Cr0wbaR
Smash Apprentice
I see a lot of threads for pet peeves, and other For Glory annoyances, but no one is really responding to what I really wanna ask... Is it just me, or is campy play way too rewarding?
Recently I think I finally decided to main Dr. Mario, say what you want, maybe he's good, maybe he's bad, but that's not the point. Personally I wouldn't want to play the top tier characters just because they're top tier, it shouldn't that way. I've played about 200 games, and have a 65% win rate. I was at 70% but whenever I face someone who bodies me, I'd keep playing rather than just leave, I'm not trying to pad my stats.
I've been playing tons of 1v1 For Glory, and the mindsets of players in it are a mixed bag of crap. You get the players that I beat easily, and it's boring because the reads are easy (Caping Little Mac side-b everyday). Then you get close games, where I win, and they try to play the same character as me trying to prove a point or something, I still win. And then when I face someone who can really beat me, they change characters in between games, and taunt constantly. Like, why act so tough? I want to practice!
But the biggest thing, is the play-style that works too well. Rolling is way too fast, characters can roll faster than Doc runs. I faced a Jiggs, and I won, but all she did was roll to one side of the stage, jump around, as soon as I'd approach, she'd pound, and if she missed, or we traded, she'd roll to the other side, repeat. It's just sucks because it eats up so much time for nothing. I have such a hard time hitting Rosalina when she constantly rolls, her's seems even faster. And maybe it's lag, but I often run through people's shields, read the roll, dash attack, and I STILL miss!
And the most infuriating, was a Luigi main I faced... He literally stood there. I would stand a decent distance away, far enough to avoid his fireballs, and close enough to land my pills. Again, maybe it's lag, but I just couldn't approach him. He'd power shield all the pills, and if I went for any attack, shield grab. If I tried to go for the grab myself, at low percents, I don't get much out of it, d-throw>u-air>n-air>d-tilt>Dash Attack at the low percents, but on subsequent grabs, I only get to u-air. Not to mention he would also roll around as well, making grabs difficult. Landing a kill move is next to impossible because he'd just stand there, and Doc's back throw doesn't kill till around 150/160 at the middle of the stage (120 if we're right at the ledge). He won most games because I was more aggressive than he was, and it was just a boring loop of shield grabbing, and standing still, worst part is, he'd taunt when he'd get the kill.
It's just not fun. (Insert joke, it's not for fun, it's for glory hurrhurr), but a trolly, cheeky playstyle shouldn't be so effective. I can fish for days, but he was willing to run the clock, as I literally won matches in Sudden Death. And then I was talking to my friend, and he explained the Bowser play-style to be the same, power shield, and punish.
Is anyone else bothered by this? Or am I the only one? I've played competitively, and by no means would I consider myself all that great, but I feel like Sm4sh is just turning into Brawl. Falco was good in Brawl for the free 50% of the down throw chain grab, and now it's Mario's down-throw to 60% combo, or Bowser's easy power shield to jab. Combo's should be in the game yes, but I don't recall Melee being this "simple." I mean, I watched JTails 3-0 Nairo with essentially one Diddy combo. And you watch Melee and you see real shield pressure that's not so easy to get out of.
Just curious if I'm the odd one who isn't seeing the excitement like other people may be.
Recently I think I finally decided to main Dr. Mario, say what you want, maybe he's good, maybe he's bad, but that's not the point. Personally I wouldn't want to play the top tier characters just because they're top tier, it shouldn't that way. I've played about 200 games, and have a 65% win rate. I was at 70% but whenever I face someone who bodies me, I'd keep playing rather than just leave, I'm not trying to pad my stats.
I've been playing tons of 1v1 For Glory, and the mindsets of players in it are a mixed bag of crap. You get the players that I beat easily, and it's boring because the reads are easy (Caping Little Mac side-b everyday). Then you get close games, where I win, and they try to play the same character as me trying to prove a point or something, I still win. And then when I face someone who can really beat me, they change characters in between games, and taunt constantly. Like, why act so tough? I want to practice!
But the biggest thing, is the play-style that works too well. Rolling is way too fast, characters can roll faster than Doc runs. I faced a Jiggs, and I won, but all she did was roll to one side of the stage, jump around, as soon as I'd approach, she'd pound, and if she missed, or we traded, she'd roll to the other side, repeat. It's just sucks because it eats up so much time for nothing. I have such a hard time hitting Rosalina when she constantly rolls, her's seems even faster. And maybe it's lag, but I often run through people's shields, read the roll, dash attack, and I STILL miss!
And the most infuriating, was a Luigi main I faced... He literally stood there. I would stand a decent distance away, far enough to avoid his fireballs, and close enough to land my pills. Again, maybe it's lag, but I just couldn't approach him. He'd power shield all the pills, and if I went for any attack, shield grab. If I tried to go for the grab myself, at low percents, I don't get much out of it, d-throw>u-air>n-air>d-tilt>Dash Attack at the low percents, but on subsequent grabs, I only get to u-air. Not to mention he would also roll around as well, making grabs difficult. Landing a kill move is next to impossible because he'd just stand there, and Doc's back throw doesn't kill till around 150/160 at the middle of the stage (120 if we're right at the ledge). He won most games because I was more aggressive than he was, and it was just a boring loop of shield grabbing, and standing still, worst part is, he'd taunt when he'd get the kill.
It's just not fun. (Insert joke, it's not for fun, it's for glory hurrhurr), but a trolly, cheeky playstyle shouldn't be so effective. I can fish for days, but he was willing to run the clock, as I literally won matches in Sudden Death. And then I was talking to my friend, and he explained the Bowser play-style to be the same, power shield, and punish.
Is anyone else bothered by this? Or am I the only one? I've played competitively, and by no means would I consider myself all that great, but I feel like Sm4sh is just turning into Brawl. Falco was good in Brawl for the free 50% of the down throw chain grab, and now it's Mario's down-throw to 60% combo, or Bowser's easy power shield to jab. Combo's should be in the game yes, but I don't recall Melee being this "simple." I mean, I watched JTails 3-0 Nairo with essentially one Diddy combo. And you watch Melee and you see real shield pressure that's not so easy to get out of.
Just curious if I'm the odd one who isn't seeing the excitement like other people may be.