Someone not enjoying a game within the first few minutes/hour doesn't necessarily mean the game is bad, it just means it's probably not to their taste and it failed to do it's job for that particular person even if it does get better.
I mean a lot of people might give me **** for adoring a game like FFXIII, but that's because it grabbed me within the first hour. I totally understand if people don't like it, because it really does take nearly 30 hours to REALLY hit it's stride, but I enjoyed the first 30 so that's why I enjoyed the game, and it just got better for me when you get to Gran Pulse. If people aren't enjoying the first 2 or 3 hours though, they can't be expected to continue.
Only the FE community and the overrepresentation in Smash Bros. Other than that I like the series for the most part.
For sure. It's just a lot of people complain about knowing which units to use when i'm sitting here thinking to myself "just how is this a hard concept"?
FE certainly has it's difficulty and stuff but it's mostly knowing the triad and magic stuff.
@Zoroarking You're right about whoever getting the first hit getting the advantage in AW but in the pre-AW games it wasn't based on that much and it was both units attacking at the same time. If there's going to be future AW games I hope it goes back to both units attacking each other at the same time like before.
No, you still absolutely have to know how your units work in FE just like any other strategy game. The weapon triad doesn't dictate everything, not even close, especially when stuff like Dual weapons and Magic weapons exist, not to mention all of the skills that can make weapon advantages moot sometimes.
In fact, because FE allows you such robust customisation with your characters, you REALLY have to and should know how they work, because you should be molding them to what you want them to do for you.