J4pu
Smash Champion
Ok, so I have not tested this yet and I don't really care enough right now to find somebody to help me test it, so I'm throwing the idea out to you guys to test it.
Here's the idea:
you get hit horizontal, DI to corner, use quickest aerial THEN
wavebounce a laser instead of using your second jump.
If this works like I'm hoping it will then you will survive better than double jumping and you will save your double jump to help you recover.
You'll also have your back facing the stage for Bair'ing opponents trying to edge-guard you.
The reason I don't know if this will work is because I only know about wavebouncing when your momentum is forward, but when you're hit away your momentum is backwards. (So this should work no matter what against Bthrow kills, but you would end up facing towards the stage not away from it)
For you to test:
Can you wavebounce when your momentum is moving backwards to get new forward (aka towards the stage momentum)?
if not:
can you double wavebounce when your momentum is moving backwards to get new momentum forwards?
Here's the idea:
you get hit horizontal, DI to corner, use quickest aerial THEN
wavebounce a laser instead of using your second jump.
If this works like I'm hoping it will then you will survive better than double jumping and you will save your double jump to help you recover.
You'll also have your back facing the stage for Bair'ing opponents trying to edge-guard you.
The reason I don't know if this will work is because I only know about wavebouncing when your momentum is forward, but when you're hit away your momentum is backwards. (So this should work no matter what against Bthrow kills, but you would end up facing towards the stage not away from it)
For you to test:
Can you wavebounce when your momentum is moving backwards to get new forward (aka towards the stage momentum)?
if not:
can you double wavebounce when your momentum is moving backwards to get new momentum forwards?