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My Tournament Team

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
This team I have been using since July of 2007. I've yet to build/find/see a team that is as good as this. I've also yet to see a team that requires the amount of skill it takes to unleash its full potential. I'll explain the team after I post it.


LEVIATHAN
Gyarados@ Life Orb
Adamant
40HP/240ATK/24DEF/204SPD
Aqua Tail
Stone Edge
Dragon Dance
Taunt

Gyarados itself is an amazing lead. My Gyarados is an amazing lead, and probably the best early game Pokemon out there. You see, I play my Gyarados only early game. He always dies first no matter what. If he's played right, he can take out 1-2 of my opponent's Pokemon and reveal 2-4 of them. That's pretty devastating for a lead. His sheer power with Life Orb Aqua Tail is ridiculous. He beats other Gyarados' by Stone Edging twice. Worst case scenario is if a Vaporeon switches in. Even then, one DD and Stone Edge sets Vaporeon back about 75% of it's health, and that's enough for me to pick it off with one of my other Pokemon. Dragon Dance sweeps are rare, but if the opportunity comes I'll take it. Life Orb Gyarados generally can't sweep an entire team due to the recoil from Life Orb. However, it can OHKO things that other Gyarados' can't. My most faithful and trustworthy lead I've ever used, I don't think I'll ever say that I've found a better lead.


SOPHIE
Metagross@ Choice Band
Adamant
252HP/232ATK/16DEF/8SPD
Bullet Punch
Meteor Mash
Pursuit/Earthquake
Explosion

Without Metagross, this team wouldn't work. Metagross can be played early game, mid game, and late game. He can be used offensively or defensively. He can pick off any weak Pokemon, put a dent in strong ones and Explode on the impenetrable ones. I probably use Bullet Punch more than any other move just because of how strong it is with Choice Band. I switch between Pursuit and Earthquake all the time. With Pursuit, I can take care of Gengar and Deoxys. With Earthquake, the incoming Heatran finds itself hard pressed to switch in, and Heatran poses a threat to this team anyways. Metagross is also EXTREMELY important due to the fact that he's a failsafe for sweeps. Bullet Punch + Choice Scarf Garchomp are used as a failsafe to prevent any sort of Dragon Dance or Swords Dance sweeps.


BRAVESTORY
Infernape@Life Orb
Mild
24ATK/232SPD/252SP.ATK
Close Combat
Overheat
Thunderpunch
Grass Knot

My custom Infernape set, and one that I'm very proud of. It's designed to 2HKO anything using sheer prediction. Mainly the plan is to Overheat on their switch and then finish them off with another move. Overheat + Tpunch for Gyarados, Overheat + Overheat (lol) on anything else...Overheat + Grass Knot beats Swampert in case they are silly enough to switch in, and Overheat + Grass Knot does a number on Suicune. It OHKO's anything weak to it, including Bronzong and Metagross. If Salamence has even a small amount of damage on it, Overheat and Thunderpunch can kill if not severely weaken. If you're really worried about Mence, put Stone Edge over Thunderpunch. And as always, Close Combat OHKO's Blissey. The only way to beat this set is to outpredict it. You have to make Infernape waste his overheat and lower his special attack, and then bring in a counter. Regardless, if you predict better Infernape will come out with the win.


NEO BAHAMUT
Salamence@ Life Orb
Naive
16ATK/252SPD/240SPATK
Brick Break
Draco Meteor
Fire Blast
Stone Edge

This Salamence is courtesy of Umbreon. The Naive nature is a godsend. It really allows it to outspeed a lot of things it wouldn't have been able to otherwise, even a Garchomp here or there. This set is very unique, because unlike other sets designed specifically to do a certain job, this Salamence just kind of flows. I find myself sending it out a lot after one of my Pokemon dies. It just fits in at any point in the battle due to its versatility and high speed. Brick Breaking Blissey on the switch requires prediction, but kills it with another Brick Break. Stone Edge is surprisingly useful, I find myself using it just as much as Draco Meteor, if not more. It hits a lot for super effective, is strong even without super effective, and worst comes to worst you can just pray for a critical hit. Draco Meteor, as always, tears apart anything that doesn't resist it. This Salamence is just so versatile and hard to take down. I believe it can be a core member of any team.


BAHAMUT
Tyranitar@ Leftovers
Quiet
252HP/60ATK/168SP.ATK/28SPE
Substitute
Ice Beam
Flamethrower
Focus Punch

I constantly find myself switching between Tyranitars a lot. Sometimes I use CB, other times even all special. However, this is the Tyranitar set I use the most. Simple Tyraniboah. I switch the moves around a lot depending on how I'm feeling, but I mean it's Tyranitar...He just has so many options, I can't help but switch them around.


BAHAMUT ZERO
Garchomp@ Choice Scarf
Jolly
252ATK/252SPD/6HP
Outrage
Earthquake
Dragon Claw
Fire Blast

What an awesome Garchomp. No, I don't use Yache Berry Chomp, despite how good he is. I like freedom, not set strategies. I like to be able to throw him out on the field when I'm in a bind, and always come out with the win. The ultimate failsafe. Jolly speed to outspeed all other Garchomps and even some Gengars. Notice how my team has no Ice Attacks, hence no way to deal with dragons? Here is my answer. The ultimate dragon killer is Jolly Choice Scarf Garchomp. He fails vs walls, but I don't send him out vs walls anyways. Maybe not the most versatile Pokemon on the team, but definitely a shot at the most important.
==========================================================
This Team is weird as you can see. No walls, not even a hint of defense. The thing is, you don't need defense if your opponent is constantly on the defense. Every time a Pokemon on this team is out, my opponent risks getting OHKO-2HKO. Either they switch or die. If I predict the switch, then they get 2HKO'd. It's scary. Of course, this team can be beaten...only if I mess up though. I truly and honestly believe that when played perfectly, there is no team that can beat this one. I mean, obviously if you sat down and really really looked hard you'd probably be able to come up with an absolute counter to this team. Even then though, it'd be a guessing game.

There are a lot of Pokemon that give this team trouble. Since I have no defense I'm weak to a lot of common threats: Gengar, Heatran, Starmie to name a few. I have to beat them with smart play and prediction. There's no just switching in my "counter," because when this team was constructed, it was done very unorthodoxly. For example, if I have Earthquake on my Metagross, I have to predict that Heatran is coming in and then Earthquake him on the switch. For Gengar, I have to let something fall asleep and then come in with Choice Scarf Garchomp or Bullet Punch/Pursuit Metagross.

So as you see, everything I do is a risk. There is a plus side however. This team can hold it's own under any circumstances. Unlike other teams that are weak to certain Pokemon and can't deal with them, through smart play this team can. There is absolutely nothing that this team cannot deal with. Therefore, the only way to beat this team is through smart play. Even if some Pokemon give this team trouble, smart play can deal with them and any other situation, so it's nearly impossible to beat this team using counters.
==========================================================
On a final note, this team was originally created by Umbreon. Instead of Infernape there was Zapdos, and almost every move was different on every Pokemon. Together we fine tuned it. I took this team on Shoddy and in multiple tournaments. I sought out the best of players and tested everything I'd learned with this team. I've recommended this team to other people and it just doesn't work for them. It's disappointing to see that, but on the other side it makes me proud. I've created and learned a team that is nearly impossible to wield by anyone else, and only truly understandable by me and one other person. For me, this is what Pokemon comes down to. This is where I get my true enjoyment out of the game, is with this team. I'll probably use it until the day the next generation is released.
==========================================================
Any questions? :)
 

whiterob

Smash Journeyman
Joined
May 31, 2007
Messages
432
Location
Location: Location:
Any questions? :)
Yes. Out of sheer curiosity, why did you decide to drop Dark Pulse and put on Focus Punch for Tyranitar?
Edit: Also, did you just become a mod? Or am I just unobservant?

Anyways, due to Garchomp being present, I'm going to assume this is either for Official Server Shoddy or Wifi. As such, Speed Deoxys won't be banned.

Something like a Dugtrio/Expert Belt Deoxys could take out the whole team. Once Duggy takes out Metagross, Deoxys can go to town. With Expert Belt, you can't say that just switching around will save you, because at most Deoxys will be taking 6% each turn from SS. I'm not sure if 6 ATK Superpower kills Infernape, but Dugtrio should be killing Infernape regardless.

IMO, Tyranitar seems to be the weak link in the chain. I don't see him doing anything really productive for you outside of activating Sand Veil for Chomp, and maybe negating opponents Leftovers. On the flip side, he's just shortening the life spans of Infernape and Mence, and it's not like he's adding any helpful resistances. The fact that you admit to constantly switching up your Tar furthers my belief that he is the weakest member.

My advice would be to replace Tar with Swampert. I know Umbreon doesn't like Swampy, but I don't know if that dislike extends to you or not. Anyways, Swampert can stop Deoxys from ****** you, and laughs a Duggy and Heatran (sans HP Grass). What set you run would be up to you, but I would try:

RestTalk/Curse/Waterfall

This would add you not only a status absorber but also give the team a solid backbone. It may be against your playing style to use it, but it's what I think would benefit your team the most.
 
D

Deleted member

Guest
I have nothing against swampert.

I have updated my team, jesiah has not in quite some time.
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
God, I love the names they have. :3 Why haven't I ever thought of that? haha
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
If Metagross has pursuit, smart play can take care of Deoxys. Also, switching around to find out what moves Deoxys has and then countering as appropriate. Send Gyarados out, then switch to Garchomp to see if he has Ice Beam. Then switch to Metagross to pursuit etc...He's really not nearly as much of a problem as I thought he'd be.
 

ozg82889

Smash Journeyman
Joined
Mar 21, 2006
Messages
248
Location
Antioch, CA
well a choice scarf ttar with 10hp/252 atk/ 248spd should be able to out speed and ohko everything except garchomp and metagross. heatran should deal with the metagross and the garchmop could then get worn down and defeated .
 

whiterob

Smash Journeyman
Joined
May 31, 2007
Messages
432
Location
Location: Location:
A smart player should only send Deoxys out once he's seen your entire team. It's meant to be a late game sweeper. Since you said Gyara was your NO. 1 early game poke, I don't see a situation where he would be fighting Deoxys. (Unless your opponent messes up real bad and lets you DD twice or something, in which case they deserve to lose)

The point I was making was if your opponent had Dugtrio and Deoxys (not a ridiculous concept) you would have serious issues. If you sent out Gross early, say to pursuit a pesky ScarfGar, it would pretty much be GG right there. Is Metagross generally the last poke you send out, because in this situation it would have to be.

Also, no comments on replacing Tar for Swampert, or even that Timid LO Cune that's gotten use latetly?
 

ozg82889

Smash Journeyman
Joined
Mar 21, 2006
Messages
248
Location
Antioch, CA
did damage calcs and scarfed ttar wouldn't be able to ohko your ttar. but it switching in to my ttar he would lose around 30% to stone edge and close to 50% from EQ.
 

ZeroFox

Smash Lord
Joined
Sep 6, 2008
Messages
1,048
Location
New Jersey.
Sweet team you got there, nice nicknames as well.

Looks fairly similar to one of the teams that I used to use in tournaments as well, actually.

I like it, great job.
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
A smart player would only send Deoxys out at the end? What? I've played vs the best of the best...VIL, played vs Brawley a lot, Seph, even stupid Husk...They're smart and don't save him for late game all the time, in fact some of them even use him as a lead.

This team was made before Deoxys was unbanned...However, after playing vs Deoxys a bunch of times w/this team, I didn't find him so much trouble as to change the team. It's like Marth vs Sheik in Melee. Marth is at a disadvantage obviously, but he's still Marth with all of his amazing qualities, and can still win easily provided the player is smart.

And yes, someone noticed the team had a lot of risky moves...It's true. It may screw you over sometimes, but for the most part they are very, very worth it, and I think with a team like this it's even more necessary.

Also my Tyranitar is very necessary. I switch between Boah, CB, all special, sometimes even Life Orb...In tournaments, I have to think about who I'm playing against, and switch it up from there. He has to stay because of the pressure. If he's a mix or all special, he's going to be hitting things for Super Effective and he needs to be able to kill/force switches/make my opponent feel trapped. If he's all physical, he either lures out his counters or hits things really really hard on the switch in. If I use Swampert, he can take hits better but I really really need the pressure. A big part of this team is how dangerous it is to do anything. If my opponent chooses wrong, then they lose a Pokemon. I can't mess up this gameplan.

And Dugtrio sucks and I'm not afraid of him at all. Almost every Pokemon on my team **** him horribly...Garchomp, Tyranitar, Salamence, Metagross, and Gyarados. Dugtrio is a stupid Pokemon that gets owned by almost everything. It's like fighting 6 on 5 when they have him, I'm immediately at an advantage. Only thing is he kills my Infernape which is stupid but it's even then cuz I just revenge kill it with the rest of my team.
 
D

Deleted member

Guest
I think Deoxys is the most popular lead right now. While I agree that Deoxys is probably the best late game sweeper, or one of them, his main utility atm is as a lead.

You're absolutely right though. I made this team before Deoxys was made legal.
 

Pink Reaper

Real Name No Gimmicks
BRoomer
Joined
Feb 14, 2007
Messages
8,333
Location
In the Air, Using Up b as an offensive move
I don't think we see enough Stalling Deoxys right now. With its level of unpredictability it has the ability to cause alot of switches, and a free Cosmic Power can really screw over alot of potential counters. Given enough Cosmic Powers there really isn't anything in the game that can KO it.

Mow, you look sexy in red ;D
 

ss118

Smash Master
Joined
Jan 30, 2006
Messages
3,127
Location
Savannah, Georgia
I'd like to comment how I used this team to a degree of success on shoddy when I was bored(mow gave me the EVs and everything =D)
 
D

Deleted member

Guest
This is my version of the team.


GESPENST
Gyarados @ Life Orb
Adamant
4 HP/ 252 Att/ 252 Spd
Taunt
Aqua Tail
Stone Edge
Dragon Dance


BASILIKOS
Salamence @ Life Orb
Naive
80 Att/ 252 SpA/ 176 Spd
Draco Meteor
Brick Break
Fire Blast
Crunch


BOLGANONE
Infernape @ Life Orb
Mild
24 Att/ 252 SpA/ 232 Spd
Overheat
Grass Knot
Close Combat
Stone Edge


BALBERITH
Metagross @ Choice Band
Adamant
252 HP/ 232 Att/ 16 Def/ 8 Spd
Bullet Punch
Meteor Mash
Earthquake
Explosion


URVAN
Tyranitar @ Choice Band
Adamant
60 HP/ 252 Att/ 196 Spd
Stone Edge
Earthquake
Crunch
Pursuit


REX HASTA
Garchomp @ Choice Scarf
Jolly
4 HP/ 252 Att/ 252 Spd
Outrage
Earthquake
Dragon Claw
Fire Blast

This is the best team ever.
 
D

Deleted member

Guest
O...M...G....

Your names are absolutely ********. Wow. Wowwwwww. Way to take an amazing thing and ruin it.
don't be bitter cause my **** is better than yours

edit: except for SOPHIE. so good.
 

ss118

Smash Master
Joined
Jan 30, 2006
Messages
3,127
Location
Savannah, Georgia
My version of this team involves a lot of Choice Bands and Extremespeed. It also had 6 4x Ice weaks and everything was black...
...
Oh wait...
 
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