Cutie Gwen
Lovely warrior
Midgame is considered the point things REALLY kick offI've only recently played the first couple of missions of Awakening and it's meh so far. Hopefully it picks up soon.
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Midgame is considered the point things REALLY kick offI've only recently played the first couple of missions of Awakening and it's meh so far. Hopefully it picks up soon.
Well I don't know which is the best but I've heard nothing but bile for Conquest's storyWhich story is the best (most thought-out, well-written, emotional, deep ect), Awakening, Conquest or Birthright?
I need to know. I'll be buying a game or two this weekend.
Easily Birthright for me. I didn't like the writing in Conquest's story at all, while Awakening's story isn't too strong.Which story is the best (most thought-out, well-written, emotional, deep ect), Awakening, Conquest or Birthright?
I need to know. I'll be buying a game or two this weekend.
You should, they're pretty great. The first 3, at least.There was a problem fetching the tweetNote to self, try this franchise out
It's actually pretty simple, the reason you're not having fun is:So I finally got around to playing Fire Emblem Awakening.
aaaand....
I don't like it.
Don't get me wrong, it's a fine game, but I have many qualms with it. For starters, I really wanna ask the people here, especially those who were very vocal about "how great Awakening was" a couple years ago something:
Have you ever played Sengoku Rance?
I can see why a lot of people might like Awakening, but I feel like it's major step back for the franchise. For starters, it's far easier than all the previous FE games. The pair mechanic and the fact that you can now grind your characters fighting Risen, and in fact are encouraged to do so in order to marry your characters winds up overleveling your army, and making them too powerful with all the stat boosts pairing up gives you. You also have less to micromanage when you can couple your units to have less of them around the field.
All in all I'm doing a lot less overall thinking and strategizing than I was in previous FE games, it's almost kinda boring as I send out power couples into battle to tank everything. While in fact, the very REASON I play tactics and strategy games is to plan out strategies and micromanage the details. That's where the fun comes in. And I'm playing on Lunatic mind you. I can see why it's become more popular now, because it's a lot more streamlined and accessible, but as a fan of strategy games, I feel this has really hurt the franchise, and fixed NONE of its previous problems.
I feel that Radiant Dawn did a much better job at challenging me with its maps and difficult, and even had the most diverse and ample cast of units, and as far as story goes, PoR still has the best story.
As for the waifus...
It's a telling sign when a game caters to otaku with pretty girls in its marketing and such. It's typically done to hide bad gameplay elements and distract players from the flaws of a game. And Awakening is plenty guilty of this.
I was looking forward to seeing the marriage mechanic from FE4 come back, and was actually very open minded about the newfound shift in focus onto the pretty girls, because I thought it would mean more character development, but I just feel it's very bare bones, and leaves a lot to be desired.
The joy of a relationship mechanic is the character interactions, but most are so brief, and marriages happen so quickly, we really barely get any insight onto the characters or their personalities, it's all very surface level, as is the strategy of the game. It really is a pity, since I really did like a lot of the characters, and their interactions with others, but again, it's never properly fleshed out, and once they're married, you barely hear about them again. It's just a stat boost. And again, affinity is gained so quickly, it really doesn't feel like I've earned the pairings as a player. My entire experience with Awakening thus far is "that's it?"
And this is why I bring up Rance.
Pretty much, playing Awakening just made me go back and wanna replay Sengoku Rance.
On the strategy side, Rance has addictingly intense gameplay, not overly similar to FE, but still SRPG. You're micromanaging everything to the finest detail and playing as optimally as you can, while still experimenting what the game has hidden and such. But also, on the character side, Rance wrecks Awakening, since not only are the characters better written, but they're also very well fleshed out, and their interactions with the MC, as well as with each other feel a lot more genuine and real. It's been 4 years since I last played Sengoku, and I still remember a lot about all the characters in the game, their personalities, etc... As for Awakening, not really, again, it was just too surface level. We got some hints here and there, but it was hardly elaborated, which is a pity, because some were very interesting characters indeed, and even had very intriguing interactions with other characters. And it really is a pity, because the very inclusion of the marriage mechanic just makes me wish it was better fleshed out, and we got a lot more scenes and many more character interactions and dialogue. And this is where Rance excels, since it's got a ton of it. Too much in fact. In fact, I probably wouldn't be here complaining about the romance mechanic in Awakening had it not been included, because it shifts the focus of the game, and changes the point of the game in many way, so many in fact, that it's horrendously hurt by how shallow it is.
But yeah, in contrast to Rance, I just feel like playing Rance rather than finishing Awakening. It's a far more charming game, with better characters, and much better gameplay. That's just my thoughts on the game. I believe it's overrated by many fans, and the peak of the series is still the Ike saga.
FEA is an ok game, but to those of you who love Awakening for the characters and affinity mechanic, I'd say give Sengoku Rance a shot, or at least watch a let's play on Youtube. I think you'll find it to your liking. I get why people like Awakening, because it's more accessible than previous titles, but as a longtime FE fan, Awakening to me just feels like WW is for Zelda, "babby's first FE game." If you want more of the same, but much much better executed, play Rance instead.
Awakening's Lunatic mode is the most unbalaced thing I've ever seen, it's not supposed to be fun, it's for masochists who enjoy getting beaten to death unfairlyAnd I'm playing on Lunatic mind you
nobody ****ing liked Sticker Star, so you played all the game neededYou should, they're pretty great. The first 3, at least.
(Note that I've not played Sticker Star)
Like I said, Path of Radiance has the best story. Followed by Genealogy of the Holy War.Which story is the best (most thought-out, well-written, emotional, deep ect), Awakening, Conquest or Birthright?
I need to know. I'll be buying a game or two this weekend.
Nah, none are bad. That's why I said it's still a good game, but it's not stellar either.Awakening is not to my tastes, but to each their own.
I still feel that there is not a singe Fire Emblem game that I can really call bad. Keep in mind I haven't played the first one, or Fates Conquest/Revelation.
I've gotten about halfway through the game, and while initially I was excited by all the new mechanics and such, realizing how shallow they all were really killed it for me, like really fast in fact.I've only recently played the first couple of missions of Awakening and it's meh so far. Hopefully it picks up soon.
http://store.steampowered.com/search/?developer=Nihon FalcomAnyone found any good deals on the Steam Sale? I wanna check but it's super slow where I am.
*boots up Steam*Anyone found any good deals on the Steam Sale? I wanna check but it's super slow where I am.
Birthright has this problem too. Dunno if they improved on it compared to Awakening but it's there to a degree.My main problem with Awakening though, is the map design, they're just not fun, they're open, have no interesting gimmicks and enemies and effective terrain are placed randomly around it
I actually find Lunatic mode to be quite easy m8. It's nowhere near as punishing as RD was imo, since grinding and pairing up make all the difficulty entirely moot.It's actually pretty simple, the reason you're not having fun is:
Awakening's Lunatic mode is the most unbalaced thing I've ever seen, it's not supposed to be fun, it's for masochists who enjoy getting beaten to death unfairlyguilty
I just find Awakening to be quite boring in fact. It's very streamlined as I said before. I'm thinking at lot less than I am in other SRPGs.Awakening is disappointing compared to other games in the franchise, but it still works as a fun and simple way to get into the series. Honestly, I'd play it more if it had multiplayer as I rather enjoy grinding up units, it's just different from the other games in the series
My main problem with Awakening though, is the map design, they're just not fun, they're open, have no interesting gimmicks and enemies and effective terrain are placed randomly around it
Seriously, at least 60% of the maps are an open field with little to no defensive terrain
4 of the fights with the main villains take place in a completely open map
Still, I wouldn't say Awakening is a bad game, but rather, a bad FE game
Hope so. FE7 took some time to get off it's feet so i'm hoping the same for Awakening.Midgame is considered the point things REALLY kick off
I've seen people have mixed opinions over the new mechanics in FE. I haven't thought much of them so far but maybe that will change. If any FE game has taught me something it's to not judge the game by it's first couple of chapters.I've gotten about halfway through the game, and while initially I was excited by all the new mechanics and such, realizing how shallow they all were really killed it for me, like really fast in fact.
Right now I'm debating on whether I should finish it, or play something else. The story is pretty cookie-cutter standard for an FE game as well, so meh. It's very well polished FE game, I'll give that, but to me, like I said, the shallow mechanics, streamlined strategy, and lack of proper character development kinda ruined it for me. Maybe it's because between played Radiant Dawn. and finally playing Awakening I played much better SRPGs than this series that the flaws just stuck out to me.
From the LP I'm watching, they seem to be improved, but not muchBirthright has this problem too. Dunno if they improved on it compared to Awakening but it's there to a degree.
There are a few maps that are cool though, and Dragon Veins help. But it's the main reason I've become a bit fatigued with the game and still have to finish it.
Ha, good try, but unless you're soloing it with Def boon Avatar+Chrom I doubt itI actually find Lunatic mode to be quite easy m8.
Grinding just isn't viable on Lunatic, enemies have 50+ Atk thanks to forged weaponsgrinding
It's just the piss poor character development that peeved me the most, m8.Hope so. FE7 took some time to get off it's feet so i'm hoping the same for Awakening.
I've seen people have mixed opinions over the new mechanics in FE. I haven't thought much of them so far but maybe that will change. If any FE game has taught me something it's to not judge the game by it's first couple of chapters.
Stardew Valley's base price of $15 is already way too cheap and now its $12 so that's niceAnyone found any good deals on the Steam Sale? I wanna check but it's super slow where I am.
Until the 4thHow long does the steam sale last?
.
I'm personally not a fan of either of the three as they all have pretty notable problems with their storytelling and how the characters act in it. Birthright may be the best of the three since it's much more safe with its plot structure then the other two, but even then there are a couple issues such as poor worldbuilding that hinder it.Which story is the best (most thought-out, well-written, emotional, deep ect), Awakening, Conquest or Birthright?
I need to know. I'll be buying a game or two this weekend.
I dunno how people ever expected MN9 to come out any good after all the drama and other stuff that started cropping up about it.![]()
The best one there.
You mean Tetris clones, right?*Checks Steam Summer sale*
Shoot! Dungeon of Elements isn't on sale.
Sure, it's not getting great reviews, but I'm a sucker forclones.
What? I'm pretty sure I did, hold on a sec
You didn't just say that...
Here it isYou mean Tetris clones, right?
You didn't just say that...
FIGHT FIGHT FIGHT FIGHTWhat? I'm pretty sure I did, hold on a sec
Here it is
Oh I remember that enemy from the concept art.Found some cool beta screenshots of Sonic 1 back in June of 1990.
http://videogamesdensetsu.tumblr.co...ere-is-what-sonic-the-hedgehog-looked-like-in
Huh, now that you mention it, they do look like buildings. I just assumed they were just rocks.Oh I remember that enemy from the concept art.
Funny how much a game could change in a year back then.
Early Green Hill Zone seems similar to what we have now, but there's what appear to be buildings in the background making it look more like a beach resort.
I will report you if you tell me you consider bread with sauce a hotdogSo, my friends and I are discussing something in our chat and I believe it to be an important social matter that needs to be discussed, so I would like you all to answer this strawpoll if you could
http://www.strawpoll.me/10566731
You'd like to report two of my friends thenI will report you if you tell me you consider bread with sauce a hotdog
What the hell is wrong with you? I demand to know why you can't seem to spell hamburger rightYou'd like to report two of my friends then
It's the same as saying a hamburguer without a, well, hamburguer is a hamburguer
Hot Dogs are bad.Better question: Is a hot dog a sandwich?
No because it's eaten in a vertical alignment of bread and substances by design. Despite similarity to a Sub.Better question: Is a hot dog a sandwich?