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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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ChikoLad

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I guess because he doesn't have trouble against her due to bad matchups against Sheik, ZSS, Cloud and some minor Counterpick characters like Corrin, Diddy and maybe Meta Knignt.



It is but he's so blind to placements all around the world that it doesn't help.

Ryu isn't good as he makes him out to be. Especially when the characters below him on that list have stronger matchups
Sheik and ZSS were never bad match-ups for Rosalina, even ZeRo thought Rosalina had an advantage against Sheik. And certainly not after their nerfs.

Cloud is even or slightly in Rosalina's favour. All you need to beat him is solid play, and getting him off stage. There is also an anti-Cloud tech that ESAM discovered (or at least he put up a video about it) that some characters can use. Rosalina is one of them, but since that video, it's been discovered that Rosalina can use this technique more effectively than any other character, despite initially believing the opposite to be true.

Corrin and Diddy aren't minor counterpicks to her at all. Like I don't even know where this idea would come from. Corrin has the same problem as Ryu against her in that he's actually slower than Rosalina, making it difficult to create his own approaches. Luma also throws off some of his tricks, like his neutral B, plus she can just Down B that. Corrin also has extremely poor landing options, which is the worst thing against Rosalina because of her U-air. His counter also isn't super cheesy anymore so she doesn't really need to worry about that.

Diddy flat out has been bad against Rosalina since he got nerfed. He only was good against her pre-patch because of Hoo-Hah and because he had some non-sensical hitboxes. Now though, he struggles against her like a lot of small, melee fighters. He also doesn't get his bananas in this MU, because Rosalina can press Down B as soon as it spawns, which shifts it's ownership to her, and this causes Diddy to slip over his own banana immediately after pulling it out, leaving him wide open for Rosalina to do whatever.

Meta Knight was a good counter pick option against her before he got nerfed (though I would argue that was because of Rosalina's players and not Rosalina herself), but now he's nerfed too and lost a lot of the combos he used to have against her.
 

Aetheri

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I guess because he doesn't have trouble against her due to bad matchups against Sheik, ZSS, Cloud and some minor Counterpick characters like Corrin, Diddy and maybe Meta Knignt.



It is but he's so blind to placements all around the world that it doesn't help.

Ryu isn't good as he makes him out to be. Especially when the characters below him on that list have stronger matchups
To be fair he said he didn't take results into account for this list...
 

Champ Gold

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Sheik and ZSS were never bad match-ups for Rosalina, even ZeRo thought Rosalina had an advantage against Sheik. And certainly not after their nerfs.

Cloud is even or slightly in Rosalina's favour. All you need to beat him is solid play, and getting him off stage. There is also an anti-Cloud tech that ESAM discovered (or at least he put up a video about it) that some characters can use. Rosalina is one of them, but since that video, it's been discovered that Rosalina can use this technique more effectively than any other character, despite initially believing the opposite to be true.

Corrin and Diddy aren't minor counterpicks to her at all. Like I don't even know where this idea would come from. Corrin has the same problem as Ryu against her in that he's actually slower than Rosalina, making it difficult to create his own approaches. Luma also throws off some of his tricks, like his neutral B, plus she can just Down B that. Corrin also has extremely poor landing options, which is the worst thing against Rosalina because of her U-air. His counter also isn't super cheesy anymore so she doesn't really need to worry about that.

Diddy flat out has been bad against Rosalina since he got nerfed. He only was good against her pre-patch because of Hoo-Hah and because he had some non-sensical hitboxes. Now though, he struggles against her like a lot of small, melee fighters. He also doesn't get his bananas in this MU, because Rosalina can press Down B as soon as it spawns, which shifts it's ownership to her, and this causes Diddy to slip over his own banana immediately after pulling it out, leaving him wide open for Rosalina to do whatever.

Meta Knight was a good counter pick option against her before he got nerfed (though I would argue that was because of Rosalina's players and not Rosalina herself), but now he's nerfed too and lost a lot of the combos he used to have against her.
Yeah but Cloud is Disjoints the Character.

His Nair alone can counter Rosa like crazy. And I wouldn't sleep on Corrin due to insane spacing and her aerials aren't bad.

Still Sheik and ZSS don't have issues with her despite any nerfs.

There's also Mario but I chalk that up to Ally just being a great player
 

Seagull Joe

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I believe he's a great character but he can be easily gimped, not very good kill options and can be torn through by Cloud. Also he has a better matchup against Ryu
You're stupid. How do you even gimp an invincible recovery?
I guess because he doesn't have trouble against her due to bad matchups against Sheik, ZSS, Cloud and some minor Counterpick characters like Corrin, Diddy and maybe Meta Knignt.



It is but he's so blind to placements all around the world that it doesn't help.

Ryu isn't good as he makes him out to be. Especially when the characters below him on that list have stronger matchups
:4sonic: vs :4sheik: is either even or :4sonic:'s favor. :4sonic: vs :4corrin: is even. :4sonic: might beat :4diddy:. :4sonic: is :4metaknight:'s WORST matchup.

Don't tag me again. I hate being tagged and seeing nonsense.

:018:
 
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Swamp Sensei

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That was complete and utter savagery.

Cool.
 

Burruni

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So.
To change subject.
I don't think anyone posted this up yet.
Some... interesting ideas. Namely in ideas about Lillie's secret.
 

ChikoLad

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Yeah but Cloud is Disjoints the Character.

His Nair alone can counter Rosa like crazy. And I wouldn't sleep on Corrin due to insane spacing and her aerials aren't bad.

Still Sheik and ZSS don't have issues with her despite any nerfs.

There's also Mario but I chalk that up to Ally just being a great player
Rosalina is also two disjoints the character in one. And Luma is transcendent priority the character.

His N-air doesn't counter her if she isn't played by a careless player. It has a distinct opening that can be exploited, especially from the front.

ZSS and Sheik very much do have troubles against Rosalina, especially now. Sheik can't KO for **** now, and Rosalina is a character notorious for early KOs even against Bowser. ZSS also has some KO struggles, and is more punishable than Sheik, and Rosalina excels at punishes. Characters like Sheik and ZSS also have the perfect weight and fall speed to be great combo punching bags for her, much like Captain Falcon and Fox, for example.
 

Champ Gold

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Wow. I should feel astonished that a Smash player totally crapped all over me.

Despite the sole fact that he didn't even read my comment and thought I was talking about Sonic instead of Rosalina.


Man Smash players are stupid
 

Aetheri

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Am I the only one who thinks Rosa's slightly overrated?

Maybe its because I never really have issues against her....and I say this as a Link player too...
 

Wario Bros.

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I'm very happy that Super Smash Flash 2 has been confirmed to have native USB controller support.

While I've haven't had any problems with Xpadder, but it's great to hear I can use my Wii U Pro Controller without loading Xpadder.
 
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PsychoIncarnate

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Don't summon a being more powerful than you can control
 

Opossum

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All this did was remind me that Corrin looks fun and I don't own them and I want Fates.


Also does anyone know the song that played for Mewtwo's section? (9)
I mean I know ORAS and Smash Wii U came out at pretty much the same time, but Zinnia's Theme is tied with Divine Decree (Ablaze) for the number one song that should have been in Smash IMO.
 
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ChikoLad

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Am I the only one who thinks Rosa's slightly overrated?

Maybe its because I never really have issues against her....and I say this as a Link player too...
Nobody on For Glory uses her right. Not even many competitive players do.

People who don't play Rosalina know as much about what she can actually do, as an American who has never been to Ireland knows about Ireland. That is to say, they basically know nothing, and opt to form random misconceptions rather than actually do some research (honestly this can apply to Rosalina even outside of Smash).

If you're playing online especially, Rosalina is one of the characters most badly effected by lag because she requires so much precision.
 
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Opossum

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I didn't tag him to bring him here but whatever.

He's those guys who never reads comments unless it's short and they praise them.
That's literally the purpose of tagging someone though. Like, the only reason it exists.

And that's really unfair to say. He pointed out that you were wrong, so what? He obviously knows what he's talking about. You don't need to resort to low blows like that, especially when they're untrue.

Nobody on For Glory uses her right. Not even many competitive players do.

People who don't play Rosalina know as much about what she can actually do, as an American who has never been to Ireland knows about Ireland. That is to say, they basically know nothing, and opt to form random misconceptions rather than actually do some research (honestly this can apply to Rosalina even outside of Smash).

If you're playing online especially, Rosalina is one of the characters most badly effected by lag because she requires so much precision.
You mean Ireland isn't just rolling green hills, cows, and cobblestone houses? :p /s
 
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Verde Coeden Scalesworth

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That's literally the purpose of tagging someone though. Like, the only reason it exists.

And that's really unfair to say. He pointed out that you were wrong, so what? He obviously knows what he's talking about. You don't need to resort to low blows like that, especially when they're untrue.
Likewise, he didn't need to call Champ Black stupid.

There's really no reason for either of them to act rude to each other over nothing. It's easy to point out someone's wrong without attacking them.

If I'm not being clear, I think both users acted inappropriately. Simple as that.
 
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Swamp Sensei

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Clearly the solution is that both of them should be forced to main Charizard forever.

Not as punishment, but for rehabilitation.
 

Aetheri

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That's literally the purpose of tagging someone though. Like, the only reason it exists.

And that's really unfair to say. He pointed out that you were wrong, so what? He obviously knows what he's talking about. You don't need to resort to low blows like that, especially when they're untrue.


You mean Ireland isn't just rolling green hills, cows, and cobblestone houses? :p /s
Of course not...

there's Leprechauns too :troll:

Nobody on For Glory uses her right. Not even many competitive players do.

People who don't play Rosalina know as much about what she can actually do, as an American who has never been to Ireland knows about Ireland. That is to say, they basically know nothing, and opt to form random misconceptions rather than actually do some research (honestly this can apply to Rosalina even outside of Smash).

If you're playing online especially, Rosalina is one of the characters most badly effected by lag because she requires so much precision.
The exact same can be said about any character on For Glory tbh...Heck, Link is one of the biggest examples of poor play on FG...
 
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You know, I was a little worried about this chapter being difficult. . . but it's a little comforting knowing that I have Jesus in my party apparently

 
D

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You know, I was a little worried about this chapter being difficult. . . but it's a little comforting knowing that I have Jesus in my party apparently

This chapter could only get worse if it was a Fog of War map, I had to make Sonia spend all her Bolting uses on Jaffar but it's hard keeping track of her range when the game assumes she can move
I had Ninian get stuck in the middle of the water once, I then had to sent Heath(my only flying unit) to rescue her
Man, rescuing was cool, they should bring that back
*Shelter*
Uh, that's close enough for now
 
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This chapter could only get worse if it was a Fog of War map, I had to make Sonia spend all her Bolting uses on Jaffar but it's hard keeping track of her range when the game assumes she can move
I had Ninian get stuck in the middle of the water once, I then had to sent Heath(my only flying unit) to rescue her
Man, rescuing was cool, they should bring that back
*Shelter*
Uh, that's close enough for now
I went to play Awakening again after a bit of 7 and I miss rescue so much. It is such an awesome feature. Shame it's gone.


Also now Lyn and Ninian are Jesus too. And no one was shocked the way they have been performing.
 

ChikoLad

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Of course not...

there's Leprechauns too :troll:


The exact same can be said about any character on For Glory tbh...Heck, Link is one of the biggest examples of poor play on FG...
It applies tenfold to Rosalina though.

Link is easy to use on For Glory because he is lag safe. When tourney mode launched, it was fill of Link and Toon Link because of the stupid ruleset it had, combined with exploitable lag.
 

ChikoLad

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My sentiments exactly.

Seriously, screw this chapter.

I did manage to talk to Effie twice, but A.I Effie and Arthur make terrible decisions and get themselves killed.

Then aside from that, RNG hates me. Enemies are even making really strange movements sometimes. Usually they move the same way if you do the same things, but they have been doing whatever now.

It wouldn't be so bad if Camilla wasn't there with her Dragon Veins either.
 

RodNutTakin

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very nervous about E3; the gaming community isn't exactly well-known for mercy over events like this
 

Champ Gold

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Man it sucks that I can't play Crash 3 on PSVita
 

Erureido

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I believe it is pointed out in the magazine scans that ash fights Astrid. I could be wrong I remember seeing talks of it. I feel like we won't see much of it though. And the animation really is good, looks like they based it on the style of the mega evolution acts. And it certainly seems likely for Flare to show up.

Now for the game responses:

My guess for the observatory is that after trekking up there, you learn the evil team is attacking it. You then need to stop them. I could see it be an important story place though. Maybe you find out something is wrong in space and the legends are needed to stop it?

Water hotel could certainly be the chateau though. I think gyms could still happen though. It looks like they want the gyms to truly bend in, maybe more then black and white's did. The brown building could be a battle mansion as well. Who knows though, either way there's a lot of interesting buildings on the map and I wonder what each will be.

The platforms are very interesting. We see two different kinds that stick out. The first are plan old stone squares, but then there are others like the marshland one. People suggested the small plain ones could be soar or helicopter landing spots but I don't know. The bigger ones look like special battle places it seems. Maybe something else though. We may learn about their purpose before release though.

The fourth island is pretty neat. I like the canyon and different structures it has. I definitely saw that as the place in the trailer when we first saw the legends. The ancient civilization theory you had makes a lot of sense to. It will probably be close to that. I wonder what will be found around there. The big tree I am predicting is where we will encounter perfect zygarde. It makes a lot of sense with the tree in the norse mythology legends which Zygarde connects to. I also don't see him being anime exclusive so this could be a good place for him. Maybe he even is worshipped by the nearby ancient civilization as well. Palm tree island is where I think you will encounter the strange souvenir legend. Maybe in the ancient civilization, but who knows.

A victory boat sounds pretty awesome. I like the idea, but the building being a man made victory road could be pretty interesting as well. I do think the pirate ship could be important though. Some are speculating that the pirate ship belongs to the evil team and that maybe they are pirates or explorers. One thing that is not noted in the GX video is the stairs in the platform. The island with the ice mountain, has a platform in the bottom left in the middle of the ocean. It has stairs on this that lead underground. My guess is it's either a submarine or maybe that's the evil team's HQ.. It be a cool area to explore either way though. As for battle mansion. I don't know if it will appear. I believe that one of the cloud islands will host a battle frontier or facility. The backpacker in XY mentions this, so I think it's likely. Which reminds me....

Where could the waterfall that flows backwards be?' I don't quite know, but we should see if it's spotable.
Anyway the map holds many secrets ad I'm getting really hyped for this game. I can't wait till we see more of it!
The helicopter idea sounds pretty cool. One of the main tourism attractions in the Hawaiian islands is the use of helicopters so that you can fly around the island and see the rainforests from above. I never been on the helicopters when I visisted big island Hawaii, but from the pictures I've seen, they give you a spectacular scene. On that note, I think it's possible that the helicopters could replace Latios/Latias as the new flyers for the potential soaring gimmick's return. You reach one of the platforms in order to hop on the helicopter, and from there, you fly around the Alola region similar to how soaring worked in Pokemon OmegaRuby/AlphaSapphire. When you want to land at a location, the landing animation would be different from the landing animation when using Fly. This time, it would involve the helicopter lowering to the ground as you hop off, then the copter flies away.

Now that you mention it, that tree does look a fitting location to catch Zygarde. If Sun and Moon won't let us explore Kalos in the postgame, where you would definitely catch Zygarde, I can definitely see that tree being Zygarde's location in Alola.

An evil team based around pirates and explorers would be pretty cool. I think another idea what the evil team could be are cults. I'm reminded of the now-fake Plus and Minus rumors where they said the evil team would be a cult team who want to return society to the old and away from the new. Here, maybe the cult could have some sort of really twisted philosophy, and they think that summoning the legendaries will help them succeed in their goals. Or maybe, the cult could proclaim that they are descendants of the ancient civilization that once lived on that fourth island, and thus are trying to fulfill the goals the ancient civilization once did. It could make for an interesting set-up plot wise if they go with this route.

I just noticed those stairs in that bottom left platform, and I'd be interested to see it lead into the evil team's base. An underwater base would be pretty awesome! We had a completely underground base in X/Y with its entrance being completely hidden within that giant rock in the town where the Ultimate Weapon is, so to see the next step involving underwater bases would be pretty neat. Heck, maybe the submarine could also be the evil team's primary base similar to how the Plasma Frigate in Black2/White2 was Neo Team Plasma's main headquarters in those games.

I think that palm tree island could be a good candidate for the Strange Souvenir legendary too. As for the backwards waterfall, Mele Mele island (I'm assuming it's the name of the island we start in because the Rotom Pokedex mini trailer only has that area listed, so it's probably referring to the starting island) is the only one that has a waterfall visible in the official artwork, so it could be a good candidate for that. I know the Big Island also has a famous waterfall of its own, but it seems like Alola's Big Island won't have a waterfall going off the official artwork.

I wonder where could the potential Moondial be though, assuming it's located in the Alola region.

If we get new Mario Kart 8 DLC this year, I would be really happy! I loved the DLC we got in the game thus far, and I'd love to see more. Unfortunately, I'm doubtful about that due to the discontinuation of Mario Kart TV's website, as well as the fact we might be getting Mario Kart 9 a few months after the NX's release (there seems to be a pattern nowadays where a new Mario Kart game comes out every three years, so going off of that, we should be getting Mario Kart 9 sometime next year).

I did make a wishlist for what I want DLC Packs 3 and 4 to consist of should we get more Mario Kart 8 DLC.

DLC Pack 3: Pokemon Pack (to celebrate Pokemon's 20th anniversary)

Characters: Pikachu (Light-weight, same weight as Toad, Shy Guy, etc.), Greninja* (Metal Weight, thought it'd be a fitting weight for the sake of balance amongst the heavyweights), and Bowser Jr. (same weight as Yoshi, Peach, Daisy, etc.)

Kart bodies: Charizard Flyer (Kart), Arwing (ATV), Barrel Train (Kart), Bee Buzzer (Inward-Drifting Bike)

Tires: MasterBall Tires

Gliders: Charizard Wings

*Greninja was a biased pick on my part.

Acorn Cup
GCN Wario Coliseum
Yoshi's Woolly World (based of the first level of the same game)
Downtown Peach*
Titania Battlefield**

*Based on the city where N64 Rainbow Road takes place above. It's your generic city/highway course similar to Toad's Turnpike, Shroom Ridge, Mushroom Bridge, etc. The track would take place during the evening hours and progressively gets darker with each lap. The course won't use all the streets, and you will go under the Mushroom Tower at one point.

**Based on the Star Fox Zero level of the same name.

PokeBall Cup
SNES Vanilla Lake 2
Wii Toad's Factory
Crystalline Cavern*
Kalos Circuit**

*Takes place in a crystal that visually looks similar to the crystal battlefield in Pokemon Battle Revolution. Starts outside as you travel into the cave. Anti-gravity parts including riding on long crystals at different parts of the track. There are Shy Guys working in the mines as well, and there is an underwater part around halfway through the course. The final section has you navigate a winding path with narrow corridors as you make your way outside.

**This is a one-lap course similar to Mount Wario, Big Blue, etc. It would take various elements from Kalos and combine them into one race course. You start in Lumiose City and explore some of its streets for the first section. As you approach the second section, you will go through a generic looking route with wild Pokemon present in the shortcuts. The second section starts with traveling through a bit of Santalune Forest. There's an anti-gravity section where you can ride a long tree trunk going upwards. You can also take another place that has you hopping on Ariados webs instead. You then leave the forest and cross a bridge that lies above the canyon, bearing a striking resemblance to one of the later game routes. You travel down the cliffs through a set of bridges, and you go off a glider at one point that takes you to a fast stream river, the underwater section. It leads you into the opening of a cave, and the final section begins. It splits into two right away, and both are on the walls. Mewtwo is there, and it uses its psychic powers to make this area of the map antigravity. You then proceed through the cave as normal. Both paths have different winding paths and obstacles, but eventually lead to an area that looks similar to Zygarde's residence in the anime. Zygarde's Complete Form comes out and its two tentacles attach to the land where you are on. You ride the tentacles for another anti-gravity portion as they eventually take you up to a hidden passageway that leads into Couriway Town, and the moment you leave the cave is a glider section to the finish line.

DLC Pack 4: Kirby Pack

Characters: Kirby (Feather-weight, same weight as the babies), Nabbit (Same weight as Peach, Daisy, Yoshi, etc.), and King Boo (Heavy-weight, same weight as Bowser, Wario, etc.)

Karts: Mini-Halberd (Kart), Squid Racer (Outward-Drifting bike), Koopa Clown Car (Kart), Poltergust 6000 (Kart),

Tires: Wheelie tires

Gliders: Warp Star

Boomerang Cup:
Wii DK Summit
GCN Bowser's Castle
Toxic Creek*
Blackbelly Skatepark**

*Based on the toxic jungle levels in the Mario games

**Based on the Splatoon map of the same name. Hazards included Inklings firing ink at you as you race in the middle of a Turf War.


Warp Star Cup:
N64 Choco Mountain
Gyromite Zone*
Daisy Oasis**
Castle Dedede***

*I can see this track's gimmick involving closing pillars that can act as hazards, open new shortcuts, or close normal paths throughout the race.

**Based on a desert oasis. Looks more cheerful and bright than Bone Dry Dunes

***Based on the same location from the Kirby series.

Purchasing both DLC packs would allow you to obtain new alternate colors for Toad.

YOU ****ING ***** I CAN'T BELIEVE YOU ****ING KILLED EFFIE
YOU'RE SUPPOSED TO MAKE HER AND ARTHUR RETREAT BY TALKING WITH THEM YOU *******
I CAN'T ****ING BELIEVE YOU KILLED THE DUO OF JUSTICE YOU'RE DEAD TO ME
DON'T EVER TALK TO ME OR MY SON EVER AGAIN YOU FILTHY SCUM, I HOPE YOUR WAIFU DIES TO A 1% CRIT
You know, as sad as having Effie and Arthur die in Chapter 23 is (whether it be your units killing them or you do make them your temporary allies, but they get killed by Camilla's units instead), I think it's just as sad to keep them alive and then Chapter 26 happens. Just imagine how Elise's retainers would react upon learning about Elise's death, especially Effie.

If you know Effie's backstory, you'd know how important Elise is to her. Elise disguised herself to befriend someone in the slums; enter Effie. Elise also saved Effie's life when she was about to be killed thanks to stepping and revealing herself (Elise) to the guards. That noble act made Effie join the Nohrian army to be with Elise again. That's proof of how close they are.

If Effie heard about Elise's death, she'd probably suffer an emotional breakdown: she'd probably think her life is over, thinking she failed to protect not not only her superior, but also her closest friend since her childhood.

The game never gives Arthur and Effie any dialogue following Chapter 23 though, so it feels like they were meant to be killed off after this chapter similar to how Laslow and Peri don't have dialogues after Birthright Chapter 26, Oboro and Hinata not having dialogues after Conquest Chapter 23, and Saizo and Kagero not having dialogues after Conquest Chapter 25, and coincidentally, all of the royal siblings they serve get killed in their respective routes. I kind of wish that if you kept any of them alive, it would trigger some sort of special dialogue at some point after the battle that would show their reactions upon learning of their superior's deaths. Imagine how heartbreaking would Effie's dialogue be upon seeing Elise's deceased body.

The game never discusses how Arthur became Elise's retainer, but I'd imagine he'd be pretty devastated too. Probably not as sad as Effie's would be though.

And man, writing this just makes me feel bad how I kept Saizo alive and not Kagero when I beat Chapter 25 of Conquest. Saizo greatly values Ryoma, with their supports revealing that he doesn't even care if he gets a low payroll because of it; as long as he serves Ryoma, he feels very happy and content with his life, and that just shows how much Saizo looks up to him. Imagine Saizo's reaction upon hearing about Ryoma's death. Probably would be just as heartbreaking.

TL:DR - Whether or not you keep the retainers alive or not, it's going to be heartbreaking either way. Killing them is already sad, but it's just as sad thinking about how they would react when they find out about their superior's death, especially when thinking about Effie's reaction to Elise's death and remembering her backstory. Just something to think about.
 
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IceBreakerXY

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What would be the point of more mario kart 8 DLC?The game ran its course(pun intended) awhile ago.Its just beating a dead horse.
 

Verde Coeden Scalesworth

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What would be the point of more mario kart 8 DLC?The game ran its course(pun intended) awhile ago.Its just beating a dead horse.
To satisfy those who are disappointed that Bowser Jr. and Diddy Kong didn't return, really.

Let's be fair, it's still a complaint to this day. But I think it's fine to just let it go instead. I mean, the game's done, it had some really cool DLC, and we can all move on.
 

FalKoopa

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After slogging through FE10 hard mode, I feel I should do the same for FE7.

Hmm...

:231:
 
D

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Oboro and Hinata not having dialogues after Conquest Chapter 23, and Saizo and Kagero not having dialogues after Conquest Chapter 25,
Those deaths are pretty much unavoidable though, Hinata and Oboro are in the way to Takumi and can only be avoided by using flying strats(not with those Snipers lol), Saizo's and Kagero's deaths are both needed to open up the doors to Ryoma(in Hard and Lunatic, you can kill just one of them in Normal) and defeating Ryoma with "No supports. Corrin only. Healing tiles" is borderline impossible unless your Corrin has the bulk and power to kill him(Player Phase skills are probably your best bet tbh)

But yeah, I try not to think about what would have happened to Effie, I'm already moved enough by Xander
"Come home, Little Prince/Princess, we can be a family once again"
My heart, just, ugh, I can't betray him when he says thibgs like that
 

Bananija

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At the place of creating more DLC for MK8, they should begin (if it they didn't already) to work on the new installement for the NX with, hopefully, a better roster and a gameplay that is at least as good than the last one from the latest installement. Why ask for DLC when you can ask for a whole game?
 
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Yomi's Biggest Fan

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I've just seen AniMat's review for Alice in Wonderland's Through The Looking Glass.

My mother****ing eyes can unsee what I've just witnessed. :urg:
 

Ura

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Guess who's back?

Back again.

SMX's back.

Tell a friend.
 

Yomi's Biggest Fan

See You Next Year, Baby
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Guess who's back?

Back again.

SMX's back.

Tell a friend.
Welcome back old friend.

Thanks, your avatar reminded me. I need to continue playing Advance Wars whenever a certain someone is done watching Netflix on the Wii U.

 
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