So from the empty DL where they can tech, I have a couple of ideas that can punish some options. This is assuming if they don't tech. If they do tech, you might actually get punished yourself. Watched the video slowly here
https://youtu.be/_qj8O07Kg_I?t=314 and if Wario were to have teched that then he might have been ready before Corrin.
So this is where people will be if they miss the tech. So let's see what things covers more options shall we?
The roll away (will be most common)
- Forward smash should for sure cover it
- DFS possibly too
- Maybe a dash grab
The get up attack
- Shield then shield grab or do another OOS option
- Charging forward smash. Remember the Yato sword hitbox corrin has when charging a hitbox. Maybe it'll beat a get up attack?
- Short hop and punish with an aerial
The neutral get up (would be the dumbest option to pick)
- Charging forward smash is once again looking like a good option
- DFS. DFS will cover the roll away but if they neutral get up they'll get hit by the bite that also shield breaks
- Down smash if it's fast enough
- Literally anything else not laggy. So tilts and aerials
The roll in (as you can see from the picture, Wario would end up behind Corrin)
- Down smash for obvious reasons
- Turn around forward smash
- Tilts and aerials
So if we're trying to secure a stock, we probably wouldn't use tilts unless they confirmed into a kill. So I'm ignoring those for now. As you can see, forward smash (not including turn around forward smash) covers 3 out of 4 options. DFS covers 2/4 options. Down smash covers 2/4 options. So if we're trying to get a kill, forward smash looks like our best choice if we had to guess what option our opponent would pick.