Ghirahilda
♥Smash Beauty♥
Since I want Tails badly, my answer for this is a big
YES
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Again, what makes Sonic special in regards to getting more than one character?I say the only acception Is tails and knuckles from sonic.
You know that Mega Man is even more associated with Nintendo, right?I think Sonic is associated with Nintendo so much that he deserves both Tails and Knuckles. He feels so much like a Nintendo character that I feel the devs should design around that and break even more rules and expectations (useless things anyway).I am adding Tails and Knuckles to my roster.
Lol true. Who from Mega Man should be added? I don't have a second Mega Man rep because I haven''t played his games, and as a Melee/Project M player, I don't play Smash 4.You know that Mega Man is even more associated with Nintendo, right?
Like I said earlier; perhaps just two per third-party franchise would be the best for everyone.I wouldn't mind it, but only if they pick their spots and don't go hog wild overloading the roster with third parties. An Eggman here and an X or a Zero there is okay. Just not multiple characters for every franchise we already have, as cool as that sounds on paper.
I mostly agree, but I'd say Zero is definitely an icon. As far as laser blade-toting badasses go, Zero is one of the most well-known ones.Of all the characters that I've seen here, Bass, Zero and Tails are the ones I most like and would enjoy playing but I don't think that they should be in Smash. They're not icons. They're popular side characters to icons.
Chun Li and Black Mage, however, while not even remotely characters I care for, have standalone appeal that transcends their franchises.
Chun Li is considered an icon of strong female representation in gaming, having earnt herself the title "First Lady of Fighting", while Black Mage represents an entire archetype and, despite being a near mook so far as I can tell, has more sway with fans than any non-Cloud protagonist. Either of them could stand alone to rep their series in Smash and that, IMO, is what makes a worthy second rep.
For me: preference, mainly. But a lot of it stems from the fact that Sonic is legitimately one of the most well known icons of gaming - see the mentions of him on his Wikipedia page.I still want someone to explain why Sonic deserves to be the only franchise to get multiple characters in Smash, though.
Okay, this somewhat convinces me. Though I now think that different third-party franchises can have more than one character for different reasons:For me: preference, mainly. But a lot of it stems from the fact that Sonic is legitimately one of the most well known icons of gaming - see the mentions of him on his Wikipedia page.
Sonic's been the main rival of Mario all through the 90s. Yes, Megaman's been associated with Famicom/NES/etc, but he was just another character for the whole time. Sega was Sonic and Nintendo was Mario through the 90s. That rivalry - which eventually led to Sega letting Sonic appear in Brawl and the Olympics games, all the while playing on that 90s rivalry unique to Sonic vs Mario. Sonic's one of the few characters that most peoples' parents know of, showing his incredible importance in the game industry. Megaman simply doesn't have that legacy and connection with Mario, at least not to such an incredible extent.
To me, Sonic is as deserving as any of Nintendo's IPs (more in some cases, since some of those are incredibly obscure) to get more than one rep. He's also one of the few I'd be happiest with someone more cloney - Tails in Sonic 2 (I think this was my first video game) could do basically the same things, so he'd be great as a semi-clone of Sonic in the way that Luigi started as a Mario clone. Now the other Sonic characters are much more obscure, with the possible exception of Knuckles, as they came along later.
I’ve always wondered this myself. True, Nintendo should have to pay royalties, but Smash is such a big series that this amounts to an incredible advertising campaign.Usually I'm against the inclusion of 3rd parties with very rare exceptions (i.e. Chrono). But my question is how does the money play out with the inclusion of these characters? I mean usually the game developers (i.e. Smash Bros) makes the requests for the character like Sonic. Then the owner of that character is then granted royalties for being in the game. The strange thing is that since Smash is such a huge game we seem to have the opposite going on. We companies like Konami and Sega trying to get their characters in the game. Does this effect the royalties? How does this all work? And where can I find solid evidence on how this is done?
My feelings about not saturating the roster with echoes just because they look similar also holds here. I don’t think that we need echoes for the third parties unless the echo character has sufficient pull to get in on their own merits. Then it can be decided if they truly deserve the dev time to make them unique or if they could reasonably borrow from a parent.I know this is a double post, but I feel that we need a little (slightly late) update after the E3 presentation.
Sakurai has come up with an official name for true clones: Echo Fighters.
THIS CHANGES EVERYTHING.
Considering that Sakurai has always insisted that true clones take little development time and the most they need to do is modeling (which itself gets cut down if an outside studio provides a model), Echo Fighters are most likely to be the key to third party franchises getting more than one character, at least for now. The Smash team doesn't seem to want to break the "one per third party franchise rule" as of yet, but maybe if they want to take their first steps beyond that line, Echoes are probably the best option for that.
It certainly helps that some of the most popular characters in each existing third-party franchise play similarly to the hero in their respective canon. Thinking of potential Echoes practically writes itself:
Of course, this all runs the risk of creating another "Ganondorf's moveset" situation. Given that quite a bit of fans are still seething and Sakurai still refuses to completely detach Ganondorf from his Falcon-clone roots, unless we get a director who is completely willing to treat clone movesets purely as a stopgap, the same could happen to the new potential third-party Echoes.
- Sonic: Shadow or Metal Sonic (Tails and Knux would be iffy since they have a long history of NOT playing like Sonic)
- Metal Gear: Big Boss/Naked Snake, pre-Ninja Raiden, Venom Snake.
- Mega Man: Proto Man, Bass, or X (assuming they'll be taken out of Rock's Final Smash in an update or a future game)
- Street Fighter: Ken or Akuma; Evil Ryu if they're feeling really lazy.
- Bayonetta: Jeanne.
Agreed. I'm not saying they should fill the roster with Echoes just for the hell of it; I'm just saying that some of the best-loved characters whose series are already represented in Smash could fill in the Echo spot since they already play similarly.My feelings about not saturating the roster with echoes just because they look similar also holds here. I don’t think that we need echoes for the third parties unless the echo character has sufficient pull to get in on their own merits. Then it can be decided if they truly deserve the dev time to make them unique or if they could reasonably borrow from a parent.
And like with all echoes, I’m biased. The only time a clone works in my eyes is when I like the clone character as much as or more than the parent, I don’t hate the moveset, and it’s not too out of character for the clone to act as such. Right now, the only one I’d be in favoe of would be Tails (Sonic), since I know him most from Sonic 2 where he did mostly the same as Sonic. It’d be a shame not to use his tails to float, but he conceivably act the same.
I don’t think so, Mega Man X still has Mega Man in the title, so do Battle Network, Star Force, Legends, et cetera. It’s more likely they’re considered spin-off series, with the exception of X, which might be considered a Gaiden series. With Yoshi and Wario, while they started out as Mario World 2 and Mario Land 3, they stopped using the Mario name. Even then, Yoshi is still sometimes considered a Mario spin-off due to featuring Mario characters.I think they should stay at adding characters from the same company for now. That has already opened up enough possibilities that I think they should wait until they legitimately run out of ideas for third-party characters before they start adding in people like Tails or Ken.
Also here's a fun thought: Could they potentially treat Mega Man X as a separate series from Mega Man like they do Yoshi and Wario?
Odd position.Sorry, but to me, it would no longer be Smash.
Once you open the door like that, there's no coming back.
That being said, a hard limit for characters per company wouldn't hurt. Two per franchise would actually be a good limit as well.Odd position.
The door is already open. The fact there are 3P characters in the game is the open door. Adding multiple characters from the same 3P franchise is not opening a door, it's pushing the already open door slightly further open...
The game should have been no longer Smash to you back in Brawl. You drawing an additional arbitrary line here is just you trying to make the distinction sound more dire than it actually is.
Right now, they feel like guests. Hugely iconic characters representing series that have had a significant impact on gaming. Once you can get in multiples, you’ll be letting in lesser characters, and ones that don’t mean as much, and diluting the roster a lot.Odd position.
The door is already open. The fact there are 3P characters in the game is the open door. Adding multiple characters from the same 3P franchise is not opening a door, it's pushing the already open door slightly further open...
The game should have been no longer Smash to you back in Brawl. You drawing an additional arbitrary line here is just you trying to make the distinction sound more dire than it actually is.
I don't see how they can still feel like guests at this point. When some of them have been in the series for 3 games now. And Mega Man is just hanging out with the other Nintendo characters in the CGI trailer for a new Nintendo character.Right now, they feel like guests.
https://yourlogicalfallacyis.com/slippery-slopeRight now, they feel like guests. Hugely iconic characters representing series that have had a significant impact on gaming. Once you can get in multiples, you’ll be letting in lesser characters, and ones that don’t mean as much, and diluting the roster a lot.
Are you saying Spongebob and Goku aren’t huge influences on gaming? I’ll have you know, Spongebob Battle for Bikini Bottom was an excellent 3D platformer and Dragon Ball Xenoverse is even beating Marvel vs. Capcom in popularity. Heck, even my boi (who will definitely get in) Shrek has the very influential game that is Shrek’s Super Slam. A game that may easily over take Smash as it’s better.https://yourlogicalfallacyis.com/slippery-slope
A per-company or per-franchise limit wouldn't hurt, but don't pretend that we'll suddenly get SpongeBob or Goku in Smash just because they're allowing multiple characters per franchise.
I disagree. Final Fantasy is an important gaming franchise, and Cloud is the most recognizable. Honestly Cloud deserved his spot as FF’s rep due to his legacy in the series, and FF deserved a character thanks to its influence and impact on gaming as a whole.My personal view on third party characters is they are fine so long as they had a game on a Nintendo console. Im fine with a suggestion like banjo because anyone who had a N64 probably played a Banjo game.
As for multiple characters I would say if the tie to Nintendo is strong then sure. Its a celebration of Nintendo and there is no denying that some third party characters are just as much a part of their success/history as some Nintendo exclusive characters.
At the same token this is why I hate Clouds inclusion because FF7 was never on Nintendo consoles. A final fantasy character like black mage or white mage would be infinately better because i had FF1 for the NES and fondly remember playing as them on a Nintendo console.