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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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Not open for further replies.

Geno Boost

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Star Hill. Why do you ask?
You want games to look cartoony AND realistic? That's like wanting people to tolerate eachother while being racist or wanting to be a vegetarian yet constantly eating chicken nuggets at McDonald's. I know you're not English so it's likely just your wording, but you also listed Mario Galaxy which doesn't look realistic in the slightest
Mario galaxy looked realistic in some way to me like the textures and the backgrounds I know it's brighter but that's fine this idea of realistic AND cartoony worked in brawl and I don't see any problem with it.
But hey that's just my opinion I am not trying to be racist or something like that but I prefer a different style.
I am not saying all the games should look the same as the one that I said but I just wish there was more of them.
 
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ChikoLad

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You want games to look cartoony AND realistic? That's like wanting people to tolerate eachother while being racist or wanting to be a vegetarian yet constantly eating chicken nuggets at McDonald's. I know you're not English so it's likely just your wording, but you also listed Mario Galaxy which doesn't look realistic in the slightest
There are actually plenty of IPs that have a "cartoony-realism" art style.

All you have to do is make the proportions of characters (and possibly the world) cartoony, but keep the texture and detail and lighting at a realistic standard.

Case in point:



Then there's anime stuff, which kinda does the reverse - more realistic proportions but not as much in terms of realistic detail.

-------------------

Small thing to maybe keep an eye on as a hold over for the Switch event.

There was a problem fetching the tweet
 

Cutie Gwen

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There are actually plenty of IPs that have a "cartoony-realism" art style.

All you have to do is make the proportions of characters (and possibly the world) cartoony, but keep the texture and detail and lighting at a realistic standard.

Case in point:



Then there's anime stuff, which kinda does the reverse - more realistic proportions but not as much in terms of realistic detail.

-------------------

Small thing to maybe keep an eye on as a hold over for the Switch event.

There was a problem fetching the tweet
Sorry, but I don't see realism in there, I see Pixar.
 

ChikoLad

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Sorry, but I don't see realism in there, I see Pixar.
Oh yeah, because it's not like Pixar spend tons of blood, sweat, tears, and money on trying to push the envelope on having some of the most realistic lighting, hair, cloth, etc in their animations.

The reason why you see Pixar is because what I described in my first post is exactly what Pixar does.
 

Cutie Gwen

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Oh yeah, because it's not like Pixar spend tons of blood, sweat, tears, and money on trying to push the envelope on having some of the most realistic lighting, hair, cloth, etc in their animations.

The reason why you see Pixar is because what I described in my first post is exactly what Pixar does.
I genuinely don't see realism in Pixar, just 3D animation. Granted, it's more often than not outright amazing, but even the short with the bird they did has the bird look more cartoony than realistic
Mario galaxy looked realistic in some way to me like the textures and the backgrounds I know it's brighter but that's fine this idea of realistic AND cartoony worked in brawl and I don't see any problem with it.
But hey that's just my opinion I am not trying to be racist or something like that but I prefer a different style.
I am not saying all the games should look the same as the one that I said but I just wish there was more of them.
But Galaxy has, objectively speaking, a cartoony look. It's not even an opinion. And FYI, some off Brawl's models looked off, Sonic and Yoshi looked rather ugly
 

NonSpecificGuy

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I wouldn't call Pixar movies realistic in any sense. The detail in the movie is incredible and, yes, the lighting is spectacular but Pixar movies and to that extent the new Ratchet & Clank are artistically and stylistically beautiful. Realism isn't really a factor unless you only look at the lighting.

On the other hand, anime inspired games do try to make their characters seem as realistic as possible. That's a biproduct of industry expectations I figure now though. You can't have an undetailed character in a more detailed world without getting flagged for it.
 

ChikoLad

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I genuinely don't see realism in Pixar, just 3D animation. Granted, it's more often than not outright amazing, but even the short with the bird they did has the bird look more cartoony than realistic

But Galaxy has, objectively speaking, a cartoony look. It's not even an opinion. And FYI, some off Brawl's models looked off, Sonic and Yoshi looked rather ugly
And just like how you are telling Geno that Galaxy objectively has a cartoony look, I'm telling you that at least some of Pixar's animations objectively have that "cartoony-realism" look. It's literally what they're known for and why they are so successful.


 

Cutie Gwen

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And just like how you are telling Geno that Galaxy objectively has a cartoony look, I'm telling you that at least some of Pixar's animations objectively have that "cartoony-realism" look. It's literally what they're known for and why they are so successful.


That's just one example, and that's only the background. The background doesn't make the artstyle, but everything around it. The fish in Finding Nemo don't look realistic, only this background. An exception isn't the norm
 

ChikoLad

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That's just one example, and that's only the background. The background doesn't make the artstyle, but everything around it. The fish in Finding Nemo don't look realistic, only this background. An exception isn't the norm
The fish in Nemo DO have a lot of realistic properties though.

Their texture detail is realistic, they have realistic movements (i.e. Pixar studied how fish move in real-life and based the animations off that), the way the light and water reacts to them is realistic, and hell, even their proportions are completely realistic.

Literally the only cartoony aspect of the characters in Nemo is the cartoony googly eyes, and some of the more cartoony animations for the more outlandish situations. Literally every other aspect is realistic, and inspired by the real life fish the characters are based on. Finding Nemo/Finding Dory are probably the most realistic looking Pixar movies for that reason alone.

And no, it's not just "one example". The Finding Nemo and Finding Dory movies are entirely set in real life locations, and perfectly capture how those locations look in real life (Nemo was set in Sydney for a good chunk of the movie, as well as the Coral Reef. Dory was set in California).

And there are other movies that do the same. The Incredibles is set in Manhattan for a chunk of the movie (and a realistic jungle for the other chunk). Monstropolis from Monsters. Inc looks a lot like Boston.

And then there's Cars 3.

If anything, a Pixar movie going more for a cartoony environment and texture detail is the exception. The only franchise they have that feels like it's not going for as much realism is Toy Story, and even then, it still has some pretty realistic environments at times.
 
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Schnee117

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I am not saying all the games should look the same as the one that I said but I just wish there was more of them.
You may want to look around a bit more then.
The Ratchet and Clank games are "cartoony-realistic" and there's plenty of indie games out there that could fill that gap if you look hard enough. Some could also argue TF2 and Overwatch as well but that's if you're into team based online shooters meaning you need a good connection. The main Persona games are "cartoony-realistic" too by virtue of being anime-esque.

I'd also say to pick up Sonic Unleashed, Colours and Generations.

You want games to look cartoony AND realistic? That's like wanting people to tolerate eachother while being racist or wanting to be a vegetarian yet constantly eating chicken nuggets at McDonald's
No it really isn't considering "cartoony-realistic" is an actual thing.

That's just one example, and that's only the background. The background doesn't make the artstyle, but everything around it. The fish in Finding Nemo don't look realistic, only this background. An exception isn't the norm



"The fish in Finding Nemo don't look realistic"


 

wedl!!

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stylized realism is really popular and it's been around forever, tho

see: literally any CG animated film made within the last decade and their mindblowing eyelash count, pretty much any superhero comic, almost any high profile video game
 
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Hat N' Clogs

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Oh, you got Overwatch? Cool.
Well, as I and many others say, it's less about mains and more about being versatile. A good rule to follow is to have at least two characters from each category that you're comfortable with.

In my case, I have 76/Pharah/Mei for DPS, D.Va/Zarya/Rein, and Ana/Zen/Mercy/Lucio for Support/Healing

I'm going to recommend that you bump Reinhardt up. Even if he may feel weird, he's a very integral character, after all he's the only tank that actually shields the team and that's extremely useful for a ton of pushes. You'll find yourself in plenty of situations where you'll need a Rein, but no one is willing to play him. It sucks if you don't like playing him, but it sucks to lose more, so you'll definitely want to have some sort of understanding of Rein when that happens.

I don't believe you play on PC do you?

Anyways here's a few cool resources to help you improve:
https://www.youtube.com/channel/UCvKqy6-GzhIgJCVcE2nn8nQ
https://www.youtube.com/channel/UCDrfc_LU0llSRI7icBFoBnw
https://www.reddit.com/r/overwatchuniversity/
https://www.reddit.com/r/competitiveoverwatch/
Yep, you and plenty of other people are telling me that I shouldn't have only one character, so I get that. I'm not only going to use one character, ok? (heck, I wasn't even planning on only using one character in the first place...) @Ivander @praline @Spurdo @Sir Gengar de Èctoplasma

And yes, I play on PC.
 
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Geno Boost

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Star Hill. Why do you ask?
You may want to look around a bit more then.
The Ratchet and Clank games are "cartoony-realistic" and there's plenty of indie games out there that could fill that gap if you look hard enough. Some could also argue TF2 and Overwatch as well but that's if you're into team based online shooters meaning you need a good connection. The main Persona games are "cartoony-realistic" too by virtue of being anime-esque.

I'd also say to pick up Sonic Unleashed, Colours and Generations.
i am not into shooting games but i played sonic unleashed and it was wierd i would but i am looking for something similar style gameplay to spyro,crash(prefer twinsanity),rayman(not origin or legend),banjo
i want to play ratchet and clank and sonic generations but i wouldnt by a whole console just for 2 games that i would enjoy.
but i would probably pick up yooka-laylee
But Galaxy has, objectively speaking, a cartoony look. It's not even an opinion. And FYI, some off Brawl's models looked off, Sonic and Yoshi looked rather ugly
well it looks like a mix to me

but as for yoshi and sonic i never found them ugly they looked fantastic and they even improved yoshis shoes and brawl sonic mouth wasnt just a texure like it is in smash 4
 
D

Deleted member

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Day 4
Still no PokeBank in sight
So here's a new topic I want to start. A while back, I started on topic on everyone's opinions of Lillie as a character. With the success of that discussion, I think it's time we examine another character from the Pokemon series. Unlike Lillie, this character is a pretty controversial one; fans either like this character or they don't hold her in high regards.

What is your opinion of Zinnia, and where would you rank her in terms of your favorite characters in the main series?

I'm interested in seeing what is everyone's stance on her.

I'll respond to my own question later.
I felt she was underused, like, I don't get the complaints of her being confused but it's not like I know anything about her because the gane doesn't tell me beyond "hey hey save this hoenn the other hoenn go break the metagame with fug and look at aster's butthole!".
I like her theme a lot though
Don't care about her team because we've had more challenging Dragon users before
 

Aetheri

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It's not really bad thinking but some series benefit from certain styles over others...

While technically the series to me is pretty bland, Call of Duty shouldn't be cartoony in any sort of way, while Mario shouldn't be hyper-realistic...

Zelda is a series that seems to benefit from having a certain style, even Twilight Princess while being more 'realistic' was still pretty stylized in it's artstyle to make it more than just a generic realistic fantasy game...
Games like Metroid Prime benefit from being more realistic because it helps bring the world to life...

Everybody has something that appeals to them, not everyone is going to enjoy the same things...and while a game's artstyle shouldn't be a deciding factor (gameplay should come first) it is still about whether it appeals to you...

Day 4
Still no PokeBank in sight

I felt she was underused, like, I don't get the complaints of her being confused but it's not like I know anything about her because the gane doesn't tell me beyond "hey hey save this hoenn the other hoenn go break the metagame with fug and look at aster's butthole!".
I like her theme a lot though
Don't care about her team because we've had more challenging Dragon users before
Zinnia would've been a bit more challenging as a trainer if we weren't given what is basically Hoenn's God right before the battle...
I felt we should've battled her before facing Rayquaza (perhaps even let us save in between)
 

PsychoIncarnate

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Maybe the battle against her was just to make soft reseting to get a good nature with rayquaza more difficult
 

ChikoLad

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It's not really bad thinking but some series benefit from certain styles over others...

While technically the series to me is pretty bland, Call of Duty shouldn't be cartoony in any sort of way, while Mario shouldn't be hyper-realistic...

Zelda is a series that seems to benefit from having a certain style, even Twilight Princess while being more 'realistic' was still pretty stylized in it's artstyle to make it more than just a generic realistic fantasy game...
Games like Metroid Prime benefit from being more realistic because it helps bring the world to life...

Everybody has something that appeals to them, not everyone is going to enjoy the same things...and while a game's artstyle shouldn't be a deciding factor (gameplay should come first) it is still about whether it appeals to you...


Zinnia would've been a bit more challenging as a trainer if we weren't given what is basically Hoenn's God right before the battle...
I felt we should've battled her before facing Rayquaza (perhaps even let us save in between)
I would actually disagree with "gameplay comes first", especially when the market is as saturated with certain genres as it is now.

Appealing context and solid gameplay mechanics are equally important in deciding what games a person wants.

I mean, you could have a solid shooter with polished mechanics and all that, but there are plenty of those out there. That's why games like Overwatch and Uncharted tend to be held in higher regard than most other shooters and actually appeal to people who don't normally play shooters. The context of the games is more fleshed out and interesting than most others.
 

mario123007

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HonestlyI like Plumeria more, too bas shes bardly in the game.

Also I'm gonna have to try that map soon.
I like Acerola, Lana runner-up…
I really like how Acerola looks whenever she's shocked or lost.

On that map, on thing you should know is: Watch out for the cars.
So here's a new topic I want to start. A while back, I started on topic on everyone's opinions of Lillie as a character. With the success of that discussion, I think it's time we examine another character from the Pokemon series. Unlike Lillie, this character is a pretty controversial one; fans either like this character or they don't hold her in high regards.

What is your opinion of Zinnia, and where would you rank her in terms of your favorite characters in the main series?

I'm interested in seeing what is everyone's stance on her.

I'll respond to my own question later.
YES, She's my most favoeite in the series.
 
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FlappyFalco

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So anyone excited for the NX Nintendo Switch Direct presentation?

I have mixed feelings myself, I don't think the console will be a good handheld (too bulky, poor battery life) or a good home console (too underpowered in 2017 for decent ports IMO, will limit what Nintendo can do with their own games). I also feel that most of the games Nintendo releases will be just cannibalized from the Wii U. 3 of the 5 games announced are just that.

But in the end, it's Nintendo, so it's bound to have more than a few good new games and I'll probably end up buying it at some point anyway. :upsidedown:
 

Robert of Normandy

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So anyone excited for the NX Nintendo Switch Direct presentation?
I'm excited to finally get some more concrete information and hopefully put an end or slow down the rumor mill.

Who am I kidding, that won't stop anything. Nothing every does.
 
D

Deleted member

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Well, I can now safely say that my 3DS is dead - or at least that's what the store I left it in says. :104:
Oh well, I'll buy a new one. I can still transfer everything anyway.
Still, my 3DS will be missed.
 

Aetheri

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I would actually disagree with "gameplay comes first", especially when the market is as saturated with certain genres as it is now.

Appealing context and solid gameplay mechanics are equally important in deciding what games a person wants.

I mean, you could have a solid shooter with polished mechanics and all that, but there are plenty of those out there. That's why games like Overwatch and Uncharted tend to be held in higher regard than most other shooters and actually appeal to people who don't normally play shooters. The context of the games is more fleshed out and interesting than most others.
Of course as I said it comes down to appeal...

but if the game's not fun it doesn't matter how good or bad it looks...that's my point...
 

ChikoLad

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So anyone excited for the NX Nintendo Switch Direct presentation?

I have mixed feelings myself, I don't think the console will be a good handheld (too bulky, poor battery life) or a good home console (too underpowered in 2017 for decent ports IMO, will limit what Nintendo can do with their own games). I also feel that most of the games Nintendo releases will be just cannibalized from the Wii U. 3 of the 5 games announced are just that.

But in the end, it's Nintendo, so it's bound to have more than a few good new games and I'll probably end up buying it at some point anyway. :upsidedown:
I'm just cautiously optimistic.

I really like the potential the Switch has, I'm just not confident Nintendo will be able to put out the games I'm looking for.

It says a lot that it's only the third most exciting thing happening that day for me. :p

I know I will likely get the console down the line at some point, but this event will determine whether or not I want it around the launch period, which I doubt I will.

Of course as I said it comes down to appeal...

but if the game's not fun it doesn't matter how good or bad it looks...that's my point...
I wasn't even talking about graphics though.

Context is everything that gives the game it's identity, probably the two most important factors being the characters and the world (the graphics engine merely helps bring these things to life, but artistry is still more important here). Without it, games are just mechanical, mathematical algorithms and equations that don't quite mean anything to anybody.

Take Fire Emblem for example. If you take away the context of that game (and don't give any other alternative context in it's stead), it's literally a bunch of probability problems and number equations, no different to what you might find when doing maths problems on the topic. While there are some people who find Maths inherently fun and engaging, the vast, vast majority of people don't (and even find maths harder to do outright without any given context). Ultimately, without context, every game becomes a bunch of maths problems, and that's not enjoyable to most people.
 
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Coricus

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So anyone excited for the NX Nintendo Switch Direct presentation?

I have mixed feelings myself, I don't think the console will be a good handheld (too bulky, poor battery life) or a good home console (too underpowered in 2017 for decent ports IMO, will limit what Nintendo can do with their own games). I also feel that most of the games Nintendo releases will be just cannibalized from the Wii U. 3 of the 5 games announced are just that.

But in the end, it's Nintendo, so it's bound to have more than a few good new games and I'll probably end up buying it at some point anyway. :upsidedown:
In my experience, it doesn't seem like very many people other than myself are. Most people seem to be dwelling on the points you're thinking of and have far too little consumer faith in Nintendo to actually look forward to any of their games.

I, on the other hand, couldn't care less about most modern day third party games with two of the few I do care about either being confirmed before we even knew the Switch's name or incredibly heavily hinted at in the same time frame, usually play with my handhelds plugged in out of concern for battery life anyway, and have a Switch-sufficient bag I use when I do go out and figure if all else fails I can detach the Joy-Cons during transport if that isn't an option. And, well, if the 3DS had as many awesome games from Nintendo as it did off of the power of a worse Gamecube, then I'm sure I'll be fine.

Since I'd be fine moving on from the Wii U to the Switch anyway, having better versions of games I already know I like sounds like a decent enough proposition, especially if one of the games has an absurd enough number of upgrades that it'll probably feel like a sequel anyway.

I just want to discuss hilariously minute details of the Splatoon portion of the Switch trailer and run the hype train, but everyone seems too disappointed in Nintendo to actually want to talk about anything positive. . .
 

MF Viewtiful

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Apparently it's National Spaghetti Day. While I'm not a big fan of the pasta, this is always a fun listen:

 

Pazzo.

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Am I excited for the 12th? Heck yeah.

I'm just so laid back, I don't talk about it much. Expect a special avatar out of something from the presentation though.

They could show the Switch trailer as a spinning gif with low key "oh hey, we have these games" set to elevator music and I'd be happy. I'm ignorant see, and really easy to please.

Well, maybe set to this.

 
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Coricus

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I'd just like to show these age old images again for a second.


To someone who doesn't care about Splatoon, the first reaction is "Bleh, another port."

To someone who DOES care about Splatoon, the first reaction is "Oh my gosh! Look at those tentacle styles!"

And then someone who actually cares about Splatoon will actually follow what people are observing and start noticing things as they're pointed out. New spawn point, new lighting scheme, new spawning animations, new design for the ink tank strapped to every squid's back, new stage, subtly more detailed design for the tree on the stage. Also, pants.

Then there's the new weapons and clothes, but that's standard for Splatoon.

Basically, the only thing shown that ISN'T new is the gameplay and weapon classes themselves and the two old tentacle styles still being present.

Heck, even the clipping kind of legitimizes it because that's how you know that amazing footage is likely actually in-game and still having the bugs worked out, LOL.

So I can say that if all else fails, what I'm seeing here alone is worth looking forward to the Presentation for.
 

Metal Shop X

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So, I just the idea of a original story that is basically a parody and a hommage to the Metal Gear series and Resident Evil. With character's and a plot filled with what make those franchise so special (the horror, the drama, the funny moment, the narm, etc...).

The story would be about a soldier named Cobra who had the mission to infiltrate a "abandonned" mansion belonging to a company who would apparantly make secret experience in it. Sadly, it's helicopter crash in the forest and he lost alot of his equipement. Worst, a police girl find him and knock out his handgun. But before she can get answer, a bunch of dogs come to attack them and they are forced to go the mansion to hide from them. From here, the two will be forced to work together to accomplish what they want do and escape this mansion alive.

So, what do you think?
 

ChikoLad

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I'd just like to show these age old images again for a second.


To someone who doesn't care about Splatoon, the first reaction is "Bleh, another port."

To someone who DOES care about Splatoon, the first reaction is "Oh my gosh! Look at those tentacle styles!"

And then someone who actually cares about Splatoon will actually follow what people are observing and start noticing things as they're pointed out. New spawn point, new lighting scheme, new spawning animations, new design for the ink tank strapped to every squid's back, new stage, subtly more detailed design for the tree on the stage. Also, pants.

Then there's the new weapons and clothes, but that's standard for Splatoon.

Basically, the only thing shown that ISN'T new is the gameplay and weapon classes themselves and the two old tentacle styles still being present.

Heck, even the clipping kind of legitimizes it because that's how you know that amazing footage is likely actually in-game and still having the bugs worked out, LOL.

So I can say that if all else fails, what I'm seeing here alone is worth looking forward to the Presentation for.
I don't necessarily think Splatoon is "just gonna be another port". If it is a port, it's going to be the most expansive one to the point where it's basically a sequel with all of the content from the first game being part of the package, and then they'll just continue updating the game like they did the Wii U game, with more new content.

Though by principle, it's still more Splatoon. Nothing wrong with that, but it's not worth buying the console for, even as someone who never got around to the original. I will likely pick up Splatoon on Switch when I get a Switch, but it's not a game I'm going to be particularly excited for, even though it looks pretty fun.

There's also the fact that Splatoon is an online-centric game (which I doubt will change for the new one), so that means I can't play it on the go, which means it's not one of the games that can emphasise the Switch's biggest selling point. As much as I would love for the Switch to have 4G capabilities, I know it won't have them.
 
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WeirdChillFever

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Somewhere Out There
I'd just like to show these age old images again for a second.




Basically, the only thing shown that ISN'T new is the gameplay and weapon classes themselves and the two old tentacle styles still being present.
OBJECTION

Both the Skater Helmet, the Camo Fleece, some of the shoes and the Noise Blockers are in the original game
 

Coricus

Woom-em-my?
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I don't necessarily think Splatoon is "just gonna be another port". If it is a port, it's going to be the most expansive one to the point where it's basically a sequel with all of the content from the first game being part of the package, and then they'll just continue updating the game like they did the Wii U game, with more new content.

Though by principle, it's still more Splatoon. Nothing wrong with that, but it's not worth buying the console for, even as someone who never got around to the original. I will likely pick up Splatoon on Switch when I get a Switch, but it's not a game I'm going to be particularly excited for, even though it looks pretty fun.

There's also the fact that Splatoon is an online-centric game (which I doubt will change for the new one), so that means I can't play it on the go, which means it's not one of the games that can emphasise the Switch's biggest selling point. As much as I would love for the Switch to have 4G capabilities, I know it won't have them.
Well. . .there WAS that one leak that said they were expanding the single player and adding a 1v1 mode. . .

But even aside from hypothetical stuff, the trailer showed local multiplayer. Not that it's necessarily that useful to someone without anyone else to play with (like how I usually end up. . .), but it does go to show that the amount of uses offline will likely increase in order to facilitate being a game on a handheld console.

The original Splatoon was baaaaad about offline, but I think this one has at least the potential to try a bit harder just by it's very nature as a handheld game. Not to the point of taking the focus off of online, but enough for offline to at least be serviceable.
 

Schnee117

Too Majestic for Gender
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Rebels mid-season trailer

TIE Defender.
Chopper's fighting some droid.
This weekend's Geonosis/Saw Gerrera episode.
DEATH TROOPERS
Kallus is in deep trouble with Thrawn
Mon Mothma and the actual alliance
Thrawn's getting some action of his own
Mandalore!
Big space battles, guessing we'll see Hera become a General.
OBI-WAN

OBI-WAN VS MAUL

 
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Kurri ★

#PlayUNIST
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Yep, you and plenty of other people are telling me that I shouldn't have only one character, so I get that. I'm not only going to use one character, ok? (heck, I wasn't even planning on only using one character in the first place...) @Ivander @praline @Spurdo @Sir Gengar de Èctoplasma

And yes, I play on PC.
Oh, whoops. Guess I should've checked to make sure no one gave the same advice. It's just, generally when people say main, they mean that one or two characters they'll play regardless; which as people already pointed out, doesn't work too well in OW.

Anyways, if you got it on PC, cool. If you ever want to play, my Bnet is Kurri#1878
 

Hat N' Clogs

John Tavares is a Leaf
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Oh, whoops. Guess I should've checked to make sure no one gave the same advice. It's just, generally when people say main, they mean that one or two characters they'll play regardless; which as people already pointed out, doesn't work too well in OW.

Anyways, if you got it on PC, cool. If you ever want to play, my Bnet is Kurri#1878
I never meant to insinuate I would only use one character. I'm gonna plan on having many "mains" (if you want to call them that) in Overwatch.
 

Coricus

Woom-em-my?
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*sees NeoGAF thread about "Why should I trust the Switch to be any better than the Wii U"*

. . .Well I don't have the willpower to avoid what I know I won't like.

. . .

. . .Did someone just use the Vita still getting third party support and the Wii U not as an argument as to why third party support actually matters? If anything that kind of proves the opposite since even the Wii U sold better than the Vita. Like. . .*looks up* about three times better.

Anyway, Nintendo's biggest and staunchest handheld-only franchise is being incredibly obviously hinted to be ending up on the Switch at some point in interviews, so that goes in favor of consolidated support.

As for why 2016 sucked, I'm of the mind that support was so low specifically BECAUSE every developer was moving their support over to the Switch instead, which by default would mean the Switch would do better at the cost of using the Wii U as a sacrifice.

Other than that, I'm not even sure there were many arguments to refute, as most of the comments were either too vague of condemnation or were people just deciding to wait before they make any judgement.
 
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