Sushi21
Smash Apprentice
Link to original post: [drupal=4039]My Favorite and Least Favorite Stages of all time[/drupal]
I'm guessing this is the right place to put this and I'll start my first blog with my favorite and least favorite stages of all time in the Super Smash Bros. Series counting down from 10. Stages are my favorite part about the Smash Bros Series. While I'm perfectly fine about the Brawl roster there are stages I would have loved to see more of. Keep in mind these are from my past experiences and I would love to see others make their own and since I don't want to end on a bad note, I'll start with my least favorite.
My Least Favorite Stages:
So, all the stages from this part of the list is mostly from Brawl because... well... that's when things got a little too much for me. There were some things about the stage that made it unplayable or really annoying to the point where it wasn't fun.
8: Skyworld
The whole stage in general is just plain gorgeous, but overall, it's nothing but a pain. I've turned this stage off because because of the breakable platforms constantly get in the way and it's very hard to move around. I can remember all the times I've screamed like a girl when I rest with Jigglypuff but instantly fails when someone hits a platform right above me.
Overall, I'm glad this stage was included as a little tribute to Pit, one of my favorite Nintendo characters of all time. I sometimes find my way around the hazards (especially with a certain file which removes them) and I'm sure other people find their way around them too.
What I like: Very beautiful setting with great songs. (Underworld being one of my favorite songs in the soundtrack)
What I don't like: Very hard to move around with the platforms.
7: Port Town Aero Drive
In Melee, Mute City was my favorite stage all of time. What's wrong with this? It's a little hard to play on. Why? Let's start off with the very large and awkward drop off spots and the race cars than can KO you at low percentages. Not only are the drop off spots very awkward, the are no ledges you can grab on to which can lead to an easy KO.
While some people my be able to play through this, it's a little hard for me. While Mute City didn't have ledges, didn't have ledges, it still had reasonable sized drop offs and the race cars weren't as deadly..
What I like: Freaking epic music.
What I don't like: Awkward placed drop offs and over powered race cars.
6: Bridge of Eldin
Welcome to a world where raging bulbin blows up a bridge revealing a huge gap and is filled in... and it happens around every minute.
While I do like the concept, I'm not a fan of the ridiculously large stage that offers walk offs. Although I do love the whole Twilight Princess tribute.
What I like: The Jigglypuff glitch. The gap offers some mayhem.
What I don't like: Very large with walk offs.
5: Norfair
When it comes to stages, I don't always think about the hazards that if offers, I think about what I'm going to be playing on and five platforms placed in a V can be a little frustrating.
While I do admit the spraying lava back and forth does add to the mix well, it's really the layout of the stage that gets me.
What I like: The lava can be hazardous but a little fun.
What I don't like: That stage layout of a V.
4: New Pork City
The play on the name may be clever, but it doesn't make up for the fact that this stage is too freaking huge. I mean, I literally have to chase someone down after hitting them.
Let's not forget our friend, the Chimera, seen above. He'll be ready to eat you alive. And it doesn't even matter if you're playing as Ganondorf. He will still try to eat you.
What I like: I actually like the idea of the Chimera, strutting around with those large fangs. Makes for funny pictures in the vault.
What I don't like: It's too darn large... supposed to be a reference to the rent being too darn high.
Please keep in mind this is where I go a little bit crazy.
The last ones I could get my self around to playing on, but these just cross the line.
3: Rumble Falls
I will admit that the Melee counnterpart was kinda fun, but this stage will have you running the entire time instead of really fighting each other.
It's already bad enough the stage moves at a very fast pace, not to mention the occasional speed up, but it adds to the while things by adding random death spikes shoved up your butt and platforms you can't pass.
What I like: The music, Bramble Blast being another of one of my favorite in the soundtrack.
What I don't like: The speed of the stage and the hazards added on to it.
2: Mario Bros.
I don't even know where to begin with this... oh wait, yes I do. How about fact that the huge stage makes it hard to see everyone when the camera is panned all the way out and the annoying enemies that run by.
I will admit that Koopa does look good in the picture above, it still doesn't change the fact that the stage itself is pretty lifeless. Compared to Flat Zone, both stages have panned out cameras and hazards, but atleast Flat Zone 2 was interesting and unique. When it comes to Mario Bros., it's pretty dull.
What I like: Nothing really.
What I don't like: Lifeless and stage set up that's hard to get by.
1: 75M
When the stage starts, there's one thing that goes into my head. Donkey Kong has gone drunk and is going Ape S#** on everyone.
Yes, it's nothing but awkward platforms, killer fires, and whatever the heck those springs are. Don't forget the very large stage, dull stage with Donkey Kong butting in every now and then, as if he was breaking up a wedding. Also, everyone time I think about this stage, I feel like pulling my hair out. How about you?
What I like: At least we got see DK's bad side.
What I don't like: Pretty much everything about this stage.
...whew, now that that's out of the way, let's get on to my favorite stages.
Continued on next post.
I'm guessing this is the right place to put this and I'll start my first blog with my favorite and least favorite stages of all time in the Super Smash Bros. Series counting down from 10. Stages are my favorite part about the Smash Bros Series. While I'm perfectly fine about the Brawl roster there are stages I would have loved to see more of. Keep in mind these are from my past experiences and I would love to see others make their own and since I don't want to end on a bad note, I'll start with my least favorite.
My Least Favorite Stages:
So, all the stages from this part of the list is mostly from Brawl because... well... that's when things got a little too much for me. There were some things about the stage that made it unplayable or really annoying to the point where it wasn't fun.
8: Skyworld
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The whole stage in general is just plain gorgeous, but overall, it's nothing but a pain. I've turned this stage off because because of the breakable platforms constantly get in the way and it's very hard to move around. I can remember all the times I've screamed like a girl when I rest with Jigglypuff but instantly fails when someone hits a platform right above me.
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Overall, I'm glad this stage was included as a little tribute to Pit, one of my favorite Nintendo characters of all time. I sometimes find my way around the hazards (especially with a certain file which removes them) and I'm sure other people find their way around them too.
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What I like: Very beautiful setting with great songs. (Underworld being one of my favorite songs in the soundtrack)
What I don't like: Very hard to move around with the platforms.
7: Port Town Aero Drive
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In Melee, Mute City was my favorite stage all of time. What's wrong with this? It's a little hard to play on. Why? Let's start off with the very large and awkward drop off spots and the race cars than can KO you at low percentages. Not only are the drop off spots very awkward, the are no ledges you can grab on to which can lead to an easy KO.
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While some people my be able to play through this, it's a little hard for me. While Mute City didn't have ledges, didn't have ledges, it still had reasonable sized drop offs and the race cars weren't as deadly..
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What I like: Freaking epic music.
What I don't like: Awkward placed drop offs and over powered race cars.
6: Bridge of Eldin
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Welcome to a world where raging bulbin blows up a bridge revealing a huge gap and is filled in... and it happens around every minute.
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While I do like the concept, I'm not a fan of the ridiculously large stage that offers walk offs. Although I do love the whole Twilight Princess tribute.
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What I like: The Jigglypuff glitch. The gap offers some mayhem.
What I don't like: Very large with walk offs.
5: Norfair
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When it comes to stages, I don't always think about the hazards that if offers, I think about what I'm going to be playing on and five platforms placed in a V can be a little frustrating.

While I do admit the spraying lava back and forth does add to the mix well, it's really the layout of the stage that gets me.
What I like: The lava can be hazardous but a little fun.
What I don't like: That stage layout of a V.
4: New Pork City
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The play on the name may be clever, but it doesn't make up for the fact that this stage is too freaking huge. I mean, I literally have to chase someone down after hitting them.
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Let's not forget our friend, the Chimera, seen above. He'll be ready to eat you alive. And it doesn't even matter if you're playing as Ganondorf. He will still try to eat you.
What I like: I actually like the idea of the Chimera, strutting around with those large fangs. Makes for funny pictures in the vault.
What I don't like: It's too darn large... supposed to be a reference to the rent being too darn high.
Please keep in mind this is where I go a little bit crazy.
The last ones I could get my self around to playing on, but these just cross the line.
3: Rumble Falls
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I will admit that the Melee counnterpart was kinda fun, but this stage will have you running the entire time instead of really fighting each other.
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It's already bad enough the stage moves at a very fast pace, not to mention the occasional speed up, but it adds to the while things by adding random death spikes shoved up your butt and platforms you can't pass.
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What I like: The music, Bramble Blast being another of one of my favorite in the soundtrack.
What I don't like: The speed of the stage and the hazards added on to it.
2: Mario Bros.
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I don't even know where to begin with this... oh wait, yes I do. How about fact that the huge stage makes it hard to see everyone when the camera is panned all the way out and the annoying enemies that run by.
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I will admit that Koopa does look good in the picture above, it still doesn't change the fact that the stage itself is pretty lifeless. Compared to Flat Zone, both stages have panned out cameras and hazards, but atleast Flat Zone 2 was interesting and unique. When it comes to Mario Bros., it's pretty dull.
What I like: Nothing really.
What I don't like: Lifeless and stage set up that's hard to get by.
1: 75M
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When the stage starts, there's one thing that goes into my head. Donkey Kong has gone drunk and is going Ape S#** on everyone.
Yes, it's nothing but awkward platforms, killer fires, and whatever the heck those springs are. Don't forget the very large stage, dull stage with Donkey Kong butting in every now and then, as if he was breaking up a wedding. Also, everyone time I think about this stage, I feel like pulling my hair out. How about you?
What I like: At least we got see DK's bad side.
What I don't like: Pretty much everything about this stage.
...whew, now that that's out of the way, let's get on to my favorite stages.
Continued on next post.