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Need a special moveswap code..

Cosmick

Smash Apprentice
Joined
May 9, 2008
Messages
104
Location
Pensacola, Florida
Okay, so, people are working on Brawl+ and Melee 2.0 projects, etc, etc.

I'm working on "Super Smash Brothers 64,000."

I won't go into details, but the only thing I'm missing is Fox's stun with lasers, and no air dodging. I can work on the air dodge code easily, but it'd be nice if some one can supply me with a code that swap's Fox's SPECIALS (Or only his neutral B, if that's possible.) for Falco's.

Thanks. Sorry for the trouble.
 

kupo15

Smash Hero
Joined
Mar 14, 2008
Messages
7,002
Location
Playing Melee
I don't think its possible to swap just one move atm. Also, you would need to slow down fox's lasers also which you can do right now. Air dodging would be a simple action mod, replace air dodge with Fall 01
 

Wavedash Master

Smash Journeyman
Joined
Dec 14, 2008
Messages
322
It might be possible to just switch Fox's laser with Falco, instead of adding stun to his current laser.
 

Cosmick

Smash Apprentice
Joined
May 9, 2008
Messages
104
Location
Pensacola, Florida
I don't think its possible to swap just one move atm. Also, you would need to slow down fox's lasers also which you can do right now. Air dodging would be a simple action mod, replace air dodge with Fall 01
I don't have USBGecko or anything like that, I'm not sure what the air dodge code is.

And, is there a way to slow down Fox's lasers and add stun?
 

leafgreen386

Dirty camper
Joined
Mar 20, 2006
Messages
3,577
Location
Playing melee and smash ultimate
I don't have USBGecko or anything like that, I'm not sure what the air dodge code is.

And, is there a way to slow down Fox's lasers and add stun?
There is currently a code that you can use to manipulate the ending lag of a move (it unfortunately does not affect hitboxes, so all you can do is change the animation speed), among other things, such as aerial landing lag. Look for the frame speed code in the brawl+ code agenda topic. It explains how to use it, as well.

You may be able to add stun to fox's lasers using the knockback modifier code PW made, however it's buggy and changing the knockback of one hitbox can affect others without you meaning to. Ideally, no other hitbox in the game is shared with fox's lasers, which would allow you to specifically modify them to give a small amount of stun (note: hitstun is based on launch speed; fox's lasers don't give knockback normally, which is the reason they don't stun).
 

kupo15

Smash Hero
Joined
Mar 14, 2008
Messages
7,002
Location
Playing Melee
Code:
Frame Speed Mod Engine[Phantom Wings, spunit262]
C2766C20 00000014
D01F0010 3C008180
807D0008 8063FFFC
7C030000 4080000C
80630030 48000008
386000FF 809D0014
C0240040 FC40081E
D8410008 8001000C
FC210028 80BD007C
80A50038 38C200D8
84E60008 2C070000
41820048 7CE8C671
41A0000C 7C081800
4082FFE8 54E8863E
7C004000 41A0FFDC
54E8043E 7C082800
4082FFD0 C0060004
FC21002A C04283D8
FC011040 40A00008
FC201090 D0240040
60000000 00000000

Frame Speed Mod Data [Phantom Wings, spunit262]
065A9400 00000038
FF000018 3F800000
FF000074 40800000
FF00000A 3FA66666
FF000061 3FD9999A
06000118 3F000000
FF00001E C1000000
FF000021 C1000000
Code:
shield stun
C28753FC 00000005
83810034 8083013C
2C040000 41810014
1F9C000E 3B9C0020
38800005 7F9C23D6
60000000 00000000
Code:
hitstun
02B88F48 00030001
04B87AA8 3F147AE1
Code:
friction

04520100 3D072B02
C2857658 00000006
9421FF80 BC410008
3EC08052 C3360100
C023D134 3AC02EF0
7C00B000 40820008
EC21C82A B8410008
38210080 00000000
Code:
Power shield
04B88F20 00000000
Try that. No side step air dodge, longer blaster, shield stun, hitstun
 

Wavedash Master

Smash Journeyman
Joined
Dec 14, 2008
Messages
322
You might want to add S-Canceling in there too.

-S canceling Phantom wings (27 lines)

80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 0000007C
58010000 0000007C
58010000 0000002C
92210003 00000004
4A001002 00000000
34000038 00000015
36000038 00000019
4A001003 00000000
10000084 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
 

Shell

Flute-Fox Only
Joined
Feb 7, 2007
Messages
2,042
That's one way to do it.

Meh, if you want to make sort of an auto-z-canceling, I would use the frame speed modifier and set the landing lag to something like 5x.
 
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