Van.
Smash Ace
Title says it all. What should i be doing when practicing on my own, assuming l-canceling, SHFFLING, wavedashing, turnaround neutral b are all down. Thanks
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It's slower because you also get the frames of the crouch cancel before the grab. Just jump cancel your grabs.i got a question. Instead of jump canceling my grabs ive bee hitting down to cancel my run then grabbing, to me it looks the same as a jump cancel is it the same is it worst/better?
Also i heard if you do a dash attack then quickly press grab it increases your grab range just making sure this is true b/c i heard it in the same place that said fair increased your height for recovery
you may not be able to tell by just looking, but the frames say jump canceled grabs are fasteri got a question. Instead of jump canceling my grabs ive bee hitting down to cancel my run then grabbing, to me it looks the same as a jump cancel is it the same is it worst/better?
Also i heard if you do a dash attack then quickly press grab it increases your grab range just making sure this is true b/c i heard it in the same place that said fair increased your height for recovery
That's the whole point. You force them to put up their shields.*shrugs* if it works for you keep doin it.
Just... its not that paramount.
People usually try to shield needles anyway so I just cancel it into grab if I do that. Or just use needles anyway really low and get a free grab.
Just wondering but ...... whats this for?That's the whole point. You force them to put up their shields.
Just wondering but ...... whats this for?
Only with needle canceled aerials being useless..:embarrasslol do you disagree with my point or something?
ok thanks. i heard that crouch cancel grabs were slower but the person who told me this was no authority on the matter so i wanted to double check.you may not be able to tell by just looking, but the frames say jump canceled grabs are faster
so even if it doesnt seem THAT much fasterr, it is still to your advantage since those few frames can be the difference in getting the grab or not
oh and about your second question
its called a boost grab
since for jump cancelled grabs you:
jump then z
for boost grab its
a (for dash) then z
i think theres a little bit of a difference in timing but the point of boost grab is to get the little boost forward of a dash attack, but with a grab
when you do it u shouldnt be seeing a dash attack
not too sure but i know that the range increase of the boost grab makes it very good for techchasing since u cover moreA fallow up on the 2nd question, is it true it makes sheik's grab range longer then marth's?
Last thing i got most AT down pretty well oddly the only two things i am having trouble with are what i believe are considered easy. i am having trouble short hopping consistently (but i am going to practice this till i get it down i have trouble hitting the jump button light enough during matches), and i have trouble wave-dashing out of shield. For this i hold shield hit jump then let go of shield button then repress it fast and hold the joystick to the direction i want to go, am i doing this right and any advise how to do this better or should i just practice till i got it down?
its funny cause there is only like 3 top level sheiks, yet aprently she's one of if not the easiset character to use as people say.IMO
sheik is someone I never train with by myself ...
sheik is so easy to use it aint even funny
and you can only really learn Tope's tech chasing through playing and reading other people