying on vehicles at all times isn't off the table.

There are a few exceptions, I'm just not sure how to accurately determine potential new ones once sales is out of the picture. Shulk had Project Rainfall going on with his game at the forefront, but that was a freak strike of lightning in an otherwise quiet field of IPs.

I can see from your argument that you're probably arguing in favor of long runners, but I have as of yet to dig up a ready-to-read list on that.

At any rate, "reps" is an argument used on literally every character and franchise.


So I tend to check the merits of a series and the individual character within said series simultaneously, while keeping "reps" out of it unless it's a situation the developers specifically said it applies to like Pokemon.
 
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Cutie Gwen

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I was just checking a set of sales charts on Wikipedia.

Excitebike was on the NES one, and I never noticed AW on any of them.

That said I only barely consider Excitebike in the running anyway because the aforementioned issue with the bike has the potential to cause problems. Only reason I'm not discounting it is because of Bowser Jr. and his Clown Car meaning staying on vehicles at all times isn't off the table.

There are a few exceptions, I'm just not sure how to accurately determine potential new ones once sales is out of the picture. Shulk had Project Rainfall going on with his game at the forefront, but that was a freak strike of lightning in an otherwise quiet field of IPs.

I can see from your argument that you're probably arguing in favor of long runners, but I have as of yet to dig up a ready-to-read list on that.

At any rate, "reps" is an argument used on literally every character and franchise.



So I tend to check the merits of a series and the individual character within said series simultaneously, while keeping "reps" out of it unless it's a situation the developers specifically said it applies to like Pokemon.
Advance Wars was the name the franchise got for 4 games, the franchise is also known as Famicom Wars, so that's probably why you couldn't find any
 

Erureido

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I hope that the Fate route get a new adaptation after Heaven Feel's. Am I hoping for something possible or am I just grapping straw?
I think it's possible. I don't know if ufotable will be the one to adapt it though; that studio which will be doing the Fate/Extra anime adaptation could also takeover for something like this. Nasu did state that he is interested in rewriting the Fate route because he didn't feel too satisfied with it, so that could be an issue when adapting the route depending on how committed he will be in doing that.

I would LOVE to see a proper TV adaptation of the Fate path. Yes, it's the weakest of the three routes, but it did does have some very enjoyable enjoyments that would be awesome to see animated

The Fate route has the best Shinji demise for one. I mean, in UBW, Shinji lives, while in Heaven's Feel, Shinji's death is killed in that one scene with Sakura, but it was more of a simple death. In the Fate route, he gets killed by Illya and Berserker as he tries to escape from Shirou. Studio Deen gives us a possible interpretation of how exactly Shinji (probably one of the very few moments I liked in their Fate route adaptation), and I wouldn't be surprised that was how Shinji actually died in the VN. Seriously, Berserker beating up Shinji like that was pretty satisfying.

Then there's also the battle between Saber and Rider and Archer vs Berserker, and both were pretty good fights to watch.

I'd love to watch some of his old playthroughs but I just don't have the time
Only reason I can even watch the Fates ones is because I watch them everytime a video is uploaded

Yeah, Heaven's Feel sounds the most like a follow up to Zero
It's gonna be a trilogy, right?
Yep, the Heaven's Feel movies will be a trilogy. It's currently unknown how the movies will be released though. Most speculate that it will probably involve releasing the first movie one month, then releasing the next movie a few months later, and then the following movie a few months after that.

I'm hoping they won't handle the movies like Star Wars.
 

Curious Villager

Puzzles...
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How many of you have gotten the Phantom Hourglass/Spirit Tracks pack in Hyrule Warriors?

I played as Toon Zelda for one level last night just to test her out, but died because of a boss and because I was getting a bit careless. :lol:
I got it as soon as it came out (I purchased the season pass) .

Toon Zelda is a ton of fun to play as, although I'm slightly bummed that we can only play as her within that phantom armour (Kind of hoping that if Hyrule Warriors NX becomes a thing that she gets a new weapon so that she can also be playable without it...) but I suppose that this is more accurate to how she was in Spirit Tracks.

I haven't done as much with Toon Link's new weapon but It's a lot of fun wrecking things with the Spirit Train though.

I should really get on with level grinding the characters though. The only high level characters I have are pretty much just Link, Ganondorf, Toon Link, Tetra and Toon Zelda.... :T
 
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Burruni

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How many of you have gotten the Phantom Hourglass/Spirit Tracks pack in Hyrule Warriors?

I played as Toon Zelda for one level last night just to test her out, but died because of a boss and because I was getting a bit careless. :lol:
I've uhm.
Done most of it already.
I've yet to do any of the Lv4+ Missions across Koholint or Grand Travels (except Yink).
Gonna do both of those map's missions for that, and their finales, in like the week to come. Namely to pace myself a bit because I hadn't taken on Twilight OR Termina when Koholint actually came out.
So...
I have like 13 maps left besides the Lv4+s and the 8 locked behind the realm of the hourglass.
Toon Zelda is the second best light weapon.
Which means she'll never be used because Master Sword reigns.
 

Coricus

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About ports. . .

Actually, by the time the NX releases it will be only a few months short of the entire respective development cycles for Mario Kart 8 and Splatoon after their releases, which considering the former's series has had relatively consistent lengths of development cycles for a long time and the latter includes the time frame of some half a year where the Inklings themselves didn't even exist. . .They don't need to be ports necessarily.
 
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Ura

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I was just checking a set of sales charts on Wikipedia.

Excitebike was on the NES one, and I never noticed AW on any of them.

That said I only barely consider Excitebike in the running anyway because the aforementioned issue with the bike has the potential to cause problems. Only reason I'm not discounting it is because of Bowser Jr. and his Clown Car meaning staying on vehicles at all times isn't off the table.

There are a few exceptions, I'm just not sure how to accurately determine potential new ones once sales is out of the picture. Shulk had Project Rainfall going on with his game at the forefront, but that was a freak strike of lightning in an otherwise quiet field of IPs.

I can see from your argument that you're probably arguing in favor of long runners, but I have as of yet to dig up a ready-to-read list on that.

At any rate, "reps" is an argument used on literally every character and franchise.


So I tend to check the merits of a series and the individual character within said series simultaneously, while keeping "reps" out of it unless it's a situation the developers specifically said it applies to like Pokemon.
Checking the top sellers on a console isn't exactly the best way to go about things no? You're not going to find Xenobalde on that list as well as pre-Awakening FE.

Yeah reps shouldn't be the be all end all for characters but it's something that needs to be considered at the same time. Brushing it aside leads to more harm than good really.

Characters I tend to support are long runners yes (i.e. Isaac, K. Rool, Heihachi) but with a character like Andy as most of you would obviously guess I want I feel as if he has everything but relevance going in his favor; including enormous moveset potential and being the "Marth" of a series that spanned 8 different Nintendo platforms.
Prepare for over 200 hours of less-repetitive-than-it-should-be Gameplay
Honestly i've been sort of interested in Hyrule Warriors though I would only want to buy the game if it was released on the NX with all the DLC and Legends content included.
 

Cutie Gwen

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Yeah reps shouldn't be the be all end all for characters but it's something that needs to be considered at the same time. Brushing it aside leads to more harm than good really.
Representation matters? Then Fire Emblem needs much more! Look at how little trophies it has! Honestly, I don't get people who say 'muh reps' yet only look at a single thing that determines representation
 

Burruni

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I heard stories about HWL having grinding but making it fun. Also, I still don't understand My Fairy, what does it do?
Ok.
Here's how My Fairy works.
You collect Fairies, fairy clothing, and fairy food across the various adventure mode maps.

Primary "casual" usage of fairies is for "Fairy Burst" which is an alternative to Focus Spirit to use the magic meter. It's basically a nuke around you that /kills mooks before they can even spawn and is the single best way to rack up KOs/. The inital burst does elemental damage matching that of the fairy, and leaves a barrier which depends on the food you give it (more to follow).

Fairy clothing, other than cosmetics, will either boost the damage of fairy burst/barrier or reduce the cost to use it. Typically, the 1/3/5 slots affect damage and 2/4 affect cost. Meaning you can use this for just 60% of a magic meter once you get a full set.

Fairy food is your main means of increasing damage of Fairy Burst, grant barrier effects, and learn fairy skills. Every food type gives a different point value for the personality traits and elements. Whatever element your fairy is highest in at 25/50 will affect the barrier it will have, up to either mixing two features or having a doubled version of one. When you hit 99, you can refresh the fairy to retain 10% personality stats and change personality traits in order to get more skills. Food comes in bronze, silver, and gold variants. Named ___, Tasty ____, and Delicious ___. Higher rank food increases level by 1/2/3 and has like exponentially better values given for eating.

Fairy skills basically are unlocked when it has the right personality traits in the same "refresh cycle" that hit enough in value. These can be as meager as creating a shockwave that knocks down foes when they get near you to as broken as infinite special/magic meter for about two minutes. Edit: You standardly can only have one skill, which you select like a sub item or potion and use. But whenever you do a local meet up with someone else who owns the game, I think you can have your fairies "party" and learn how to use THEIR main skill as well as a second/third/fourth option all in the same map.

Barriers - Element & Effect.
Light - Shine, restores hp for all allies in the area.
Darkness - Shade, slowly drains hp of all enemies in the area (CREATES MASSIVE GLITCHES WITH "VORTEX" MOVES WHICH LEAVES THEM FLOATING AROUND FOREVER BECAUSE IT INPUTS THE DAMAGE TICKS AS CONTINUATIONS OF THE VORTEX AND WILL SEND THEM INTO THE SKY UNTIL THE BARRIER DISAPPATES)
Lightning - Quake, reduces movement and action speed for all enemies in the area.
Water - Ether, reduces damage taken (1/2, 1/4) for all allies in the area.
Fire - Bombos, INCREASES DAMAGE TAKEN (2X, 4X) FOR ALL ENEMIES IN THE AREA.
 
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Ura

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Representation matters? Then Fire Emblem needs much more! Look at how little trophies it has! Honestly, I don't get people who say 'muh reps' yet only look at a single thing that determines representation
Like I said in my post i'm not saying it's a deciding factor for anything whether it be characters, stages, or any other content but rather something that needs to be considered and not overlooked. That's why Sakurai said he agrees with the fans about FE's over representation of characters. It's not something that would make him decide against something but something he would consider at the very least.

But since you brought it up yeah I agree that FE can use more stages and other non-character content. I even had an idea where the 6 current FE characters remain in Smash 5 with no cuts or additions and then other non-character FE content gets beefed up like stages, items, trophies, assist trophies, etc.
 

Burruni

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I found my favourite :3
Listen.
It's great because you can drop a double shade barrier in an enemy base keep, go collect like 4 keeps, come back and the boss will have 1 hit's worth of HP.
But then you'll learn to resent it when you miss your time mark for an A rank because Zelda's Baton plays song of storms and Ghirahim decides to fly in the air for 3 minutes where you can't hit him.
 

Cutie Gwen

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Like I said in my post i'm not saying it's a deciding factor for anything whether it be characters, stages, or any other content but rather something that needs to be considered and not overlooked. That's why Sakurai said he agrees with the fans about FE's over representation of characters. It's not something that would make him decide against something but something he would consider at the very least.

But since you brought it up yeah I agree that FE can use more stages and other non-character content. I even had an idea where the 6 current FE characters remain in Smash 5 with no cuts or additions and then other non-character FE content gets beefed up like stages, items, trophies, assist trophies, etc.
But, like Sakurai has proven, if the character is fun and capable of doing things nobody else can, then the franchise the character is from doesn't matter as much.
Actually, I'm curious. Which Smash franchise do people believe to be represented the worst?
 

Coricus

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Checking the top sellers on a console isn't exactly the best way to go about things no? You're not going to find Xenobalde on that list as well as pre-Awakening FE.

Yeah reps shouldn't be the be all end all for characters but it's something that needs to be considered at the same time. Brushing it aside leads to more harm than good really.

Characters I tend to support are long runners yes (i.e. Isaac, K. Rool, Heihachi) but with a character like Andy as most of you would obviously guess I want I feel as if he has everything but relevance going in his favor; including enormous moveset potential and being the "Marth" of a series that spanned 8 different Nintendo platforms.

Honestly i've been sort of interested in Hyrule Warriors though I would only want to buy the game if it was released on the NX with all the DLC and Legends content included.
I think there's a balance. I'm not going to brush it aside in the sense of adding 15 new FE characters because I feel like it or something, but I feel like people set out this chart going "OK, what does this series DESERVE" and make their choices based first and foremost off of that instead of comparing the character to the other ones in the series (that are already in the game if that applies), the characters in other series, what the character themselves has going for them. . .

I feel like people view the status of a series as the driving force when it goes hand in hand with the character the series has to provide.

. . .And Andy's not really IDENTICAL to Marth, Marth's the first protagonist in a series with a long line of protagonists while Andy's the first protagonist in a series that for the. . .*looks up* two games beforehand? didn't have any whatsoever. *EDIT* six, sorry!

Nvmnd made a chronology mistake misreading something, really sorry!
 
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KingofPhantoms

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I got it as soon as it came out (I purchased the season pass) .

Toon Zelda is a ton of fun to play as, although I'm slightly bummed that we can only play as her within that phantom armour (Kind of hoping that if Hyrule Warriors NX becomes a thing that she gets a new weapon so that she can also be playable without it...) but I suppose that this is more accurate to how she was in Spirit Tracks.

I haven't done as much with Toon Link's new weapon but It's a lot of fun wrecking things with the Spirit Train though.

I should really get on with level grinding the characters though. The only high level characters I have are pretty much just Link, Ganondorf, Toon Link, Tetra and Toon Zelda.... :T
I didn't see her reveal so I was fully expecting to be playing as Toon Zelda without that armor lol. At least I know I'm not the only one a little disappointed about that. I'd like to see her playable in her normal appearance as well.

Most of my characters are at decent levels, but Midna, Fi and Link are probably my highest leveled ones currently. There's also Zant, who's unlocked at a respectably high level IIRC.
 

Burruni

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But, like Sakurai has proven, if the character is fun and capable of doing things nobody else can, then the franchise the character is from doesn't matter as much.
Actually, I'm curious. Which Smash franchise do people believe to be represented the worst?
:4wario2:
Wario Land (+World).
We lost the actual classic Wario Land color scheme from Brawl.
We lost the shoulder tackle.
The only particular things from his games now are like...
Triple Edit: Jab
F-Tilt
Back-throw (shared with :4mario::4luigi::4drmario:)
And the final smash, which is from the general consensus least favorite game of the series.

Edit: And on top of this. 0 stages. Like maybe 3 music tracks. I don't even think there's any particular trophies from this half of Wario's existance.

DoublEdit: And of course no assist trophies.
 
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Cutie Gwen

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. . .And Andy's not really IDENTICAL to Marth, Marth's the first protagonist in a series with a long line of protagonists while Andy's the first protagonist in a series that for the. . .*looks up* two games beforehand? didn't have any whatsoever.

This series went through a Metroid level dormancy at one point, didn't it? . . .Actually maybe even a bit longer. That's a solid decade between Game Boy Wars and Advance Wars.
Actually, Wars had quite a lot of games before Andy iirc, but he's considered the Marth as he's the first non tutorial character in the most popular game. He was also in Battalion Wars iirc
 

Coricus

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Actually, Wars had quite a lot of games before Andy iirc, but he's considered the Marth as he's the first non tutorial character in the most popular game. He was also in Battalion Wars iirc
. . .Whoops. It lists six games but only two were actually on the lower listing.

Man I hope he doesn't get mad at me over making that mistake. . .

Still my point was that something in my mind just registers it as. . .feeling. . .a bit different somehow due to the series having a history earlier than that.
 

Curious Villager

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I didn't see her reveal so I was fully expecting to be playing as Toon Zelda without that armor lol. At least I know I'm not the only one a little disappointed about that. I'd like to see her playable in her normal appearance as well.

Most of my characters are at decent levels, but Midna, Fi and Link are probably my highest leveled ones currently. There's also Zant, who's unlocked at a respectably high level IIRC.
The fact that in most of her main renders she's depicted in her human form gives the impression they may want to keep her future proof, which gives me a little bit of hope that she may potentially get another weapon if they where to do a Hyrule Warriors NX. If the Capcom Zelda's where to get a bit of love, I'd love to see Toon Zelda use the Cane of Pacci from the Minish Cap as an alternate weapon. (probably making use of the powers of the Cane of Byrna and Somaria from a Link to the Past too as well as all three canes being the lvl 1, 2 and 3 variants as well.) But that's probably just wishful thinking from my part....

I'm currently trying to level grind the rest of the cast myself. Link himself has reached level 100 with Toon Zelda and Toon Link being around Level 60. The rest are mainly around level 40 or 50 though so I still have a way to go. I'm also close to wrapping up the first adventure map. ^^
 
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Ura

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But, like Sakurai has proven, if the character is fun and capable of doing things nobody else can, then the franchise the character is from doesn't matter as much.
Actually, I'm curious. Which Smash franchise do people believe to be represented the worst?
It does though because Corrin was primarily designed to be launched alongside the international release of Fates. The moveset he had was a selling point Sakurai's team used to get Sakurai to agree in making the character.
I think there's a balance. I'm not going to brush it aside in the sense of adding 15 new FE characters because I feel like it or something, but I feel like people set out this chart going "OK, what does this series DESERVE" and make their choices based first and foremost off of that instead of comparing the character to the other ones in the series (that are already in the game if that applies), the characters in other series, what the character themselves has going for them. . .

I feel like people view the status of a series as the driving force when it goes hand in hand with the character the series has to provide.

. . .And Andy's not really IDENTICAL to Marth, Marth's the first protagonist in a series with a long line of protagonists while Andy's the first protagonist in a series that for the. . .*looks up* two games beforehand? didn't have any whatsoever.

This series went through a Metroid level dormancy at one point, didn't it? . . .Actually maybe even a bit longer. That's a solid decade between Game Boy Wars and Advance Wars.
Which is why I said what I said about reps. I don't like Corrin's addition for many reasons but for the sake of not opening the can of worms I won't get in to that right now.

Andy is the first central character for the Wars series as pre-AW Wars games didn't have a plotline hence why he's the Marth of the series. He's the main character of AW1 and is still technically the main character for AW2. There's been other central characters in the Wars series since then (i.e. Jake, Will) but Andy is the first.

Wars was dormant from 1991 through 1997 though that's nowhere near as long as Metroid's absence. Not only that but Wars almost had an N64 game at one point before it got cancelled. Unless your talking about the current absence which has lasted from the release of Days of Ruin/Dark Conflict in 2008 through the present in which case I hope ends very soon if what Intelligent Systems said has any value.

Also Cutie Gwen Cutie Gwen The cast for Battalion Wars is different from Advance Wars. The name of the lead in that game isn't popping in my head mainly because i'm not that interested in Battalion Wars.
. . .Whoops. It lists six games but only two were actually on the lower listing.

Man I hope he doesn't get mad at me over making that mistake. . .

Still my point was that something in my mind just registers it as. . .feeling. . .a bit different somehow due to the series having a history earlier than that.
12 titles actually with a cancelled N64 game as well. Don't beat yourself up over the mistake lol.
 
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Cutie Gwen

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btw, I recently had the hypest kill I've ever seen. A friend used Flare Blitz in an attempt to recover. My response? Timing the Armour frames on Warlock Punch perfectly, eating FB and hitting him right in the face after he bounces into the perfect position!
 
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Also Cutie Gwen Cutie Gwen The cast for Battalion Wars is different from Advance Wars. The name of the lead in that game isn't popping in my head mainly because i'm not that interested in Battalion Wars.
Battalion Wars doesn't really have a main character.

There is some unnamed and unseen officer (I think commander?) which is pretty much just you working for every army doesn't make sense. Closest thing would be General Herman or Brigadier Betty (AKA not Nell)


It doesn't have Andy in either game unless I missed something either (like one of the secret missions).

Source: I played both games and loved them
:061:
 
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Ura

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I remember this time where someone was beating me badly in For Glory where I was at 100%+ damage and he had a fresh stock only for him to accidentally SD.

The guy must have been livid lol.
Battalion Wars doesn't really have a main character.

There is some unnamed and unseen officer (I think commander?) which is pretty much just you working for every army doesn't make sense. Closest thing would be General Herman or Brigadier Betty (AKA not Nell)




It doesn't have Andy in either game unless I missed something either (like one of the secret missions).

Source: I played both games and loved them
:061:
Yeah. Brigadier Betty is the name of the main protagonist of Battalion Wars 1 and 2 though General Herman could also be considered a main protag as well. The world of Battalion Wars is a completely different setting of that than Advance Wars. Famicom/Super Famicom Wars is also in a different universe though the gameplay is very similar to Advance Wars.

It's good to see you like at least one game in the Wars series lol. Personally Battalion Wars doesn't interest me as much as Advance Wars but it's okay I guess.
 
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D

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btw, I recently had the hypest kill I've ever seen. A friend used Flare Blitz in an attempt to recover. My response? Timing the Armour frames on Warlock Punch perfectly, eating FB and hitting him right in the face after he bounces into the perfect position!
Ganon Side B->Warlock Punch while they use their get up attack
99% guaranteed to work on FG
 
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Shadowwolflink

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At this point I think I'm convinced that people who bash Chibi-Robo: Zip Lash for being a "generic sidescroller" never actually played it or gave it a shot. That game was legitimately fun, it's easily one of my favourite 3DS games

Just because a game takes on a new direction, absolutely does not mean it's bad. If we just continued to have Mario Galaxy over and over I would stop playing Mario, 3D Land amd World were perfect after getting an expansion pack instead of a sequel (I'm not calling Galaxy 2 bad, just kind of uninspired and a bit lazy).

Also, ChikoLad ChikoLad you said something like Pikmin 3DS "is just throwing Pikmin at enemies" after the trailer LITERALLY showed puzzles. Based on the little bit I know about Pikmin and the little bit we saw of the new game in the trailer it looks like an extremely faithful transition to a different gameplay. (I'm not going to pretend to be an expert, I never actually liked the games)
 
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