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New Smash Bros for WiiU

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PsychoIncarnate

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What if Deoxy's forms weren't so much a forced transformation, but it reacting to the situation at hand?

Such as defending a lot turns it into defense form and slightly alters it stats some but keeps the same specials. And etc. than slowly turns back

It's form changes naturally in reaction rather than magical "Poof". Looking like evolution.
 

Oasis_S

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I think a problem with Deoxys is that form changing, while providing something FLASHY, would mostly just be an aesthetic change. A DIFFICULT one to achieve at that. FOR a character that isn't quite as popular as all the other choices. And he'd suffer Shelda Syndrome in that you'd probably only want to play as one form anyway.

MOST UNFORTUNATE.
 

Aurane

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In the anime, they represent the move PsyWave as an actually Wave energy energy attack, so that was Shadow Ball.

They do in the games as well

I know. That's what I'm saying, too. Mewtwo had Shadow Bal in Melee, not Psywave. But that broke a few years ago, so it doesnt matter.

When I did up my Deoxys moveset several years back, I treated it like it had transformations; the same manner as the Zelda/Sheik transformation.

Simply put, the down special would change Deoxys's form, which follows the following order...

Normal -> Attack -> Defense -> Speed -> Normal
Hmm... Actually, this could work. Moveset differences. (B)v would be DNA Switch, and the regular (B) move and (B)^ would differ per forme.

What if Deoxy's forms weren't so much a forced transformation, but it reacting to the situation at hand?

Such as defending a lot turns it into defense form and slightly alters it stats some but keeps the same specials. And etc. than slowly turns back

It's form changes naturally in reaction rather than magical "Poof". Looking like evolution.
Ehh, I like MASG's idea better. It sounds too broken, if you really think about it.

That idea actually sounds good, but I personally would rather just switch between forms at will with no extra flair or pop to them

:phone:
I agree.

@Oasis Well, maybe you can change forms like Sheik/Zelda, but also choose which one to be on the main character screen. Heh, a mix of PKMN Trainer and Zelda. Awesome.
 

PsychoIncarnate

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Well, I am actually really liking my deoxy's mechanic and it's the only way I can see justifying adding 4 characters that are the same pokemon.

Plus, that's how he acts in the anime.

I know it sounds broken, but I vaguely see a way in which it can work. Just need to figure that out a little more.

I'll make a moveset based on that
 

Oasis_S

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Do we really need four Deoxys movesets in one though? I mean, are they really going to be THAT different from one another to justify it?
 

PsychoIncarnate

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Do we really need four Deoxys movesets in one though? I mean, are they really going to be THAT different from one another to justify it?
My mechanic doesn't have 4 deoxys movesets, really, which is how I justify it
 

Oasis_S

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My mechanic doesn't have 4 deoxys movesets, really, which is how I justify it
Changing forms would essentially be part of the animation then? Always liked that idea. Though, after using speed form to DASH and defense form for SHIELDING, I kind of run out of ideas to really make use of it. Though, having four different standing/walking animations for him to go back to after using an attack would be a nice touch. Like how Pit has a standing animation while holding his bow, and one for holding it while disconnected.
 

Aurane

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Well, I am actually really liking my deoxy's mechanic and it's the only way I can see justifying adding 4 characters that are the same pokemon.

Plus, that's how he acts in the anime.

I know it sounds broken, but I vaguely see a way in which it can work. Just need to figure that out a little more.

I'll make a moveset based on that
Do it up, bro.
 

PsychoIncarnate

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Changing forms would essentially be part of the animation then? Always liked that idea. Though, after using speed form to DASH and defense form for SHIELDING, I kind of run out of ideas to really make use of it. Though, having four different standing/walking animations for him to go back to after using an attack would be a nice touch. Like how Pit has a standing animation while holding his bow, and one for holding it while disconnected.
No, not part of the animation. It extends past the animation, temporarily giving you that form and altering stats and animations but keeps the same moves (Technically altering the moves so they react different, but similar enough they flow such as defense form having a slower punch or something. Keep it intuitive)
 

Disfunkshunal

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IMO people focus too much on forcing multiple movesets into a character. It happens whenever a character with multiple forms/ with many weapons is brought up. Moveset should just be a 'best of ...' type thing, incorporating as many things as possible into one non changing moveset.
I'm probably the only that feels this way though.

:phone:
 

Oasis_S

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THAT SOUNDS REALLY NICE PSYCHO, but I question the feasibility and practicality of it. >:

WHAT A DOWNER.
 

Aurane

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IMO people focus too much on forcing multiple movesets into a character. It happens whenever a character with multiple forms/ with many weapons is brought up. Moveset should just be a 'best of ...' type thing, incorporating as many things as possible into one non changing moveset.
I'm probably the only that feels this way though.

:phone:
You know, PKMN Trainer is considered one character with three different movesets. Deoxys with 2 different moves with 4 formes could work. But the animation sounds alot better.
 

Disfunkshunal

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^^^i didn't say it hasn't happened or is always a bad thing but people tend to depend on it too much. Look at the movesets people make, a good amount involve multiple movesets which aren't necessary.

Pt and shelda both have multiple movesets but that's only 2/35.

:phone:
 

Oasis_S

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Yeah, like when people suggest Bowser Jr. transform into Shadow Mario JUST BECAUSE? >:

"Since Zelda does it and is unique, that must mean Bowser Jr. will be unique if he does it too!" I hope most see the problem with that.


Using a freaking paintbrush as his main means of attack is what makes him unique! WHO ELSE DOES THAT?!
**** YOU, ADELINE.


huff
 

Aurane

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^^^i didn't say it hasn't happened or is always a bad thing but people tend to depend on it too much. Look at the movesets people make, a good amount involve multiple movesets which aren't necessary.

Pt and shelda both have multiple movesets but that's only 2/35.

:phone:
I know you didn't, but it shows that it does work out (PKMN Trainer needs a few tweaks, but overall, not bad). I have noticed, however, that transformations have been a little popular recently...

Yeah, like when people suggest Bowser Jr. transform into Shadow Mario JUST BECAUSE? >:
Blame Sunshine for that. Everyone wants to play as a shadow-anything, nowadays. Which is why I think they should make an entire Black/Violet Victini recolor >:] That would be badass. In fact, I might go make it, but only when I finish those unforgiving Victini Shield animations. Also, you forgot Smeargle. He fights with a paintbrush. So does Mickey, now. BTW Don't ever vote for Mickey, or else you will die. (Ganon, CD-I)
 

TheFirstPoppyBro

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I think Starfy is an exception to that. Like, in my moveset, I used it as his Final Smash because it's a key part of every Starfy games' gameplay.
 

PsychoIncarnate

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Hey, that reminds me. I played a game called "Epic Mickey"

It's some kind of anthropomorphic mouse thing that wields a paint brush. He'd totally make a good character.

I think he was the titular character. He'd fit right in though

Let's have this "Epic Mickey" guy in smash
 

MechaWave

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victinivcreate1 is a ****ing loser. What kind of post was that? lol bad job. lmfao.

Yeah I'm a pedo. I love to lick little boys buttholes' all night long.
 

Disfunkshunal

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@psycho Im going to give you the botd and assume you know that's Mickey mouse.

@oasis
De blob for smash. He IS paint. Get @ him

@poppy
I mean this in the most respectful way: that's what everyone says. Since I've never played starfy and I don't recall seeing your moveset I can't judge the accuracy of that. Even if I could judge it, it'd be biased because you're a fellow bomber =P.


:phone:
 

PsychoIncarnate

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Charizard should have to start at charmander and gain EXP by killing opponents to evolve. If he dies, he starts at charmander again
 

PsychoIncarnate

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Well, Charmeleon evolves at level 32 or something like that, so you'd have a while
 

TheFirstPoppyBro

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@psycho Im going to give you the botd and assume you know that's Mickey mouse.

@oasis
De blob for smash. He IS paint. Get @ him

@poppy
I mean this in the most respectful way: that's what everyone says. Since I've never played starfy and I don't recall seeing your moveset I can't judge the accuracy of that. Even if I could judge it, it'd be biased because you're a fellow bomber =P.


:phone:
I wouldn't be surprised if you haven't seen it. It's pretty recent. I posted it in the Backroom on Saturday.

Anyway, it is important to every Starfy game. It's in every one, and usually involves the main supporting character: in The Legendary Starfy, this character is named Bunston.
 

Big-Cat

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^^^i didn't say it hasn't happened or is always a bad thing but people tend to depend on it too much. Look at the movesets people make, a good amount involve multiple movesets which aren't necessary.

Pt and shelda both have multiple movesets but that's only 2/35.

:phone:
Those aren't multiple movesets per se. They're "character sets.". The Zamus concept I had a while back is really the only one that functions like that.

Zamus - Two movesets
Mewtwo - Aggressive zoning
Falco - "Like an Arwing"
Ridley - Air resets and aerial tyrant
Toad - Rushdown and mixups
Krystal - Mid-range, combo heavy, horizontal K.O.s
Tom Nook - High risk, high reward
Muddy Mole - Trapper
Ghirahim - Passive zoner

Heh, looks like I've done/helped with a good range of character concepts.
 

Aurane

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Charizard should have to start at charmander and gain EXP by killing opponents to evolve. If he dies, he starts at charmander again
Oh man, I wish that were true. I would never let my Charmeleon evolve.

WHAT?

Well, Charmeleon evolves at level 32 or something like that, so you'd have a while
Lulz, don't worry! We have rare candies! -_-

You do realize that Pokemon are not capable of reverting back to their previous stages, right? That's something that only a Digimon can do.
Yep, tis true.

He doesn't revert back. He dies and the trainer just throws out a new Charmander
 

Disfunkshunal

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@kuma
For the most part you don't make characters with multiple movesets but you can't ignore their recent influx.

In smash4 there should be a pokecenter and if pt doesn't visit it after a match his Pokemon should start at 300% :troll:
:phone:

:phone:
 

TheFirstPoppyBro

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How cruel. I hope that a Charizard swoops by and gives you a nice Flamethrower after you said that.
I wish a Charizard would come to my house. I would befriend it, and we'd be best friends, and I'd let it exercise in the airspace around my house, and it would let me ride it, and it would be awesome. :awesome:
 

Aurane

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I wish a Charizard would come to my house. I would befriend it, and we'd be best friends, and I'd let it exercise in the airspace around my house, and it would let me ride it, and it would be awesome. :awesome:
If any Pokemon could come to me, it's a tie between Typhlosion and Lucario (Duh). Victini is sorta...
 

Conviction

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Same difference

Chill your balls lol we're only discussing fictional characters, you act like this is Tupac vs Biggie and **** :laugh:
Oh....let me put my gun down then.

I am not butthurt, I am peeved off.
I'm not reading a difference

does anybody know any good online translators? An I keep hering xIlbisX is a japanese translatro> Should I got to him?
>_>

<_<

I want back-up if I'm ever to translate anything in Japanese, unless you are willingly to wait until Summer of next year because by then I'll be done with Honors Japanese 3 and I'll feel confident in doing such projects by myself.

IMO people focus too much on forcing multiple movesets into a character. It happens whenever a character with multiple forms/ with many weapons is brought up. Moveset should just be a 'best of ...' type thing, incorporating as many things as possible into one non changing moveset.
I'm probably the only that feels this way though.

:phone:

**** THAT.

I think giving a character a wide moveset gives the character much depth and more potential. For negative or positive not sure, that's up to the game physics and character following's metagame.
 

TheFirstPoppyBro

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If any Pokemon could come to me, it's a tie between Typhlosion and Lucario (Duh). Victini is sorta...
If it didn't have to be Charizard, the one to come to my house would be either Flygon or Excadrill. Or Seismitoad. I like them all, honestly. All of the Ground types.
 
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