ECHOnce
Smash Lord
Forgive me for skipping the rest of the nonsense that followed, but you missed the point here entirely.Alright, well guess what. Those characters don't exist. I'm talking about actual characters made by a professional game studio that actually pays attention to what they put into their games. When a character comes out that does 999% damage, you let me know, and I will admit that they deserve the top spot on the Tier List, okay?
Epsilon pointed out that if two characters existed - one that did no %/KB, and another that had insta-kills - it'd be undeniable that one is better than the other. That means that, using these values - %s, KB, and other things like hurtboxes, hitboxes, frame data, MU difficulty, etc. - there is an objective scale of good and bad. Certain moves/aspects of characters are going to be better than others, and the characters with the most overall good things is gonna come out on top. And that's literally all Tier Lists aim to indicate. So by acknowledging that in this scenario - even if it isn't a real-world example - that the character that does 999% damage is better, you are acknowledging the reasoning used to justify tier lists.
/thread. You can argue how tier lists are bad in whatever way you like, but calling every character even isn't something you can argue for logically.