One may ask, why Dark Pit? Wouldn’t he be a clone? The answer why, is that Dark Pit plays a major role in Kid Icarus Uprising, even moving into the multiplayer mode of the game. As for clone status, looks can be deceiving. Just because he’s a dark version of Pit doesn’t mean that he has to be exactly like Pit.
While attributes such as size, weight, and falling speed can be exactly the same (why wouldn’t they?), attacks can easily be different given what we have seen and what is offered in Uprising.
For example, what we’ve seen of Dark Pit is that in the single player mode, he fancies a Blade, rather than a Bow like Pit does. The Blade in question that he uses in the trailers appears to be the Crusader.
Outside of that, Uprising features other Weapons and Miracles to use. This is to assume that Pit keeps his exact moveset from Brawl, to where Dark Pit can reference the newer features. Furthermore, Dark Pit has also been seen to be more agressive, as shown by back kicking Pit.
Now for the moveset in general.
Neutral Combo: A two-hit strike with the Crusader where he slices horizontally to the left, then vertically down.
Dash Attack: Runs forward while aiming the Crusader in front of him with intent to impale. Think of Ganondorf’s Dash Attack, but with a sword.
Forward Tilt: Kicks forward.
Up Tilt: Swipes the Crusader upwards over his head.
Down Tilt: Swipes the Crusader horizontally towards opponents’ feet.
Forward Smash: A rapid multi-hit attack with the Crusader that ends with a strong hit. Charge determines how many hits it will make.
Up Smash: Kick Flip.
Down Smash: Shoots a plasma shot out of the Crusader in front of him, aimed in front of his feet.
Neutral Aerial: Air splits.
Forward Aerial: Kicks both legs forward.
Back Aerial: A back kick not unlike the one used on Pit in Uprising.
Up Aerial: Stabs the Crusader upwards.
Down Aerial: Slashes the Crusader downwards below him.
Glide Attack: A simple slash with the Crusader.
Pummel: Same as Pit.
Forward Throw: Same as Pit.
Back Throw: Same as Pit.
Up Throw: Same as Pit.
Down Throw: Same as Pit.
(Sorry for lack of creativity there. I don’t care much about Throws. And if Luigi copies Mario’s, then Dark Pit copying Pit’s isn’t out of reason.)
Neutral Special: Crusader Shot-Dark Pit shoots a dark arrow from the Crusader. Unlike Light Arrows, these arrows can’t be aimed or curved, they are slower, stronger, and can’t be spammed as easily. If used in midair, Dark Pit will shoot diagonally like Sheik’s Needles or Ness’ PK Fire.
Side Special: Moonlight Palm-Dark Pit’s arm glows with the tattoo of a Moonlight Palm, and he is able to repeatedly shoot out crescent moon shaped waves of energy that travel in random intervals like Mr. Game & Watch’s Chef move. However, this move can be charged, in which the wave of energy gets larger but can only be fired once.
Up Special: Power of Flight-Dark Pit’s wings glow purple, and is in a state of free-flight. Unlike Pit’s Wings of Icarus, Dark Pit does not lose altitude, and he can fly in any direction. This move is better compared to Him’s Up Special in Cartoon Network Punch Time Explosion XL.
Down Special: Eggplant Curse-Dark Pit points in front of him, and a quick jolt of lightning crashes in front of him. This lightning turns whoever it hits into an Eggplant temporarily. As an Eggplant, characters can only move and jump; they cannot attack.
Final Smash: Crusader Judgment-Using the Blade weapons’ special ability, Dark Pit uses Crusader to draw giant bolts of lightning to the stage. Unlike the Down Special, this lightning doesn’t turn the opponents into Eggplants.