drogoth232
Smash Lord
- Joined
- Nov 28, 2011
- Messages
- 1,072
This version of Mega Y is only a vertexed smash4 Zard. You'd be better off just vertexing KJPs smash4 zard psa model and getting the same result
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Well, why not just use this, then? lol Since KJP's is Smash 4 Zard anyway! But I see your point: I knew it was custom since I'm pretty sure Mega Y isn't in Smash 4This version of Mega Y is only a vertexed smash4 Zard. You'd be better off just vertexing KJPs smash4 zard psa model and getting the same result
... because his is already imported and it'd be infinitely easier for someone to just vertex one already?Well, why not just use this, then?
Whenever the "Smash 4" Vault is a thing, these'll be the top download for the rest of eternity.Normal maps and Spec maps arent fun, but I tried my best for not being able to test things myself.
https://twitter.com/smb123w64gb/status/708501480764903424
EDIT:— Smb123w64gb🍋 (@smb123w64gb) March 12, 2016
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I like this idea a lot... Especially since, in Project M, we're not limited to Smash 4's vertices. Since Nanobuds started this in 3DS Max, it wouldn't be too hard.Well, why not just use this, then? lol Since KJP's is Smash 4 Zard anyway! But I see your point: I knew it was custom since I'm pretty sure Mega Y isn't in Smash 4
Probs not since I'm lazySince you've got that fancy Mega Y model there already, are you also gonna import it to Brawl? It'd be nice to have matching Wii U - styled Charizards from you (especially if there is ever a normal Wii U Charizard with your armor)...
savage... because his is already imported and it'd be infinitely easier for someone to just vertex one already?
so you don't have to import it?
which takes more time?
... seriously
"Sometimes I just want to punch you and your perfect teeth."
Hey everyone.UNDEROOOOOS
Hey everyone.
Oh, I misunderstood lol That makes sense!... because his is already imported and it'd be infinitely easier for someone to just vertex one already?
so you don't have to import it?
which takes more time?
... seriously
You're going straight to hell.Ezio's a fraud
Pikmin may be a boring game
Probably custom madeSpeaking of Sm4sh chairzaird, I noticed that some of KJP's recolors you made CSPs of are absent from the download. Where'd they come from?
We have the technology.Wii U is all happening so fast...
We have the technology.
For Geno and the Inkling, probably not.Is it possible to edit a headgear to get a full face instead of just a hat (similar to black knight headgear) for other headgears such as Geno and King K. Rool and Inkling?
It used to be a palette swap,Fusion Samus seems to have holes in the knees.
That ain't ironman..
Once the tools used go public, I'll probably release them.Amazing Samus skins.. The Olimar tho.. Needs moar Brittany pls.
Oh, and will you be releasing them for those of us that actually do have moddable Wii U's? I plan on getting a 5.3.2 one (As long as IOSU doesn't come out before that, lol)
Due to how beautiful it is, yes.Do I really have to look at it for half an hour, Nanodad?
"ALL LIVING THINGS KNEEL BEFORE YOUR MASTER"![]()
I made a thing for Theytah
@Stevie Jayrep didn't get to them, but you could always shrink the ones in my pile.Did anyone, by chance, create Battle Portraits for the Captain?
off topic but I've just started using dolphin what's it's files size limit@Stevie Jayrep didn't get to them, but you could always shrink the ones in my pile.
I thought he did them, since I have some BPs for Falcon. I'll look for the post with the BPs@Stevie Jayrep didn't get to them, but you could always shrink the ones in my pile.
None, though the virtual SD card limit is still 2GB as far as I'm aware.off topic but I've just started using dolphin what's it's files size limit
or is there none
Dunno how I missed that. Went through a ton of pages. I revoke my previous statement.I thought he did them, since I have some BPs for Falcon. I'll look for the post with the BPs
EDIT: Here it is
I revoke my previous statement.