Hadokeyblade
Smash Legend
- Joined
- Dec 5, 2018
- Messages
- 10,846
Smash players coping and seething that they dont know how to play fighting games.
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In fairness, most people who play video games in general still don't know how to play fighting games. They either complain about fireball and DP motions (without getting to any actual more difficult motions) or refuse to play entirely because they don't want to learn. And again, in fairness, fighting games have a higher skill floor, but if you can learn/remember all the stuff some other games require of you, fighting games are perfectly doable. But it's a niche genre for a reason, and that's unlikely to change.Smash players coping and seething that they dont know how to play fighting games.
Really? QCF is the one that I hear most people have the easier time doing compared to others.QCF is total **** on a control stick and it is why I don't do well with any of them except Kazuya cause I can roll the stick and mash and get triple ewgf lol
It's the one Sakurai talk about recently the one thing that made QCF difficult inputting a button just before and even more difficult a direction so the same stick AND backwards for some of these so yeah it's actually a gripe for me but because I can't use d pad. D pads like the ASCII ware with 6 turbos was god at SF2 on SNES .Really? QCF is the one that I hear most people have the easier time doing compared to others.
I've personally never played on an arcade stick, so I guess I'm just used to it on controller, but outside of the wackier SNK motions for a couple of their supers, the more standard stuff like QCF, SRK, etc. have never really been an issue. Occasionally reverse DPs screw me up, but thats more so because they're not too common so I'll forget and accidentally try to normal SRK.
720 motions suck tho, those I could do without.
so people who never learned to ride a bike are in trouble? then again in never learned UMVC3 either and i did alright. ishI used to be really intimidated by standard fighting game controls until I actually just sat down with Ultimate Marvel vs Capcom 3 and played it.
It takes practice, but it's like riding a bike. Once you get it, you never truly lose it. My advice to people who don't like QCF and the like is to just practice.
Or ya know... Just do them in a D-Pad. It makes it easier.
You should play UMVC3. It's super goodso people who never learned to ride a bike are in trouble? then again in never learned UMVC3 either and i did alright. ish
I did play it. I just didn’t learn it. When I said I did alright I meant in the game. Who can resist a game where phoenix wright can beat wolverine?You should play UMVC3. It's super good
It depends on what Square Enix wants along with how well the remake sells.So with Mario RPG, Do you guys feel Geno would make base roster or DLC? (apologizes if this was brought up recently I don't have time to read 50+ pages)
QCB with Terry is a much bigger issue. I've accidentally Crack Shot myself off a ledge so many times...QCF is total **** on a control stick and it is why I don't do well with any of them except Kazuya cause I can roll the stick and mash and get triple ewgf lol
That's reasonable when the character comes from a 2D platformer.I still like the faithfulness of the characters because I always how it seems like they're taken straight from their games. It's a reason why I always knew Mega Man and Simon would be natural fits for Smash Bros gameplay, as their series feature platforming gameplay.
Ultimate Deluxe? DLC(because everything will be).So with Mario RPG, Do you guys feel Geno would make base roster or DLC?
I did play it. I just didn’t learn it. When I said I did alright I meant in the game. Who can resist a game where phoenix wright can beat wolverine?
Well, to me, that's the charm of it; seeing all these characters from these different genre together in one game.That's reasonable when the character comes from a 2D platformer.
It's less reasonable when they come from a turn based RPG, or an open world survival game.
I'm thinking he's the first DLC to be revealed.So with Mario RPG, Do you guys feel Geno would make base roster or DLC? (apologizes if this was brought up recently I don't have time to read 50+ pages)
Yeah, I think all this is a good sign that we’ll likely keep Banjo around. I’m really hoping that we can get a few more RARE characters in the future as well. I’d particularly love to see the Battletoads and Fulgore but Joanna Dark would be great at some point too. I never had the chance to play Jet Force Gemini but it always looked interesting. All these RARE games are tempting me to get NSO but it’s still a bit on the expensive side considering that I don’t really play online competitive games.There was a problem fetching the tweet
Really cool announcement, Jet Force Gemini is apparently also coming to Switch via NSO. Neat to see on its own, and encouraging that Nintendo and Microsoft's relationship remains tight - leasing games for NSO is a liberty certain other companies don't see to want to grant (cough cough, Square Enix).
In Smash terms, I just wanna put it out there, although I'm sure its something many have agreed on before... I really think Banjo is here to stay. Microsoft clearly respects, or at least sees it in their best interest to respect, Rare's rich history with Nintendo and is quite generous with throwing that legacy content our way. They could have easily resold these separately as ports on the eshop. I believe this is as good of evidence as any to the way negotiations regarding these games may continue, I think as long as Microsoft doesn't blow it somehow this relationship with bear fruit well into the future.
The fact that we got Banjo-Kazooie on there was already a good omen in my eyes, and then Goldeneye after that, but if this will continue into the greater Rare catalogue it only serves to make that case stronger. Certainly if they see it as valuable to put these games on NSO for presumably relatively little financial gain then continuing to play ball for Smash seems like something they are eager to do. I feel like Banjo is practically as much of a "good will" hire as Mega Man now and I'm sure Sakurai / Nintendo would choose to bring them back if the price is right - which it seems to be.
Command is fun, I get that. But you have to remember that players don't get to choose their opponents. If you get matched up with Hero during ranked (or any mode really) and he top decks Thwack at some point and it kills, nothing you can really do about that, you're just suddenly down a stock.
In casual play I don't think it's a problem, but for ranked matches and actual tourneys, I don't think insta kills are great to have around. I mean sure, there's a chance he never gets it off unlike how G&W can actually combo into 9, but the fact that the chance of cheesing a stock just like that exists is inherently less fair. If Command Selection is retained as is, I do still think a toggle for such things would be a good compromise.
It doesn't affect the players who like things as they are and makes for a better competitive setting for those who opt to use it.
Random fun fact: we've only had two SNES games added to NSO, and one of them was a pool game.There was a problem fetching the tweet
Really cool announcement, Jet Force Gemini is apparently also coming to Switch via NSO. Neat to see on its own, and encouraging that Nintendo and Microsoft's relationship remains tight - leasing games for NSO is a liberty certain other companies don't seem to want to grant (cough cough, Square Enix).
In Smash terms, I just wanna put it out there, although I'm sure its something many have agreed on before... I really think Banjo is here to stay. Microsoft clearly respects, or at least sees it in their best interest to respect, Rare's rich history with Nintendo and is quite generous with throwing that legacy content our way. They could have easily resold these separately as ports on the eshop. I believe this is as good of evidence as any to the way negotiations regarding these games may continue, I think as long as Microsoft doesn't blow it somehow this relationship with bear fruit well into the future.
The fact that we got Banjo-Kazooie on there was already a good omen in my eyes, and then Goldeneye after that, but if this will continue into the greater Rare catalogue it only serves to make that case stronger. Certainly if they see it as valuable to put these games on NSO for presumably relatively little financial gain then continuing to play ball for Smash seems like something they are eager to do. I feel like Banjo is practically as much of a "good will" hire as Mega Man now and I'm sure Sakurai / Nintendo would choose to bring them back if the price is right - which it seems to be.
guh huhYeah, I think all this is a good sign that we’ll likely keep Banjo around. I’m really hoping that we can get a few more RARE characters in the future as well. I’d particularly love to see the Battletoads and Fulgore but Joanna Dark would be great at some point too. I never had the chance to play Jet Force Gemini but it always looked interesting. All these RARE games are tempting me to get NSO but it’s still a bit on the expensive side considering that I don’t really play online competitive games.
Yeah DK64 will come for sure, Nintendo technically owns it already (minus the obviously Rare owned stuff like the Jetpac minigame) and they already released it on Wii U VC. We just gotta wait it out.Random fun fact: we've only had two SNES games added to NSO, and one of them was a pool game.
On the topic at hand, I wonder if there's still hope for DK64 and DKR to be added now that Jet Force Gemini is coming. Reminds me of that one leak from WAY back that suggested Ultimate would have JFG Spirits...
It's been said a million times by now, but Rare Replay on Switch was never a realistic prospect just because of how much it relies on a special Xbox 360 emulator for a good chunk of its games. That's probably the reason it was never released on PC either, because it's effectively just a whole slew of emulated games and Microsoft prolly doesn't want people to bust those emulators wide open. Fun fact: the only actual natively ported game on that whole thing is...Grabbed by the Ghoulies, because IIRC Xbox emulation wasn't working right when Rare Replay was being made or something.It’s all really exciting to finally see RARE games being brought back to Nintendo consoles after so many years. I just wish they weren’t locked behind the overpriced NSO+. What I really want is RARE Replay to be brought over to either the Switch or Switch 2. Still, I’m happy we’re seeing anything at all and buying NSO+ is still cheaper than an X-Box.
I love playing as wft and dhd so I hope they stick around with the other two. I do recall the support list for the dog being quite long before he was addedSo this is a positive conversation topic I want to bring up, lightly colored in some concern about who will return and who won't, but ultimately just want to get some appreciation going for Smash's "surprise" characters and how fantastic of a selection I think these characters are.
I feel like some of these guys, particularly Wii Fit Trainer and Duck Hunt, are severely underrated due to their slightly off-kilter playstyle but remain instantly recognizable to the masses. I remember when we used to call these guys "hardware" characters which is still fitting enough. ROB is rightfully acknowledged as being important for his role in getting the NES sold amidst a market skeptical toward home consoles, but I would say Wii Fit Trainer is very similar to this in spirit for a more modern age. Games like Wii Fit with extra peripherals and functions not generally associated with "video games" let the console appeal to a demographic that would not have bothered otherwise. I feel like Trainer gets sold short in this respect, I guess because the retro guys have more than a few years on her.
I hope all four of them can remain in the series moving forward, although I acknowledge the latter two are not some of the most popular additions. I'm not sure if the gameplay niche that WFT or Duck Hunt fulfill ever completely landed but I think they're some of the most imaginative characters on the roster. Do you guys have a favorite of these four, and do you think we'll see them continue to be a part of the series? Smash's celebration of Nintendo's rich and one of a kind history gives it so much character. I think I stand by saying Mr. Game & Watch is one of my favorite additions to the series ever.
Yeah Duck Hunt Dog aka "Mr. Peepers" was always a fairly consistent retro-pick candidate. It's tough to say on a roster filled to the brim with iconic characters, but he's arguably one of the most notorious characters on here because of Duck Hunt's success and his infamous scathing laugh. I recall a lot of people relishing in the idea of finally being able to kick his ass after 30 years, which is invaluable.I love playing as wft and dhd so I hope they stick around with the other two. I do recall the support list for the dog being quite long before he was added
yeah I’m glad they went this way too. particularly the design, all the fan ones that had him set permanently in the grin were a little unsettlingYeah Duck Hunt Dog aka "Mr. Peepers" was always a fairly consistent retro-pick candidate. It's tough to say on a roster filled to the brim with iconic characters, but he's arguably one of the most notorious characters on here because of Duck Hunt's success and his infamous scathing laugh. I recall a lot of people relishing in the idea of finally being able to kick his ass after 30 years, which is invaluable.
Smash is always giving us characters in a pretty different way than we anticipate too. I remember suggestions that the Dog use the Zapper himself, or swing around ducks like nunchucks. I'd love to peek into another world where that's the one we got, because it sounds hilarious, but I think the way ours played out is pretty great.
If I wanted to guess, those designs were probably intended to sell him as a psycho of sorts. Maybe to help make the idea of attacking an otherwise normal dog seem more appealing? Though TBH, it just reminds me of that one VR horror game Duck Season, which I'm pretty sure was meant to be a horror parody of Duck Hunt.yeah I’m glad they went this way too. particularly the design, all the fan ones that had him set permanently in the grin were a little unsettling
I dunno I never got the vibe that it was meant to be creepy. I assumed it was just meIf I wanted to guess, those designs were probably intended to sell him as a psycho of sorts. Maybe to help make the idea of attacking an otherwise normal dog seem more appealing? Though TBH, it just reminds me of that one VR horror game Duck Season, which I'm pretty sure was meant to be a horror parody of Duck Hunt.
Well I didn't mean to suggest that (though the comparison I made probably gave that impression), just that maybe they were trying to make him fit into Smash a bit better. Not that he necessarily needed it, he fits in just fine the way we got him. Sorry if I gave the wrong impression.I dunno I never got the vibe that it was meant to be creepy. I assumed it was just me
oh I get youWell I didn't mean to suggest that (though the comparison I made probably gave that impression), just that maybe they were trying to make him fit into Smash a bit better. Not that he necessarily needed it, he fits in just fine the way we got him. Sorry if I gave the wrong impression.
I would hate to lose Wii Fit or Duck Hunt. I think there's a lot more merit to them staying than people realize, as they're technically more prolific franchises than several of the other dormant or not-currently-relevant franchises that I would guess people are more convinced are coming back. In the end it could very well come down to how motivated they are to avoid cutting entire first party franchises, in which case these guys could get quite a boost.So this is a positive conversation topic I want to bring up, lightly colored in some concern about who will return and who won't, but ultimately just want to get some appreciation going for Smash's "surprise" characters and how fantastic of a selection I think these characters are.
I feel like some of these guys, particularly Wii Fit Trainer and Duck Hunt, are severely underrated due to their slightly off-kilter playstyle but remain instantly recognizable to the masses. I remember when we used to call these guys "hardware" characters which is still fitting enough. ROB is rightfully acknowledged as being important for his role in getting the NES sold amidst a market skeptical toward home consoles, but I would say Wii Fit Trainer is very similar to this in spirit for a more modern age. Games like Wii Fit with extra peripherals and functions not generally associated with "video games" let the console appeal to a demographic that would not have bothered otherwise. I feel like Trainer gets sold short in this respect, I guess because the retro guys have more than a few years on her.
I hope all four of them can remain in the series moving forward, although I acknowledge the latter two are not some of the most popular additions. I'm not sure if the gameplay niche that WFT or Duck Hunt fulfill ever completely landed but I think they're some of the most imaginative characters on the roster. Do you guys have a favorite of these four, and do you think we'll see them continue to be a part of the series? Smash's celebration of Nintendo's rich and one of a kind history gives it so much character. I think I stand by saying Mr. Game & Watch is one of my favorite additions to the series ever.
I'm iffier on ROB but I think Mr. Game & Watch is kind of THE GUY when it comes to these weirdo characters. He's the original, he's a popular character to play, and presumably he is very easy to develop due to his design simplicity and static animation. I'm gonna assume that's why he's fairly "low priority" in comparison, since he can be turned around in likely a shorter amount of time than the average character. I agree about Sakurai potentially valuing these characters more than your typical fan, although I also think the average fan is pretty protective of G&W and ROB for nostalgia sake.G&W and ROB are very tricky to place priority-wise because they earn their merits in such unique ways; the two above are more straightforward sales-oriented cases for inclusion. I can't see G&W or ROB being high priority, and it seems they likely weren't in 4, but I would also guess that Sakurai is likely to value them more than a lot of fans would.
Yeah, I think about this too and personally I value this a whole lot. Granted I also recognize these characters have some of the least amount of content to offer individually, particularly ROB who doesn't even have a stage. So I'm curious if they would end up being treated as more "second class" lower priority universes since they're not quite as cohesive. I hope that's a nonissue though because each of them bring something fresh to the roster and are new worlds all the same. I think the value of the characters individually should trump the secondary stuff.In the end it could very well come down to how motivated they are to avoid cutting entire first party franchises, in which case these guys could get quite a boost.
Wii Fit Trainer is one of my favorite Smash characters ever - be it their moveset or personality. I think they're an extremely underrated addition, partially because of the Smash fanbase's weird disdain toward "casual games". Wii Fit is a historical game and Sakurai really made a fun character out of it.So this is a positive conversation topic I want to bring up, lightly colored in some concern about who will return and who won't, but ultimately just want to get some appreciation going for Smash's "surprise" characters and how fantastic of a selection I think these characters are.
I feel like some of these guys, particularly Wii Fit Trainer and Duck Hunt, are severely underrated due to their slightly off-kilter playstyle but remain instantly recognizable to the masses. I remember when we used to call these guys "hardware" characters which is still fitting enough. ROB is rightfully acknowledged as being important for his role in getting the NES sold amidst a market skeptical toward home consoles, but I would say Wii Fit Trainer is very similar to this in spirit for a more modern age. Games like Wii Fit with extra peripherals and functions not generally associated with "video games" let the console appeal to a demographic that would not have bothered otherwise. I feel like Trainer gets sold short in this respect, I guess because the retro guys have more than a few years on her.
I hope all four of them can remain in the series moving forward, although I acknowledge the latter two are not some of the most popular additions. I'm not sure if the gameplay niche that WFT or Duck Hunt fulfill ever completely landed but I think they're some of the most imaginative characters on the roster. Do you guys have a favorite of these four, and do you think we'll see them continue to be a part of the series? Smash's celebration of Nintendo's rich and one of a kind history gives it so much character. I think I stand by saying Mr. Game & Watch is one of my favorite additions to the series ever.
Honestly, I've always felt like these characters + the Ice Climbers are part of why I'm so attached to Nintendo's catalogue of characters so much, particularly the more retro/obscure/niche side of said catalogue. Just... good GOD, are these guys just fun to play as. Admittedly, I've always had a bit of trouble handling the WFTs, but that's only because of their relatively 'narrow' hitboxes', but that's not a TOTAL dealbreaker for me or anything.So this is a positive conversation topic I want to bring up, lightly colored in some concern about who will return and who won't, but ultimately just want to get some appreciation going for Smash's "surprise" characters and how fantastic of a selection I think these characters are.
I feel like some of these guys, particularly Wii Fit Trainer and Duck Hunt, are severely underrated due to their slightly off-kilter playstyle but remain instantly recognizable to the masses. I remember when we used to call these guys "hardware" characters which is still fitting enough. ROB is rightfully acknowledged as being important for his role in getting the NES sold amidst a market skeptical toward home consoles, but I would say Wii Fit Trainer is very similar to this in spirit for a more modern age. Games like Wii Fit with extra peripherals and functions not generally associated with "video games" let the console appeal to a demographic that would not have bothered otherwise. I feel like Trainer gets sold short in this respect, I guess because the retro guys have more than a few years on her.
I hope all four of them can remain in the series moving forward, although I acknowledge the latter two are not some of the most popular additions. I'm not sure if the gameplay niche that WFT or Duck Hunt fulfill ever completely landed but I think they're some of the most imaginative characters on the roster. Do you guys have a favorite of these four, and do you think we'll see them continue to be a part of the series? Smash's celebration of Nintendo's rich and one of a kind history gives it so much character. I think I stand by saying Mr. Game & Watch is one of my favorite additions to the series ever.