Pwneroni
Smash Lord
- Joined
- Sep 26, 2008
- Messages
- 1,065
Okay check this out everyone. I have been really experimenting with the combo potential of Wario's Nair and Dtilt, and I must say that it has gone swimmingly! It is really highly dependent on the character you are going up against, because it is semi-risky and not always guaranteed. However, like all things there is a risk/reward argument.
Basically DJ Smartfart Style involves Nairs and Dtilts. If you hit with the end of nair, normally you would go for a grab or bite right? Well check this out. The weak hit of nair leads right into a dtilt. From there you can fair or clap, read airdodges and fart, or basically do one of many different things. This works best on heavy characters with slow aerials, the best example being Snake.
Dtilt is a medium-ish weak-ish hit, so when you hit Snake with it, he is sent up at a very awkward angle for him. All he can really do is either A. airdodge, B. Pull a grenade or C. Maybe upb away or something? Anyways, he can't really hit you with any aerials because they will all give him bad landing lag at this altitude, and they won't have time to think because you are on them like bees on flowers in the spring time.
Also Snake has the added bonus of being able to be dthrown to buffered dtilt. This is EXTREMELY useful and I recommend that all Warios use this. Sets up for many better options than other throws, and does more damage to boot.
Input would be fricken awesome. Oh and I've tested this out in live matches, so I know it works. Haven't explored fully yet though.
Basically DJ Smartfart Style involves Nairs and Dtilts. If you hit with the end of nair, normally you would go for a grab or bite right? Well check this out. The weak hit of nair leads right into a dtilt. From there you can fair or clap, read airdodges and fart, or basically do one of many different things. This works best on heavy characters with slow aerials, the best example being Snake.
Dtilt is a medium-ish weak-ish hit, so when you hit Snake with it, he is sent up at a very awkward angle for him. All he can really do is either A. airdodge, B. Pull a grenade or C. Maybe upb away or something? Anyways, he can't really hit you with any aerials because they will all give him bad landing lag at this altitude, and they won't have time to think because you are on them like bees on flowers in the spring time.
Also Snake has the added bonus of being able to be dthrown to buffered dtilt. This is EXTREMELY useful and I recommend that all Warios use this. Sets up for many better options than other throws, and does more damage to boot.
Input would be fricken awesome. Oh and I've tested this out in live matches, so I know it works. Haven't explored fully yet though.