Nimious
Smash Apprentice
You were talking about landing lag concerning the two frames of landing lag not landing options. Hilariously you must not realize it's two frames minimum for every other character as well... which should mean ZSS should be able to catch everyone's landing in general.The reason I mention the two frame landing lag is simply because Link has some of the absolute worst landing options in the game. So its easy for ZSS (with top tier air and ground mobility) to catch his landing with little effort. Hence why this is such a terrible matchup to begin with and explains why Link is such a bad character altogether.
I also have a ZSS in my region who is power ranked (as am I) so I play this matchup as both Link and Sheik. Having a Sheik icon next to my tag has hilariously made you believe I don't use Link, for whatever reason.
You can challenge her uair all you want, but dair is too slow of a move to be used reliably. The startup is terrible, his movement during the duration is bad and the endlag is trash unless you stay in the air long enough for it to end. If it works against your random ZSS at your weekly, great, whatever. It can certainly work as a mixup, but then again, anything can work if someone doesn't expect it. But it'd be insulting to suggest that players like Nairo, Nick Riddle, and Salem would fall for such an abysmal option regularly. Nice try though. Really.
Other than the occasional mixup (I'll give you the benefit of the doubt here), its just not the answer in this matchup, sorry. I shouldn't have to actually tell someone that.
Even if it were about landing options ZSS's grab range is greater than most aerials so shouldn't she also be able to catch everyone else throwing an aerial to protect themselves on the way down? I mean there'd be even more lag in that case given landing lag would be at minimum 9 - 10. Now even if the other character had great aerial mobility (not that it matters much as ZSS ground speed is much faster) or a move that could be used for aerial mobility they would still have to land right? So unless they're grabbing the ledge (presenting other problems) everyone has at lowest two frames of landing lag that ZSS should be able to punish on.Also, you can't spotdodge a punish to your landing if done correctly because there's at least 2 frames of landing lag no matter what. Again, you clearly lack the knowledge to back up your argument.
That clearly isn't the case even at the highest level of competition yet here you are saying it's so easy for ZSS to catch Link's landing, the actual two frame minimum landing itself which would basically be the same for every other character.
But enough about your imaginary frame perfect ZSS, you're now saying there may be value in it as a mixup which has been the point the entire time. Thanks for the benefit of the doubt but I shouldn't have to tell someone that an option with so many conditions and risks shouldn't be used every time.
The Sheik icon next to your tag points out who you consider your main. I'm not saying you don't use Link but I'm pretty sure I've used Link in more Smash 4 tourneys than you and I'm certain I've faced ZSS in tourney as Link more than you. Yet you'll write off my input so easily so you must know a lot about Link vs ZSS. I'd love to see you face that PR ZSS of yours since the PR ZSS over here is just a random in your book. You've implied several times I must have no idea what I'm doing or the ZSS here are terrible so please show me how it's done at a "high level of competition".
By the way did you ask Izaw about his Dair usage? I'm sure aside from myself and Izaw you'll find other Links who actually use Dair in this MU.