Gatoray
Smash Journeyman
Here are a couple things I've found to be interesting.
* We've probably all noticed this at some point, but if a player double jumps immediately after coming out of Ness' 3-hit dash attack hitstun they will shoot WAY high into the air. After some debug mode analyzing I can conclude that this is the result of a player entering into their neutral falling animation while moving upwards. Double jumping adds to this momentum. Applications? Maybe a setup for a PKT1 spam combo? I have no idea.
* PK Fire is a lot more useful than people give it credit for IMO. If you get lucky with the timing (or if you just get really good at the timing) you can get a free Fsmash without any knockback. That's a whole ~22%! If you hit them no less than a few frames before one of the repeating PKF hits it will cancel the knockback from the Fsmash.
* I've admittedly screwed around with PK Flash in friendlies before and I see some application potential, emphasis on "some". If you manage to release it right before they grab you, it might act as a safety if you get extremely lucky. I will continue to search for more exploits with this... (what the heck am I thinking?)
* Dsmash can be a good mixup option sometimes.
* We've probably all noticed this at some point, but if a player double jumps immediately after coming out of Ness' 3-hit dash attack hitstun they will shoot WAY high into the air. After some debug mode analyzing I can conclude that this is the result of a player entering into their neutral falling animation while moving upwards. Double jumping adds to this momentum. Applications? Maybe a setup for a PKT1 spam combo? I have no idea.
* PK Fire is a lot more useful than people give it credit for IMO. If you get lucky with the timing (or if you just get really good at the timing) you can get a free Fsmash without any knockback. That's a whole ~22%! If you hit them no less than a few frames before one of the repeating PKF hits it will cancel the knockback from the Fsmash.
* I've admittedly screwed around with PK Flash in friendlies before and I see some application potential, emphasis on "some". If you manage to release it right before they grab you, it might act as a safety if you get extremely lucky. I will continue to search for more exploits with this... (what the heck am I thinking?)
* Dsmash can be a good mixup option sometimes.