So,
apparently Street Fighter X Tekken has bombed. It sounds like, according to Capcom anyways, it is genre over saturation. See despite the argument of whether Smash Bros is a "fighting game" or not it does not seem to have the same problem selling as other fighting games.
I"m just kind laughing at Capcom because they are getting ready to take a big fall. They killed off the Megaman franchise, their "bread and butter" fighting games are starting to stagnate, it won't be long until they run Resident Evil into the ground, and every new IP they create seems to bomb. Lol
It didn't bomb. It underperformed. I believe it sold 1.2 to 1.4 million copies out of the expected 2 million Capcom expected to sell by the end of the fiscal year. Besides, underperformed or not, that amount of sales is incredibly good for a fighting game that's not SSB.
I think it could have been genre over saturation in a short period of time. UMvC3 came out in November. The AE 2012 update came out in December. SFxTK came out in March. They were aware of this, but they didn't know the extent of these close releases. They at least knew to leave SFxTK with a low profile until Marvel came out so that wouldn't bomb. Of course, there's also KOF XIII that came out in November and Skullgirls that came out last month. We had Soul Calibur V out in January.Then we've got Virtua Fighter coming out in June with Tekken Tag Tournament and Dead or Alive 5 coming out September.
So, not even within a year's span, we'll have 10 fighting games/updates that have come out in a year's span. We could also include the MK Komplete Edition and the XBLA/PSN port of Guilty Gear, and the likely update for SFxTK (because it needs it badly) for 13 different games for a fighting game player to choose from. With the economy as it is and the fact that playing any of these games competitively takes time and dedication, you have to make your decisions wisely.
On the topic of Capcom taking their fall, I don't think they're going anywhere. At this point, I think Megaman is taking a considerable hiatus simply because his kind of games are not economically viable in today's market. They would have to either go back to Legends 3 or revamp the series to make the games relevant. Eight levels and a Heihachi level for 60 bucks isn't gonna cut it for anyone.
And new IPs are always a gamble regardless of what the company is. Ever noticed that Nintendo's new stuff has a tendancy to be released on handhelds save for the Operation Rainfall games? At least with a handheld release, there's a smaller budget so less risk of a loss.
Smash Bros. is fortunate for not only being on a platform with a lack of fighting games, but all its cast members are characters from games that people by the Nintendo platforms for in the first place. Besides, fighting games had taken a considerable drop following 3S. Sure, you had your fighting games still being made, but there wasn't a Street Fighter game leading the scene. Ever noticed that we've had this big resurgence in the genre ever since SF4's release? Melee and Brawl were released in this big gap so there's less competition. This is why I'm both concerned and curious about the series with the genre back in the limelight.