Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Always have items on? That would be madness at tourneys, just have a switch like it has been, enough said!!i feel yah zerker, i guess a little faster would be ok but for real they shouldn't have the turn items off options. It just breaks the game.
I like where ur coming from, but make it more like every 2 shields then the shield breaks.We need shield tripping/failing. Every 10 times you shield, the 11 one will auto break if hit.
if anyone complains, its cus they bad.Meh..Items are good and all but having the convinience off a switch is way better, we don't need people complaining about such things.
Lol, isn't that the blue flying shell and not the spiny one? What's the difference?Add the spiny shell. It deals 50% damage and targets the 1st placer. It causes a blue explosion that can damage other players also.
Punishment for winning lol
After playing a bunch of different fighting games, Brawl is like playing in molasses.Who you talking about!?
On Topic: Brawl is not slow paced, quit saying it is!!
I played Fox in Brawl a couple of days ago. Believe me, from playing him in Melee and being used to faster paced fighters, Brawl is slow.Play fox, mk, errr ummm sheik...I think that's it if you want the game to feel a little faster
That's weird. For me, after playing a bunch of different fighting games, Brawl is like playing without crippling autism. That's just me though.After playing a bunch of different fighting games, Brawl is like playing in molasses.
Can you explain what you mean by playing without crippling autism?That's weird. For me, after playing a bunch of different fighting games, Brawl is like playing without crippling autism. That's just me though.
Thoughts about this?Okay then, I want air tripping and air shielding, along with air tumbles and medium hops as well as short and full hops. Then I would like the touch screen to be a way of controlling your character's limbs individually while the control stick controls their movement. Then you can contort their hitbox as you'd like. Next, I would like a block (high or low) on top of the shields we have already. I also want to see combo meters with ultimates and stuff. Maybe add team building support.
I mean, honestly, what do want me to say? They add more and it gets too complicated.