Kirbeh
Smash Champion
Perhaps my original post was jumbled and a bit poorly worded, because this is exactly what I want. They still carry additional labels for selection and records, the announcer call would simply be the same for these instances. Whether they choose to label with additional titles or by game, I'm perfectly fine with either.Records aren't enough. People know the characters strictly by name and compare them to the Records based upon actually playing the character.
It's inconsistent and doesn't solve anything. This isn't the same as some EX Idea. Like, if it was choosing a character and on the CSS it said Samus(Zero Suit), that's fine. But they need to be consistent for both so others aren't confused.
I think Smash could learn a few things from other fighting games (and vice versa.)Other fighting games are different and don't work how Smash does.
My proposed scenario doesn't take away from the fact that they're considered separate. This is just reworking what Melee and Brawl had for Zelda/Sheik and Samus/ZSS.Smash treats every character with even the tiniest difference as an entirely separate one(even if they could be merged sometimes. Giga Bowser went through this, Metal Mario and Giant DK went through, and also are still kept as mini-bosses too at times, etc.).
It can, I'll demonstrate with a mock-up. Whether or not you like it is a matter of preference but don't say it can't work.It doesn't actually work.
Forgive the rushed/scuffedness
Some people like echo stacking. I'm in the camp that doesn't.And Echo Stacking still sounds better because it's actually a consistent thing with no confusion.
First point is resolved, that was my bad for wording. Also, I was suggesting Demon King Ganondorf (or rather Ganondorf (Demon King) as a name, despite being a mouthful. The comparison was to ZSS, which I would still personally swap to Samus (Zero Suit.) As I mentioned above the announcer would simply not say the portion in parentheses.You still know who you're selecting. I'm not selecting Samus. I'm selecting Zero Suit Samus(or even Samus(Zero Suit) for a decent alternate name). And it doesn't matter if it's a mouthful.
What matters is that it's clearly not the same character as the other one, so they are hard given other names so there's never confusion at any point for anyone.
Now for the bold, this is actually my main point. Samus and ZSS are in fact the exact same character. Functionally they're not of course, they're separated for gameplay purposes. They're separate "characters" move set wise, but the same person. That's why I would want to group the Samus's, Mario's and hypothetical Dorf's. Zelda/Sheik potentially as well, but they're kind of the outlier depending on how she's represented next time.
I understand the sentiment, but I don't MvC EX characters are the best comparison. If we got a new MvC and they chose to bring this style of character back, I'd also want them to be labeled, but I'd be perfectly fine with stacking because they're still the same character. Or in this particular case, I suppose not since they wound up turning OH into his own Thing in the comics.Besides, it wasn't till way later that EX Costumes even got their own records. It was just the same guy with a special change(like in early Marvel VS Capcom). Which was already confusing enough, but at least you know exactly you were still playing as Ryu with the same record. They also had clone characters with sometimes their own names, but the records were clearly different even then. They never attempted to stack those kind, as it was way too confusing. There's a reason people called alternates things like Orange Hulk instead of Hulk, or say, Hyper Venom. People did give a few nicknames at times(for less confusion), but they still gave alternate names anyway.
Agree to disagree, I guess. Other games do this just fine. I'll use the Naruto Ultimate Ninja series back on PS2 as the example. You had powered up versions of characters with different move sets and appearances stacked onto the same slot as "secret" characters (in the third game) in a similar fashion. They played completely differently. but it's well understood that it's another version of the same person. Granted the successor series Storm (iirc) goes the DBZ route and just has a bunch of different Naruto's and Sasuke's on the CSS.It's very pointless to stack characters who aren't even some kind of clone at this point. It enters a much higher confusion than is needed.
And the rest of this wasn't the intent I wanted to get across. So, I agree with you there.This is a very casual game. People know Link because he's a tall adult. People know Toon Link due to the artstyle and being a child. People know Young Link due to being a more traditional design, but smaller. Etc. These names are a massive deal in Smash and are heavy designations that are kept for multiple games straight. It confuses veterans and makes people wonder why on earth you would use an inaccurate name for no legitimate benefit. You could still stack them(assuming Echo stacking is gone) but retain their identical name without a single bit of confusion. Or the slight parenthesis variant. You may also be forgetting how Sakurai has gone on record saying Records were already difficult to work with, which is why he refused to do "Costumes with differences of any kind". Do you really honestly think he would use a more confusing route(or frankly, anyone who pays attention to Smash's history) when it only creates more oddities that don't need to exist?
Frankly, no. It's a terrible idea. It doesn't work and doesn't legitimately improve the game. Stacking is cool. Completely removing unique names is not actually a useful tool. Never mind how much it hurts even costumes who now at least kept unique names and have to give them up. Yay, Alph is now named... Olimar for no given reason. While it is true the records aren't as kind to Alph(something that should be easy to change, which is to make the most popular costume be noted in some way by changing the name only) or the Koopalings respectively, at least that's a case of Sakurai making it clear he has trouble separating data for costumes. In other words, it was never plausible due to clashing data that would be misleading. Now it'd be even more misleading, since it's not just a costume, but a completely different character.