Devildigimon
Smash Lord
Most Powerful Shinobi (MPS) Tournament
8/22/09 Racine, WI
Yo everyone! We're back with the fall edition of the MPS series. I hope people will take interest in these tournaments again. With your attendance we can make these tournaments bigger and better than the previous ones. Now with a handful of new fighting games released, maybe we can gain some new interest and enhance the competition.
Information about the tournament games, time schedule, location, and etc. can be found below:
General Info:
When - August 22nd 2009
Where - Paul's Video Arcade: 5564 Durand Ave # B268 Racine, WI 53406 (1-262-554-1660)
Time - Everything starts at 11AM sharp (See below for "Tournament Time Schedule")
Why - Because it's fun, to test your skills against other players and there's money to WIN WIN WIN!!!
Venue Fee - is $2 (If you bring a full set up that WE USE IN THE TOURNAMENT, your venue is completely waived)
At the end of the tournament there will be a "Lock - In" at Paul's Video Arcade. Please see below for details.
Games Played And Entry Fee (Check below for "Rules Of Tournament Games"):
* Super Smash Brothers Brawl Singles/doubles (WII) $5 for singles/$5 per person for doubles
* Street Fighter 4 (PS3 and XBox 360 - Whatever is available we'll use it. Post if you're gonna bring a set up) $5
* Super Street Fighter 2: HD Remix (PS3 and XBox 360 - Whatever is available we'll use it. Post if you're gonna bring a set up) $5
* Soul Calibur 3: Euro Edition (PS2) $Free if there is time
* Naruto Narutimate Accel 2 (PS2) $Free if there is time
Tournament Time Scedule:
* 10AM sharp - Registration for ALL tournament games (Mall opens! Come in and play T6: BR...to practice etc.)
* 11AM - Super Smash Brothers Brawl Doubles Tournament starts
* Please note that we WILL RUN Brawl singles as soon as Brawl doubles is finished. So there is NO SET TIME when Brawl singles will start. We guesstimate around 2:30pm (considering Brawl doubles starts on time).
* 12:00 NOON - Free Side Tournaments start (see see me at tournament for details)
* 2:30 PM - Guesstimated SSBB singles start time
* 4:00 PM - Street Fighter 4 and Super Street Fighter 2: HD Remix will start
* At sometime through out the day we will try to run Naruto Accel 2 and Soul Calibur 3: Euro Edition (since we now have a small scene for both games in racine)
Rules For Tournament Games:
* Super Smash Brothers Brawl Singles (WII)
Format and Settings:
Double Elimination
3 Stocks, 8 minutes
Damage Ratio 1.0
Best 2/3 Matches
All Finals Best 3/5 Matches
Items set to "Off" and "None"
STAGE LIST:
Neutral:
Smashville
Battlefield
Final Destination
Yoshi痴 Island
Lylat Cruise
Counter Pick:
Halbert
Frigate Orpheon
Delfino Plaza
Castle Siege
Rainbow Cruise
Brinstar
Pok駑on Stadium 1
Set format:
1. Opponents choose their characters for the first match*
2. Opponents start the stage striking procedure. (Who starts will be decided by RPS. Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON).
3. Each player may announce one stage to be banned for counter picks of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Double blind character selection may be called for the first match
Additional Rules:
Stalling is Banned!
If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. Because Bowser's suicide klaw is determined by port only this method of suiciding will count as a win for their character.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling. Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
* Super Smash Brothers Brawl Doubles (WII)
* we are using standard Brawl doubles tournament rules
* Super Street Fighter 2: HD Remix (See above for system details)
- double elimination tournament
- we'll be using the most current version of Super Street Fighter 2: HD Remix, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- Gouki/Akuma is BANNED
- Button binding is ALLOWED (there is NO ARCADE VERSION OF HD: Remix, get over it!!!)
* Street Fighter 4 (See above for system details)
- double elimination tournament
- we'll be using the most updated version of Street Fighter 4, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- NO CHARACTERS ARE BANNED
- button binding is BANNED (that means you cannot set two or more button inputs to one button)
* Naruto Narutimate Accel 2 (PS2)
- double elimination tournament
- 2/3 games for winners and loser brackets
- 3/5 games for winners, loser, and grand finals (this WILL NOT CHANGE...please don't ask)
- Draw matches count as a victory round for BOTH players
- Round Time: 99 Count
- All other settings default
- Assists are banned. They are to be set to manual before the match to prevent accidental activation.
- Hiruko Sasori & Gai are banned
- First match, stage is random
- Winner must keep same character for next match
- Loser may change character or stage, but NEVER BOTH!!!
- Pausing a match forfeits the round.
- No Transformation Selection (transformations must be EARNED with ougis/super)
* Soul Calibur 3: Euro Edition (PS2)
- Double Elimination tournament
- 3/5 rounds
- default time
- 100% handicap
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are banned. ALL other chaacters are legal.
- Button mapping allowed.
- All game breaking glitches (VC and etc.) except g22 after g.i and - glitches that cause throw infinites are banned
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
LOCK - IN INFORMATION:
- Paul's Video Arcade Lock - Ins are pretty sweet! It starts as soon as the mall closes at 8PM (but if you're still there for the tournament, you're allowed to stay until the tournament is finished. after that, it's $10 for the lock - in to stay any further). And it's only $10 to participate. All and I mean ALL, arcade games are on free play all night to the next morning (8pm - 3am). And you can bring whatever consoles and T.Vs you desire, to play others in games you enjoy. The arcade even provides subway sandwhiches for your convience, for the first hour of the lock - in (i say "first hour", because there is a limited supply of sandwhiches. so get em while u can lol). Games that were NOT on the tournament schedule during the day, may be ran at the lock - in. Games played, rules, and entry fees will be announced at the lock - in. Please remember to pick up after yourselves. There IS NO ALCOHOL OR SMOKING ALLOWED IN THE ARCADE WHATSOEVER!!! Once you leave the arcade/lock - in, you are dismissed from the event (unless u have recieved special permission by the arcade manager) and will be asked to leave mall grounds. If you have any questions or concerns please pm me or call the arcade for more info (number provided above)
Please post up if you'll be able to make it (pre register) or not. Hope to see everyone there!
PLEASE EVERYONE, BRING SET UPS FOR THE TOURNAMENT GAMES YOU WANT TO PLAY!!! CHAIRS WOULD BE NICE TOO...
Thanks!!!
8/22/09 Racine, WI
Yo everyone! We're back with the fall edition of the MPS series. I hope people will take interest in these tournaments again. With your attendance we can make these tournaments bigger and better than the previous ones. Now with a handful of new fighting games released, maybe we can gain some new interest and enhance the competition.
Information about the tournament games, time schedule, location, and etc. can be found below:
General Info:
When - August 22nd 2009
Where - Paul's Video Arcade: 5564 Durand Ave # B268 Racine, WI 53406 (1-262-554-1660)
Time - Everything starts at 11AM sharp (See below for "Tournament Time Schedule")
Why - Because it's fun, to test your skills against other players and there's money to WIN WIN WIN!!!
Venue Fee - is $2 (If you bring a full set up that WE USE IN THE TOURNAMENT, your venue is completely waived)
At the end of the tournament there will be a "Lock - In" at Paul's Video Arcade. Please see below for details.
Games Played And Entry Fee (Check below for "Rules Of Tournament Games"):
* Super Smash Brothers Brawl Singles/doubles (WII) $5 for singles/$5 per person for doubles
* Street Fighter 4 (PS3 and XBox 360 - Whatever is available we'll use it. Post if you're gonna bring a set up) $5
* Super Street Fighter 2: HD Remix (PS3 and XBox 360 - Whatever is available we'll use it. Post if you're gonna bring a set up) $5
* Soul Calibur 3: Euro Edition (PS2) $Free if there is time
* Naruto Narutimate Accel 2 (PS2) $Free if there is time
Tournament Time Scedule:
* 10AM sharp - Registration for ALL tournament games (Mall opens! Come in and play T6: BR...to practice etc.)
* 11AM - Super Smash Brothers Brawl Doubles Tournament starts
* Please note that we WILL RUN Brawl singles as soon as Brawl doubles is finished. So there is NO SET TIME when Brawl singles will start. We guesstimate around 2:30pm (considering Brawl doubles starts on time).
* 12:00 NOON - Free Side Tournaments start (see see me at tournament for details)
* 2:30 PM - Guesstimated SSBB singles start time
* 4:00 PM - Street Fighter 4 and Super Street Fighter 2: HD Remix will start
* At sometime through out the day we will try to run Naruto Accel 2 and Soul Calibur 3: Euro Edition (since we now have a small scene for both games in racine)
Rules For Tournament Games:
* Super Smash Brothers Brawl Singles (WII)
Format and Settings:
Double Elimination
3 Stocks, 8 minutes
Damage Ratio 1.0
Best 2/3 Matches
All Finals Best 3/5 Matches
Items set to "Off" and "None"
STAGE LIST:
Neutral:
Smashville
Battlefield
Final Destination
Yoshi痴 Island
Lylat Cruise
Counter Pick:
Halbert
Frigate Orpheon
Delfino Plaza
Castle Siege
Rainbow Cruise
Brinstar
Pok駑on Stadium 1
Set format:
1. Opponents choose their characters for the first match*
2. Opponents start the stage striking procedure. (Who starts will be decided by RPS. Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON).
3. Each player may announce one stage to be banned for counter picks of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Double blind character selection may be called for the first match
Additional Rules:
Stalling is Banned!
If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. Because Bowser's suicide klaw is determined by port only this method of suiciding will count as a win for their character.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling. Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
* Super Smash Brothers Brawl Doubles (WII)
* we are using standard Brawl doubles tournament rules
* Super Street Fighter 2: HD Remix (See above for system details)
- double elimination tournament
- we'll be using the most current version of Super Street Fighter 2: HD Remix, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- Gouki/Akuma is BANNED
- Button binding is ALLOWED (there is NO ARCADE VERSION OF HD: Remix, get over it!!!)
* Street Fighter 4 (See above for system details)
- double elimination tournament
- we'll be using the most updated version of Street Fighter 4, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- NO CHARACTERS ARE BANNED
- button binding is BANNED (that means you cannot set two or more button inputs to one button)
* Naruto Narutimate Accel 2 (PS2)
- double elimination tournament
- 2/3 games for winners and loser brackets
- 3/5 games for winners, loser, and grand finals (this WILL NOT CHANGE...please don't ask)
- Draw matches count as a victory round for BOTH players
- Round Time: 99 Count
- All other settings default
- Assists are banned. They are to be set to manual before the match to prevent accidental activation.
- Hiruko Sasori & Gai are banned
- First match, stage is random
- Winner must keep same character for next match
- Loser may change character or stage, but NEVER BOTH!!!
- Pausing a match forfeits the round.
- No Transformation Selection (transformations must be EARNED with ougis/super)
* Soul Calibur 3: Euro Edition (PS2)
- Double Elimination tournament
- 3/5 rounds
- default time
- 100% handicap
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are banned. ALL other chaacters are legal.
- Button mapping allowed.
- All game breaking glitches (VC and etc.) except g22 after g.i and - glitches that cause throw infinites are banned
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
LOCK - IN INFORMATION:
- Paul's Video Arcade Lock - Ins are pretty sweet! It starts as soon as the mall closes at 8PM (but if you're still there for the tournament, you're allowed to stay until the tournament is finished. after that, it's $10 for the lock - in to stay any further). And it's only $10 to participate. All and I mean ALL, arcade games are on free play all night to the next morning (8pm - 3am). And you can bring whatever consoles and T.Vs you desire, to play others in games you enjoy. The arcade even provides subway sandwhiches for your convience, for the first hour of the lock - in (i say "first hour", because there is a limited supply of sandwhiches. so get em while u can lol). Games that were NOT on the tournament schedule during the day, may be ran at the lock - in. Games played, rules, and entry fees will be announced at the lock - in. Please remember to pick up after yourselves. There IS NO ALCOHOL OR SMOKING ALLOWED IN THE ARCADE WHATSOEVER!!! Once you leave the arcade/lock - in, you are dismissed from the event (unless u have recieved special permission by the arcade manager) and will be asked to leave mall grounds. If you have any questions or concerns please pm me or call the arcade for more info (number provided above)
Please post up if you'll be able to make it (pre register) or not. Hope to see everyone there!
PLEASE EVERYONE, BRING SET UPS FOR THE TOURNAMENT GAMES YOU WANT TO PLAY!!! CHAIRS WOULD BE NICE TOO...
Thanks!!!