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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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FalKoopa

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If someone creates something based on your stuff, you have every right to enforce your right to that idea.

Of Nintendo let any of that stuff slide, someone could take them to court and bring up a previous example. It's literally protecting what they own.

I get that it's a little "mean", but that's just business. Don't be nearsighted.
Would you support Nintendo if they chose to go after fan art?

It really is no different from fan games.
 
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Volga

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So... I have FE Birthright now.

Anything I should keep in mind? Anything I should watch out for? Any waifu suggestions?
nothing I can think of. By the time Birthright eases you into the hard parts of its line you should be ok.
and Sakura is the sweetest you can get on Birthright :p
 

powerprotoman

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as a reminder Because of copyright law nintendo is REQUIRED to take down any fan projects if they wish to keep their copyright, so unless nintendo gets on steam and makes a steam workshop for all its old games ***** gonna keep happening

Would you support Nintendo if they chose to go after fan art?

It really is no different from fan games.
no....its not for instance in pokemon prisims case ones art made by that person 100% on their own
the other is an illegal modification of nintendos own work using assets nintendo has made with out express permission
(and in this case i can say nintendo and not pokemon company because it was a modification of gen 2 which iwata worked on)
 
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Coricus

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Would you support Nintendo if they chose to go after fan art?

It really is no different from fan games.
I'd say it depends on the fan game.

Something that was a fully unique work would be on the same level as fan art. Something that tries to copy as thoroughly as possible the exact level layout of a game Nintendo is trying to currently sell and is an "enhanced" version of said game. . .

Nintendo has taken down an attempt to Kickstart an artbook containing their own official images of their property when they usually turn a blind eye to fans actively making money off of images of their characters. How close something is to their actual products seems like it make a logical difference. Whether or not Nintendo sees that difference is another matter, but I do feel there's a certain point where it becomes fuzzy where to draw the line and it might just be safer to draw it a bit further than fans are comfortable with.

Of course, there's also fuzzy territory of what "fully unique" constitutes. If someone makes a game that doesn't use Nintendo's assets or map design but still plays functionally identically to Nintendo's own games to the point that people could use it as a substitute and refuse to buy official works because they have fan works (which are often rationalized as "better" than official works, doing a bit of damage to Nintendo's reputation. . .actually, maybe they do have a reason to see fighting fan works as protecting their reputation considering people can and do place fan works above their own while expressing disdain for the official works), is it still OK? That's a tricky question. Other forms of fan work don't ask it because Nintendo is not nearly so heavily in the markets those other works cover.
 

powerprotoman

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a rule of thumb when it comes to fan projects as long as you dont make a big deal about it nintendo wont take you down or in other words
DONT ******* RELEASE A ******* TRAILER FOR YOUR FAN PROJECT, dont go to the media, dont even TALK about it untill that **** is done because the moment nintendo finds out about it ITS DEAD

Specifically if you make something like a remake of an old nintendo game, or a game using assets made by nintendo
(cough cough am2r and pokemon uranium)
 
D

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I do find the wording of the image a bit jerkish and there's no way anyone in that department would know information that could justify it, but I do have a bit of a situation that comes to mind.

Most people aren't going to dump their original Crystal carts onto their computer. They'll likely be getting the game code. . .elsewhere. The mod will in the vast majority of cases be used alongside this, even though it doesn't -have- to be. Now let's say Nintendo saw the Virtual Console sales of Pokemon RBY, liked what they saw, maybe has a few plans for what else they could put on the Eshop. . .In theory, the ROM hack might encourage the use of piracy instead of purchasing a product from Nintendo. The profit deprived would leave the company with slightly less assets, and thus serve as a slight contribution to Nintendo being unable to have the funds to create more games and products, and people pirating instead of purchasing the game would undercut the work of the original game slightly.

There's times when takedowns are a bit baffling, but just because something doesn't "kill" sales doesn't mean it doesn't have any hypothetical possibility of effecting them at all, and I can see why they might pursue some of the things people are freaking out about them pursuing. When something encourages obtaining an illegal copy of a game or is essentially the same game they are currently selling but better, it's not too hard to understand why they would be uncomfortable with that.

If someone makes copies of your stuff and gives it out for free, it may not be as evil as them selling it, but it still leaves the open door of people just getting the free ones instead of buying from you. It's like asking "Why are you upset I'm handing out for free the same thing you're selling? I'm doing a favor for you!"

I've seen people openly taunting Nintendo on Twitter about their pirating Nintendo's games instead of buying from them. Nintendo is pretty deeply misguided in not going after piracy promoting websites as well when if they care this much about the situation they really should be, but it's easy to see why they might be a little. . .unhappy.


Now, that said, a fangame ruining their image is pretty bull, and there's some fangames that I really can't see any reason why they touched them, but the rest of the points do have hypothetical justifications if you squint a bit, especially since I think I heard someone mention somewhere that they used Virtual Console to pay for their internet servers during the Wii era. I don't think a copyright holder should take down someone's fan works for the most part, but I feel some -not all, just some- of the fan works people have been upset at the takedown of. . .toed a bit of an uncomfortable line between fan support and piracy.

. . .

. . .*puts up flameshield that will probably be largely useless considering how unfortunately heated the topic of copyright gets*
The only problem is that it's quite difficult to have a rom hack without computer. I'll cite Game Genie's legal case of how modification of software you purchase is Fair Use in a video game setting, but I suppose this is different because you have to copy it to the computer. With that said, the game is ancient by now and hasn't made them profit in a very long time. They also remade that same game to great success, regardless of any piracy that has occurred (and DS itself had rampant piracy with flash carts), so although they could theoretically rerelease the game again on VC, let's change our thinking around a bit.

You stated essentially that by supporting this, they would be supporting piracy. I want to approach this situation not in a static way, but looking at the variables that are actually occurring in our world. Let's say that they allowed fan mods, not support, but simply allowed people as they have done all this time to romhack old games. Does that count as supporting piracy? It's not supporting piracy, it's just allowing it to exist.

That sounds bad, right? Well, not really. When you have very old games like this that have already been pirated to hell, there really is nothing left to 'lose' from the situation by allowing romhacks of old games to exist. It's further proven at the success of modern Pokemon games as well as the releases on VC.

This is why Nintendo needs to "get with the times", they act as if this still the 80s and are trying to protect something that cannot be protected (old games) and that also does no harm (continued sales). Fan mods have shown to be a niche thing in the grand scheme of things, so no matter what a fan might achieve, it'll never hurt the main brand because people enjoy the main brand more on a majority basis.
 
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powerprotoman

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The only problem is that it's quite difficult to have a rom hack without computer. I'll cite Game Genie's legal case of how modification of software you purchase is Fair Use in a video game setting, but I suppose this is different because you have to copy it to the computer. With that said, the game is ancient by now and hasn't made them profit in a very long time. They also remade that same game to great success, regardless of any piracy that has occurred (and DS itself had rampant piracy with flash carts), so although they could theoretically rerelease the game again on VC, let's change our thinking around a bit.

You stated essentially that by supporting this, they would be supporting piracy. I want to approach this situation not in a static way, but looking at the variables that are actually occurring in our world. Let's say that they allowed fan mods, not support, but simply allowed people as they have done all this time to romhack old games. Does that count as supporting piracy? It's not supporting piracy, it's just allowing it to exist.

That sounds bad, right? Well, not really. When you have very old games like this that have already been pirated to hell, there really is nothing left to 'lose' from the situation by allowing romhacks of old games to exist. It's further proven at the success of modern Pokemon games as well as the releases on VC.

This is why Nintendo needs to "get with the times", they act as if this still the 80s and are trying to protect something that cannot be protected (old games) and that also does no harm (continued sales). Fan mods have shown to be a niche thing in the grand scheme of things, so no matter what a fan might achieve, it'll never hurt the main brand because people enjoy the main brand more on a majority basis.
ya the ds had rampant piracy because of flash carts....and nintendo sued the people making flash carts
 
D

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Fan art doesn't affect game sales, fan games do
People have to stop acting like Nintendo is doing anything wromg or even 'mean' because all they're doing is protecting their copyright.
Wanna know what's 'mean'? Cancelling a version of a game for the only console you have when you already paid for it
 
D

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ya the ds had rampant piracy because of flash carts....and nintendo sued the people making flash carts
They were justified there, the point was that regardless of the terrible piracy, the sales were some of the biggest they've ever had.


Fan art doesn't affect game sales, fan games do
People have to stop acting like Nintendo is doing anything wromg or even 'mean' because all they're doing is protecting their copyright.
Wanna know what's 'mean'? Cancelling a version of a game for the only console you have when you already paid for it
Fan games have never effected sales of the main product negatively and I'd like you to show me an example of that ever occurring.
 
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Metal Shop X

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*See debate about Nintendo and fangame*
Welp, I don't think I want go into a debate for today, since I since this is only day I feel actual good after this horrible week of depression, so...
Have a nice day here.
*Walk slowy to the door*
 

Coricus

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The only problem is that it's quite difficult to have a rom hack without computer. I'll cite Game Genie's legal case of how modification of software you purchase is Fair Use in a video game setting, but I suppose this is different because you have to copy it to the computer. With that said, the game is ancient by now and hasn't made them profit in a very long time. They also remade that same game to great success, regardless of any piracy that has occurred (and DS itself had rampant piracy with flash carts), so although they could theoretically rerelease the game again on VC, let's change our thinking around a bit.

You stated essentially that by supporting this, they would be supporting piracy. I want to approach this situation not in a static way, but looking at the variables that are actually occurring in our world. Let's say that they allowed fan mods, not support, but simply allowed people as they have done all this time to romhack old games. Does that count as supporting piracy? It's not supporting piracy, it's just allowing it to exist.

That sounds bad, right? Well, not really. When you have very old games like this that have already been pirated to hell, there really is nothing left to 'lose' from the situation by allowing romhacks of old games to exist. It's further proven at the success of modern Pokemon games as well as the releases on VC.

This is why Nintendo needs to "get with the times", they act as if this still the 80s and are trying to protect something that cannot be protected (old games) and that also does no harm (continued sales). Fan mods have shown to be a niche thing in the grand scheme of things, so no matter what a fan might achieve, it'll never hurt the main brand because people enjoy the main brand more on a majority basis.
Allow, but not support.

So what would having copies of their games being handed out for free online given awards at ceremonies they help fund be?

People have been getting more and more vocal about "Hey, look at these free versions of Nintendo's games I'm getting online!" lately. Again, people are taunting Nintendo about it in the comment sections for Nintendo's own tweets on Twitter. Methods of illegally obtaining games on current generation systems where sales still matter, up to and including before they even launch, are casually discussed.

Maybe Nintendo isn't tolerating it as they always have because the fact that it's become normalized has emboldened people to push the envelope further and further on what they download and what they talk about in public, essentially advertising piracy to people that otherwise might not see it as quite so tangible and viable. This is in an environment where people are now used to getting free games on their phones and are massively upset if they have to pay a few dollars for them. So if they find out they can get Nintendo games for free instead of buying that shiny new system for it, especially if Nintendo has no problem with it. . .

If I can think of a reason, Nintendo probably already has.
 

powerprotoman

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just going to throw out that nintendo is the company that bought the rights to the mario pornos so that no one could ever sell them again
 

Aetheri

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You know what I'm curious about...

What do the sales numbers of Super Metroid, Zero Mission, Fusion and Metroid II on Virtual Console, look like around August of this year?
 

Coricus

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You know what I'm curious about...

What do the sales numbers of Super Metroid, Zero Mission, Fusion and Metroid II on Virtual Console, look like around August of this year?
That'd be useless without the sales numbers from every other month. With every other month it might be worth checking.

That said, with it coming out around the same time as Federation Force AMR2 did a whole lot of brand damage just by existing at the same time as FF, what with everyone going "Look at how much better the fans can do that Nintendo! Nintendo sucks!", so in that case they had a bit more incentive than just sales to go off of.

Metroid II would be by far the biggest one to look at in that case, though, all things considered.
 
D

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Allow, but not support.

So what would having copies of their games being handed out for free online given awards at ceremonies they help fund be?

People have been getting more and more vocal about "Hey, look at these free versions of Nintendo's games I'm getting online!" lately. Again, people are taunting Nintendo about it in the comment sections for Nintendo's own tweets on Twitter. Methods of illegally obtaining games on current generation systems where sales still matter, up to and including before they even launch, are casually discussed.

Maybe Nintendo isn't tolerating it as they always have because the fact that it's become normalized has emboldened people to push the envelope further and further on what they download and what they talk about in public, essentially advertising piracy to people that otherwise might not see it as quite so tangible and viable. This is in an environment where people are now used to getting free games on their phones and are massively upset if they have to pay a few dollars for them. So if they find out they can get Nintendo games for free instead of buying that shiny new system for it, especially if Nintendo has no problem with it. . .

If I can think of a reason, Nintendo probably already has.
What I'm referring to are old outdated games and romhacks of those games. I see no issue with a romhack being shown of an older game because in the grand scheme of things, it literally doesn't hurt them. The problem arose because Nintendo is personally being involved with the Game Awards, instead of it being a third party entity. So perhaps on that end, it's not a big deal if they don't allow a romhack there, and I can understand them not wanting that there.

However, a fangame being shown, as in, not a romhack, I literally see no reason to not allow that at the Game Awards. Even if it uses imagery from said game, It's still a free fan work meant as an expression for the entertainment of the fans, just like including Pokemon characters in a fanfic, or drawing characters from Pokemon. I can take a screenshot of Pokemon Gold and recolor it whatever way I like and put it in my avatar. Why do I say this? Because when it comes to fangames, Nintendo's usual reason is that the game is using copyrighted imagery as the reason for it to be taken down. It's just a lot of legal nonsense and they've been overly controlling about it for a while.

As for your statement about people bragging, people have done that for ages about piracy, the only difference is that social media has become more main stream. The thing is that despite what all of these guys lashing out at Nintendo do, it literally will not effect sales in the slightest. Like, you had people trolling and spamming Nintendo's twitter on a consistent basis about the Smash 4 Ballot, literally trolling their twitter and getting angry at them. What did that really do? Nothing. Social media allows you to see more nonsense and negativity, but in the grand scheme of things stuff like that doesn't hurt Nintendo's brand. I mean, if the hundreds of thousands (or more) that have pirated Game Boy games did nothing all of this time, why would it now?
 
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Aetheri

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That'd be useless without the sales numbers from every other month. With every other month it might be worth checking.

That said, with it coming out around the same time as Federation Force AMR2 did a whole lot of brand damage just by existing at the same time as FF, what with everyone going "Look at how much better the fans can do that Nintendo! Nintendo sucks!", so in that case they had a bit more incentive than just sales to go off of.

Metroid II would be by far the biggest one to look at in that case, though, all things considered.
I highly doubt AM2R really contributed to FF's failure...As you can tell by how fans reacted to the game the year prior by saying stuff like 'This isn't the Metroid game we wanted'...Sure a lot of fans were playing AM2R instead of FF, but they most likely would not have bought the game regardless of AM2R's existence...

But yeah, I meant sales in comparison to other months...
 
D

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I highly doubt AM2R really contributed to FF's failure...As you can tell by how fans reacted to the game the year prior by saying stuff like 'This isn't the Metroid game we wanted'...Sure a lot of fans were playing AM2R instead of FF, but they most likely would not have bought the game regardless of AM2R's existence...

But yeah, I meant sales in comparison to other months...
Yeah, FF failed because of Nintendo, not because a niche fan game exists. Fan games generally keep people interested in the series a bit longer in-between releases and then people buy the latest title in anticipation. Sonic fan games are definite proof of this. Despite how bad Sonic got (and he really got bad for a while there) fan games, no matter how good they were, never effected sales of the main product.
 
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Coricus

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I highly doubt AM2R really contributed to FF's failure...As you can tell by how fans reacted to the game the year prior by saying stuff like 'This isn't the Metroid game we wanted'...Sure a lot of fans were playing AM2R instead of FF, but they most likely would not have bought the game regardless of AM2R's existence...

But yeah, I meant sales in comparison to other months...
I don't think it contributed to it's failure, I just think it made Nintendo look bad in general and they wouldn't be happy about it.

Not that they had a good hand to play either way, but considering the alternative was for people to parade around unofficial works that were being actively referred to as free remakes of something they're currently selling as being better than their official product, I can see why they'd be a bit quick to react. Both paint them in a pretty bad light, but one gives people the option to abandon Nintendo's works in favor of playing something they can't make money off of that uses their characters, character design, and level design.
 

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I really don't see fan art as a fair comparison to fan games. Last I checked, selling artwork isn't Nintendo's primary form of business...
 
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I don't think it contributed to it's failure, I just think it made Nintendo look bad in general and they wouldn't be happy about it.

Not that they had a good hand to play either way, but considering the alternative was for people to parade around unofficial works that were being actively referred to as free remakes of something they're currently selling as being better than their official product, I can see why they'd be a bit quick to react. Both paint them in a pretty bad light, but one gives people the option to abandon Nintendo's works in favor of playing something they can't make money off of that uses their characters, character design, and level design.
The other is probably worse because it showed Nintendo will cease and desist someone who wanted to celebrate the anniversary of Metroid alongside the fans with a labor of love. Metroid didn't get an anniversary, and it would've probably warmed the hearts of many by just allowing it to exist and saying "we are proud of our fans". That's how you win in this situation despite your game being not what people wanted.

I really don't see fan art as a fair comparison to fan games. Last I checked, selling artwork isn't Nintendo's primary form of business...
But if it were, would the situation be different? In fact, on that end maybe it's not the best comparison. However, the point earlier was showing how they don't even allow imagery of their game to be used in free environments and that they legally have the same exact power to stop you for fanart as they do for video games.
 
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Schnee117

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Fan art doesn't affect game sales, fan games do
Please do provide proof that fan games affect sales. Because Pokemon fan games and roms have been around for ages. Surely Pokemon must be dead right? Oh wait it just had it's 20th anniversary with Sun and Moon on track to be (if not already) the biggest titles of the series.

People have to stop acting like Nintendo is doing anything wromg or even 'mean' because all they're doing is protecting their copyright.
Just because they have the right to do so doesn't make it the right thing to do.

 

Coricus

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The other is probably worse because it showed Nintendo will cease and desist someone who wanted to celebrate the anniversary of Metroid alongside the fans with a labor of love. Metroid didn't get an anniversary, and it would've probably warmed the hearts of many by just allowing it to exist and saying "we are proud of our fans". That's how you win in this situation despite your game being not what people wanted.



But if it were, would the situation be different?
Allowing it to exist and saying "We are proud of our fans" are two different things. The latter would be actively promoting it's existence. Unless you're saying simply allowing something to exist does in fact make a statement on their policy on who does what with their IP.

And Metroid not getting the game people wanted and Metroid not getting anything for it's anniversary at all are also two different things. It'd be nice if they actually acknowledged game anniversaries on Twitter, but Metroid still got an anniversary present even if it wasn't thrown a party.

As for the last point, in that case the art would likely be cracked down on but some other form of fan expression would probably be more tolerated. Perhaps even fan games in that situation, who knows.

Please do provide proof that fan games affect sales. Because Pokemon fan games and roms have been around for ages. Surely Pokemon must be dead right? Oh wait it just had it's 20th anniversary with Sun and Moon on track to be (if not already) the biggest titles of the series.



Just because they have the right to do so doesn't make it the right thing to do.

https://twitter.com/NintendoAmerica

If it's a big moral conundrum, then tell it to them directly. These conversations always make me feel like it's somehow my fault for trying to understand why they might think something isn't a good idea and that I'm the one who's amoral for it. If Nintendo needs to change, then they need to be the ones who are told to change. It says they're listening right there. Imagine if every single person who disagreed with their copyright policy sent one message to their Twitter every day complaining about it. Maybe they'd actually consider being a little more lenient.

. . .

. . .Basically I'm a big believer in the concept of actually telling Nintendo what's wrong as directly as possible in order to avoid a quiet message or a garbled intention. If Nintendo is truly morally wrong, then that needs to be something said to their faces, not left to fester on internet forums for it to get increasingly toxic.
 
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D

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Allowing it to exist and saying "We are proud of our fans" are two different things. The latter would be actively promoting it's existence. Unless you're saying simply allowing something to exist does in fact make a statement on their policy on who does what with their IP.
With copyright law the way it is, that is allowing it to exist. Fans are always at the mercy of the content creator, so that is why I used that terminology, especially in Nintendo's case here. Saying "we are proud of our fans" showing off AM2R in a screenshot on twitter or something is doing just that. It'd be fine if they just didn't take it down, but it's better for Nintendo's relations to be nice to their fanbase when they release such titles as Federation Force.
And Metroid not getting the game people wanted and Metroid not getting anything for it's anniversary at all are also two different things. It'd be nice if they actually acknowledged game anniversaries on Twitter, but Metroid still got an anniversary present even if it wasn't thrown a party.

As for the last point, in that case the art would likely be cracked down on but some other form of fan expression would probably be more tolerated. Perhaps even fan games in that situation, who knows.
To be quite honest, it kinda is. Like, imagine if a mainline Mario 3DS title got the Federation Force treatment and just literally changed almost everything about the series into where it's almost a different game entirely and that said game lacked all the depth of the previous titles. That would be a terrible way to celebrate the 30th anniversary and that's essentially what happened.

Praising your fans for their celebration of your series with their hard work, once again, would've been the best route here for everyone.
 

mario123007

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So... I have FE Birthright now.

Anything I should keep in mind? Anything I should watch out for? Any waifu suggestions?
I…haven't even got any FE game. Even Conquest, I bought Moon so it's impossible for me to get that game.
Overwatch is fun, way too fun that it push me away from other games I want to finish. Like Bravely Default and Xenoblade Chronicles.
 

Coricus

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https://twitter.com/NintendoAmerica

I feel like I should try wording this a better way.

If you feel like Nintendo should be doing something, or shouldn't be doing something. . .saying it on an internet forum isn't as likely to help. They can't be everywhere at once, check everything at once. If you want Nintendo to change, your best chances are to take the message to them.

So if you really want them to promote fan games, or fix their gender politics, or have better online infrastructure, or whatever else it is you want, then take it to the largest communication pathway they still have open: their social media. Not via hashtag, those are as easy to miss as the endless waves of forum posts out there. Get their attention directly and tell them what's wrong. Do it repeatedly if you feel it's not being addressed. Do it as many times as it takes until you no longer feel like it's aching inside of your chest. And if you have to keep sending messages to their social media every minute of every day to do that, then so be it. They need to feel the full force of your emotion on whatever cause you champion. And through that, there's a greater chance of them actually changing something than if you just sit sullenly doing anything else wishing they would change what they do.

It'll do a thousand times more good in their ears than any of ours.
 

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Honestly they don't need proof fan games can affect sales when there's enough reasonable suspicion they'd lose even one sale.


Do you really think every single person who never played Metroid II but played AM2R is gonna go out and buy the original, especially when they can play the improved version for free? Of course not. As such, there are lost sales.
 
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Honestly they don't need proof fan games can affect sales when there's enough reasonable suspicion they'd lose even one sale.


Do you really think every single person who never played Metroid II but played AM2R is gonna go out and buy the original, especially when they can play the improved version for free? Of course not. As such, there are lost sales.
So you're insinuating that the majority of 3DS owners have a PC, and that a fan game, a fan game, just because it's "free", means that they will lose sales for the VC release of Metroid II?

Are you also insinuating that everyone who plays AM2R actually owns a 3DS and would've purchased the Metroid II release on VC if not for AM2R's existence because it's "free" on PC?

And finally, are you insinuating that the hundreds of thousands of people who have pirated Metroid II for Game Boy all these years hurt the sales of the VC release?

None of this has, nor will ever effect sales. The people who were going to buy the game aren't gonna change their mind just cause of piracy or a fangame being made of a old Game Boy game.
 

Champ Gold

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You have to realize this is their legal department, NOT Nintendo themselves.

None of their higher up didn't care and it's mostly lawyers doing what they're supposed to do but in return, it screws up the process people wants and even then through out all this carp, games like AM2R for our before the DMCA like literally before it and atleast Nintendo didn't shut it all down, they could have done that YEARS ago


But people don't really understand that
 

Aurane

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Finally. After two days, I got 1 Ice Stone, which I used to evolve my Snowshrew. Now I just need 1 more for my Snowpix and my Alolan Ice Duo is ready for battling.
 

Opossum

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So you're insinuating that the majority of 3DS owners have a PC, and that a fan game, a fan game, just because it's "free", means that they will lose sales for the VC release of Metroid II?

Are you also insinuating that everyone who plays AM2R actually owns a 3DS and would've purchased the Metroid II release on VC if not for AM2R's existence because it's "free" on PC?

And finally, are you insinuating that the hundreds of thousands of people who have pirated Metroid II for Game Boy all these years hurt the sales of the VC release?

None of this has, nor will ever effect sales. The people who were going to buy the game aren't gonna change their mind just cause of piracy or a fangame being made of a old Game Boy game.
Yes, that IS what I'm insinuating. That is, that it's a lost sale.

For folks that own a 3DS, here are their options:
1. Buy the VC release
2. Don't play AM2R
3. Get both.

For those WITHOUT a 3DS:
1. Don't play AM2R
2. Buy a 3DS or tough ****. No one's entitled to play Metroid II, fan remake or otherwise.

I don't support pirating and don't believe Nintendo should either, so the third point is moot.

Finally.
None of this has, nor will ever effect sales. The people who were going to buy the game aren't gonna change their mind just cause of piracy or a fangame being made of a old Game Boy game.
These people aren't the issue.

The issue comes from the people who WOULDN'T buy Metroid II but WOULD download AM2R. Those are lost sales because a free, enhanced version exists. It doesn't matter that they wouldn't have bought Metroid II. If they wouldn't have, they shouldn't be allowed to play an enhanced fan version for free.
 

Cutie Gwen

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Not gonna lie. I'd get AM2R but refuse to buy Metroid II. Why get a version you know is crappier? Nintendo did something like that to themselves. Why buy Metroid 1 on the eshop when 2 more bucks gets you Zero Mission, which also has the original game?
 

Coricus

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I can't say I've come to an agreement at the points being made, but I'm pitifully bad at counterarguments and I'm too much of a softie to match the strength of the convictions of the collective group that wishes for Nintendo to be more lenient in this fashion.

But winning over anyone on here isn't of consequence either way. The only entity that has any actual influence is Nintendo itself. The only places where sharing your opinion on it actually matters is where they can actually see it, otherwise it's just fruitless conversation on a quiet corner of the internet where opinions are gone over a dozen times and buried to obscurity on every occasion.

Action may not guarantee success, but inaction guarantees failure. If you feel passionate about something, then you should tell the people who can actually relay that message for you instead of just letting it fester into resentment as so many gamers do.

. . .COOKIES. :teeth:

. . .Oh hey, I didn't remember there being a newspaper here. :ankoku:
 
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Ura

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I beat the second world of DK64. Have 2 major issues with the game. The camera is always working against me and that ****ing beetle deserves to die
N64 Cameras. They're always bad lol.

And if you think the beetle was hard in the 2nd world wait until you reach Crystal Caves and have to face him a 2nd time. The bettle is broken.
 

FalKoopa

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I don't want to continue the debate, but the way the IP laws currently are, it makes it so that people are punished for showing passion and creativity. They need reform.

It doesn't make sense for multiple rom sites to be up and running while Uranium and Prism get C&D'd.
 
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