You see, for me a Final Boss should be a culmination of the Game's Mechanics and should be the point in which all of the skills you have learned and put to use troughout the game come togheter in one last encounter.
The Final Fight against Star Dream brigns a whole new control scheme on your lap and asks you to learn it while you fight what should be the hardest boss of the entire game.
If it wasn't by the fact that i played Star Fox (which made me familiriazed with the Control Scheme) this boss would probably have been way more difficult for me.
But to be honest, the boss was easy, since all you have to do was literally hold B during the entire fight, and ocasionally dodge projectiles (or simply do a Aileron Roll that makes you invunerable to those projectiles) and absorb the missiles/meteors/clocks you destroy and then press A to shoot the Star Projectile that does more damage.
Some of the problems that i have with this boss-fight are similar to Zero-Two (changing the game mechanics completey to make it look "Cooler" or something, the boss fight beign too easy) but there's one, ONE probelm that makes this boss fight way worse than Zero Two's Boss Fight........
...........and that is that the fight is way, way too long.
The boss might be easy, but that doesn't mean it's short.........oh no, it isn't.
My thumb was literally hurting because i kept holding B for so damn long, not to mention that i barely did any damage. Seriously, i was wondering if i was actually damaging the boss or i was just missing its weak spot. Turns out that i was damaging it, it just took barely any damage because of course you are gonna make the final boss a damage sponge when said boss is already long enough as it is.
Maybe i wouldn't mind the lenght if the boss was so............well, boring and dare i say, tedious. By the time i was close to defeating the second form, i asked to myself something that a game should never make me ask: "When does this end?"
First it was Mecha Knight + which was fun (really liked the homage to Revenge of Meta Knight with the music there) then there was President Haltman, which was a little annoying since he tended to jump around all over the place which made him hard to attack, but it was still a fun and solid fight......but Star Dream.......
When the 3rd from appears, you find out that Star Dream is Nova or something i don't know, at that point i just wanted to end it, so didn't care about that. That's how boring the fight was for me.
What's worse is that the game
already has shooting stages, with a similar gameplay to that of games like Gradius, yet the Final Boss uses a gameplay scheme similar to that of Star Fox, which makes me wonder why they dind't sitck with the Robobot Jet Formula, since what they had to do was simply swap the Jet Robobot with the Halberd.
THAT at least would have solved the whole "change the gameplay to something completely new and different during the Final Boss for no damn reason" probelm that i have (though i don't think that would have made it a good Final Boss Fight either).
It's a shame, because Triple Deluxe had such an amazing Final Boss Fight against Queen Sectonia (it actually put your the skills you leared throughout the game to the test, the gameplay changes were WAY less drastic and obtrusive, and it was acutally challenging and engaging for the right reasons) so the fact that they followed that with THIS..........wow.
To be honest, not even the Final Fight music was that good in my opinion, though to be honest some of the tracks of Planet Robobot were just not that catchy and sometimes even forgettable for me. Then again, im not a fan of Techno/Futuristic music in general (and said style of music takes a good chunk of the game's Soundtrack) , and my favorite track of the game (the one used in the Casino-Syled Levels) is anything but Techno/Futuristic, but i digress.
Don't even get me started on Star Dream Soul OS, that is just on a completely different level of bad.
Planet Robobot is still a great game though, and i recommend to anyone who wants to get on some Kirby action.
...Just prepare for what is essentially one of the worst Final Boss fights in Kirby History, at least for me anyway.