• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Most nerfed character?

Kikkipoptart12

Smash Champion
Joined
Jul 12, 2014
Messages
2,181
NNID
Kikkipop 12
3DS FC
0104-0018-0045
I say Meta knight and oilmar, I not going to say Marth because he got more buffs than nerfs in this game so he is still good, Meta Knight is ok not a op like he was in brawl. Is it just me of Oilmar have less KO power in this game and I think the lack of Pikmin really hurt him in this game.
 

BlackCephie

Smash Journeyman
Joined
Dec 8, 2014
Messages
203
Im pretty salty about Samus losing missile cancel. Im aware that Sakurai removed B-auto cancels, basically nerfing projectiles across the board, but I think she of all characters should have been able to b cancel. It was her bread an butter through two generations of smash and fit perfectly with her character and philosophy. It was a technique that provided relentless ranged pressure, but wasn't completely OP or insurmountable. What annoys me the most about this change is that she was given buffs to some of her normals, but then Sakurai turned around and added nerfs to these same exact moves. Fair, bair, dair and even zair all got ridiculous amounts of recovery time added to them on landing. fsmash is easily punished, dsmash is gimped, usmash is virtually useless and the missiles themselves also have what i consider to be an unecessary amount of recovery lag on them, especially since she is a ranged, defensive character. So basically he took away her greatest asset, but didn't actually give her the tools to efficiently compete against the top tier characters. Of course, she CAN win and imho isnt a bad character in 4, but from a design standpoint it was a pretty drastic nerf to her considering what he gave her in return, or DIDNT give her I should say. She has a bad jab BY DESIGN for goodness sake.

Samus. I'm so salty she lost missile cancel. Im moving to Salt Lake city.
 
Last edited by a moderator:

BridgesWithTurtles

Smash Champion
Joined
Apr 18, 2013
Messages
2,174
Location
The long road to nowhere
3DS FC
3523-2059-7939
Literally speaking, :4metaknight:probably got nerfed the most, but because he was so good before, he's still not that bad. He's not much worse so much as he is a lot less good. While several characters got nerfed, the only ones who I think took enough of a hit to become substantially worse-off are :4drmario::4falco::4myfriends::4olimar:.

Honorable mentions are :4dedede::4dk::4marth::4wario2::4zelda:. Most of these characters got some significant nerfs, but weren't hit as hard as the above and/or were granted some useful new tools in exchange. Zelda seems nerfed in some ways and improved in others, but regardless of whether she received a net gain or a net loss, she was so unimpressive in Brawl that she can't claim to have been nerfed all that much in total. (Note: I'm very unfamiliar with Smash 4 Zelda, so correct me if I'm wrong.)
 

Kenith

Overkill Sarcasm
Joined
Dec 24, 2013
Messages
24,014
Location
The Fabulous Friendly Super Sparkle Train
NNID
RipoffmanXKTG
3DS FC
4210-4224-9442
My vote goes to :4marth:, since I don't know Olimar enough to know.
It saddens me too, the whole reason I was hyped for :4lucina: was because she played like my best character in Melee and Brawl, but now they both are just sort of...mediocre.
 

HeavyLobster

Smash Champion
Joined
Jun 7, 2014
Messages
2,074
NNID
HeavyLobster43
Literally speaking, :4metaknight:probably got nerfed the most, but because he was so good before, he's still not that bad. He's not much worse so much as he is a lot less good. While several characters got nerfed, the only ones who I think took enough of a hit to become substantially worse-off are :4drmario::4falco::4myfriends::4olimar:.

Honorable mentions are :4dedede::4dk::4marth::4wario2::4zelda:. Most of these characters got some significant nerfs, but weren't hit as hard as the above and/or were granted some useful new tools in exchange. Zelda seems nerfed in some ways and improved in others, but regardless of whether she received a net gain or a net loss, she was so unimpressive in Brawl that she can't claim to have been nerfed all that much in total. (Note: I'm very unfamiliar with Smash 4 Zelda, so correct me if I'm wrong.)
Could you explain Ike? I feel like he's better overall in Smash 4. He might be a bit weaker in terms of kill power, but he still hits very hard and is much faster and less exploitable in general. At least in 1.0.4 he feels buffed from Brawl, as Fair is much faster and is a great spacing tool, while Dtilt has also been sped up and made useful.
 

BridgesWithTurtles

Smash Champion
Joined
Apr 18, 2013
Messages
2,174
Location
The long road to nowhere
3DS FC
3523-2059-7939
Could you explain Ike? I feel like he's better overall in Smash 4. He might be a bit weaker in terms of kill power, but he still hits very hard and is much faster and less exploitable in general. At least in 1.0.4 he feels buffed from Brawl, as Fair is much faster and is a great spacing tool, while Dtilt has also been sped up and made useful.
Ike feels...more punishable to me. Aerials seem to come out and end a bit slower. Ftilt also feels a lot slower to me. The lowered kill power makes playing him an uphill battle in my hands, since he didn't get any speedier and he's still pretty easy to camp. I'm not an Ike expert, though, so maybe I'm wrong (I'd hope so, since he wasn't exactly top tier in Brawl), and Project M may be tainting my memory of "Brawl" Ike a tad.

I don't think Smash 4 Ike is bad, though (I think Falco and Olimar may be worse; not sure about Doc yet). The game is actually pretty balanced as far as we can tell, and even the consensus "low tier" characters can hold their own pretty well at the moment. Ryuga's Ike has been shown to be no slouch.

Edit: You know, considering Ike wasn't too powerful in Brawl anyway, I'd probably more accurately group him with the second category of characters. Any changes he got are probably more alike those that DK got.
 
Last edited:

LunarWingCloud

Smash Lord
Joined
Oct 12, 2014
Messages
1,961
Location
Gensokyo
NNID
LunarWingStorm
3DS FC
2449-4791-3879
Thinking a bit more I think I agree with all the people mentioning Falco. I mean he, like Meta Knight, isn't terrible, but literally everything good he had was stripped away in some form.
 

ChopperDave

Smash Journeyman
Joined
Sep 17, 2014
Messages
496
3DS FC
3007-8077-4055
Mega Man's Metal Blade got nerfed pretty bad from MM2 to Smash 4.

I get that it was OP how it used to be able to OHKO pretty much everything, but now it only does 3-5% damage per hit! WTF, Sakurai.
 

Aguki90

Smash Ace
Joined
Mar 15, 2014
Messages
981
Location
Ichigaki Town
NNID
Aguki900
3DS FC
2423-2759-1478
Even Olimar and Meta knight were over nerfed.

Sometime both are very cheap. Like really cheap. Meta Knight Up air in Can do very cheap kills in high percentage and Olimar Front smash with a red pikmin is ridiculous.(Dont get me started with purple.)

But Falco and Marth got the biggest nerfed in my opinion. Falco hits harder but is very slow like dan slow and Marth was less ranged. Now both are better in this patch.

I can say nothing about Ike because to me, still the same Ike of slow and strong. And now with this patch... Is Faster!!!

But overnerfed don't means is bad. I main Olimar and still the best character I can use and the best one to beat my own Amiibos very easily. Like nothing.
 

Lag Chan

Fastfall Nair Everyday
Joined
Oct 12, 2014
Messages
120
Location
North East England
NNID
BlankaHondaShrek
I gave him some extra time, and I can say Game and Watch is beyond terrible, I'll even say he could be even worse than he was in Melee. At least there he had strong KO power, in Smash 4 he's got nothing. All his moves have been significantly weakened and he's so easy to KO then before I might as well be playing Jigglypuff. Outside of having good mobility, he's useless.
 

Ze Diglett

Smash Champion
Writing Team
Joined
Dec 7, 2014
Messages
2,818
Location
Rivals 2
NNID
ZeDiglett
I gave him some extra time, and I can say Game and Watch is beyond terrible, I'll even say he could be even worse than he was in Melee. At least there he had strong KO power, in Smash 4 he's got nothing. All his moves have been significantly weakened and he's so easy to KO then before I might as well be playing Jigglypuff. Outside of having good mobility, he's useless.
As a wise man once said, "G&W in Melee is a glass cannon, in Brawl he's just a cannon. In SSB4, he's just glass."
 
Last edited:

Xuan Wu

Valor Ablaze
Joined
Nov 1, 2013
Messages
342
Location
Tri-Cities, Michigan
NNID
Xuanwu_2014
Ike's status in SSB4 is questionable before the 1.0.4 update. Even before the update, he was shown to be a force to be reckoned with when pitted against the perceived top tiers, most notably by Ryuga at Youmacon 2014. Reputable SSBB Ike player San believed the character pre-1.0.4 was overall buffed.

The only two nerfs that hit Ike hard, in my opinion, are:

- Standard attack reduced from 16% to 11%, along with the loss of Jab Cancelling.
- Reverse Aether no longer snaps ledges.

Honestly, the first nerf was justifiable as its damage output is ridiculous for a non-rapid fire Jab. Heck, it hit harder than even Bowser's. I doubt the second aforementioned nerf will ever be acknowledged but, in the end, it would not have mattered much. Ike, in his current state, is now considerably buffed from SSBB.

Anyway, to respond to the OP, Meta Knight. The 1.0.4 update may have addressed some things, but he remains inferior to his SSBB counterpart in almost every possible way.

^-^
 
Last edited:

MarioMeteor

Smash Hero
Joined
Nov 27, 2014
Messages
8,340
Location
New Orleans
NNID
BGenius23
3DS FC
0662-2900-1492
Mega Man's Metal Blade got nerfed pretty bad from MM2 to Smash 4.

I get that it was OP how it used to be able to OHKO pretty much everything, but now it only does 3-5% damage per hit! WTF, Sakurai.
At least you can pick them up and throw them for 5% per hit. Look at Mario's Fireballs, they one-shotted everything but Bowser in SMB. Why Sakurai?
 

New_Dumal

Smash Lord
Joined
Feb 4, 2012
Messages
1,077
NNID
NewTouchdown
Falco and Olimar. MK is not useless, could be a high tier with one or two buffs.
 

Fatmanonice

Banned via Warnings
Joined
Jul 27, 2006
Messages
18,432
Location
Somewhere... overthinking something
NNID
Fatmanonice
Falco is hilariously bad now compared to his Melee and Brawl counterparts. He lost virtually everything good about him aside from his jab. Chain grab, gone, cancelled lazers and lazer locks, virtually gone, one of the best spikes in the game, gone. Given how Olimar took years to develop into the force that he was in Brawl, I'll give him the benefit of the doubt for the time being .
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,152
NNID
Arcadenik
At least you can pick them up and throw them for 5% per hit. Look at Mario's Fireballs, they one-shotted everything but Bowser in SMB. Why Sakurai?
Duck Hunt got the worst nerfs of all.

You know how the ducks lived whenever the hunter missed... and how the ducks died immediately if the hunter didn't miss, right? Also, if a wild gunman shot you, you died right away. Why Sakurai?
 

Ze Diglett

Smash Champion
Writing Team
Joined
Dec 7, 2014
Messages
2,818
Location
Rivals 2
NNID
ZeDiglett
Duck Hunt got the worst nerfs of all.

You know how the ducks lived whenever the hunter missed... and how the ducks died immediately if the hunter didn't miss, right? Also, if a wild gunman shot you, you died right away. Why Sakurai?
Well, R.O.B. got buffed a lot in terms of speed since the NES days. It's probably those rocket boosters...
 
Last edited:

Rajikaru

Smash Journeyman
Joined
Dec 7, 2014
Messages
249
Honorable mentions are :4dedede::4wario2:
No?

If anything Dedede was buffed. The only actually "good" thing he lost was his infinite grab, and that thing was just stupid anyways.

Obvious answer is Meta Knight, then I'd probably say Falco. He's kind of floating in the limbo between being his own unique character and just being a worse version of Fox now. His blaster is absolute garbage, his moves are all weird now and he doesn't really have the punch that keeps Fox from not being garbage.
 
Last edited:

Fatmanonice

Banned via Warnings
Joined
Jul 27, 2006
Messages
18,432
Location
Somewhere... overthinking something
NNID
Fatmanonice
I don't get why people are saying Dedede got hardcore nerfed. Aside from the loss of the chaingrab and his bair, I'd say Dedede was simply rearranged. The gordo toss is awesome and a much better stage control option than the waddle dee toss ever was, dthrow still has good options, his recovery and rocket hammer now have super armor, dtilt is one of the better punishing moves in the game, his jab combo can now reasonably kill, etc.
 

Yong Dekonk

Smash Apprentice
Joined
Dec 4, 2014
Messages
172
The Gordon toss is pretty useless in 1v1 as a good player can read and deflect even when the gordo is directed in various ways. Waddle dee toss was great for spamming whereas the more you use gordo the more your opponent learns to read and deflect. Rocket hammer has super armor but is still one of the easiest to read moves in the game. His aerials are very hard to land and his up tilt knock back got nerfed. Also forward tilt range got nerfed.
 

OnettGirl

Smash Apprentice
Joined
Oct 8, 2014
Messages
114
Location
Avondale, Arizona
NNID
Antagonistgreen
3DS FC
4742-5570-4170
Umm...how is Ike bad? Sure he was questionable before 1.0.4 but after the patch he's better than he's ever been. I think some people underestimate him as a threat.

Gotta give my shoutouts to :4marth:. I mean...he's not bad...but he's really fallen from glory. He just doesn't have the reach anymore. I tried making him a secondary but half the time when I feel like I should be tipping i'm whiffing. Maybe it's just something I have to adjust but it feels...very different from Brawl. And not in a good way.
I'll also give a nod to poor space burd :4falco:.
 

TheMiSP

Smash Apprentice
Joined
Nov 30, 2014
Messages
198
Location
San Diego, CA
Slippi.gg
MISP#673
NNID
Collin9476
3DS FC
1564-3898-1072
Switch FC
SW-1536-5988-9478
Still waiting for the day where G&W's old strength comes back, along with less lag.
 

Torturephile

Smash Rookie
Joined
Dec 22, 2014
Messages
4
Location
El Monte, CA.
Disagree:
-Mr. Game and Watch: I don't think he's as horrible as some say, but I guess I just adjusted to him. Yes, I think he's weaker, but not enough to the point of uselessness.
-Martha: again, he's not that horrible. He's weaker, but his nerf wasn't as impacting as Mr. Game and Watch's, who is still tolerable. He's pretty high in EventHubs' constantly changing tier list. Lucina, on the other hand, ranks quite lower currently for some reason.

Agree:
-Olimar: I do feel he's worse now. I never learned how to play as him correctly in Brawl, but I remember he was effective.
-King Dedede: I don't recall him being so bad in Brawl, and given that Bowser is better now, I question why would anyone use the former instead of the latter. I miss his silly final smash dance, same for Luigi's.
-Falco: I guess as an attempt to de-clone him further, he's quite worse than Fox now. Same question from above applied here.
-Meta Knight: well, not a surprise as some say.

As for Zelda, yeah, she lost her best move, her down special in Brawl. Neither agree nor disagree with the nerfs, I never got to play well as her in either game.
 

Minuy600

Smash Apprentice
Joined
Sep 30, 2014
Messages
111
Location
Home, of course.
I disagree with most of you about Mr Game and Watch. While he is weaker, he has sweet mobility and some great combo's! Wario is way better than in Brawl, and he was pretty good in that game.
 

The5ilverback

Smash Rookie
Joined
Dec 21, 2014
Messages
4
Location
South East England
NNID
The5ilverback
I would have to say that :4metaknight: and :4falco: are the two characters I feel have been nerfed the most and I disagree with :4olimar: as I used him alot in brawl and think that he is better overall in SSB4 and like his new recovery move.
 

TheMiSP

Smash Apprentice
Joined
Nov 30, 2014
Messages
198
Location
San Diego, CA
Slippi.gg
MISP#673
NNID
Collin9476
3DS FC
1564-3898-1072
Switch FC
SW-1536-5988-9478
I don't understand. If G&W is supposed to be weaker, to fit his, say, flatness, then why does he have all of this stupid landing endlag on nearly all of his aerials (dair)? Because of this, he can't hit more/combo like he's supposed to. Not to mention all of that horrible lag on oil panic. Shoutouts to bair losing strength as well.

Regarding him killing. Yes, that usmash armor is handy. But really, nobody would be above me. He has problems with just dang landing a kill. Fsmash to me seems like crap. That sourspot (torch handle) is just too big. None of his smashes really KO as early as Brawl. Yes, he probably got toned down to balance with rage, but really? He'd almost never survive that long considering that he's lightweight.

So yes, he does need a buff. It'd be nice if we got Brawl strength and less lag, but really one or the other is just fine. Either more slippery or more glass cannon-like.
 
Last edited:

PsiArbyOmega

Smash Rookie
Joined
Nov 7, 2014
Messages
6
Location
Onett, Eagleland
3DS FC
5000-4133-6577
The most nerfed character is DEFINITELY Olimar!
He has less Pikmin, meaning he has to pluck more every so often if they die. Also, his recovery is a f***ing bad nerf. Sure, he can get back on the stage more easily but tether recoveries were buffed due to the removal of edge hogging. In addition, once you get back to the stage, you will have no Pikmin because you need to throw them away while recovering! You will have to pluck, so then your opponent could easily start a crazy combo and follow up with a bunch of other moves and get you killed. His Down-B was also nerfed. It has less super armor frames, so if you're in a bad spot, and you're about to get hit by something like a KO Uppercut or a Falcon Punch, and you use Olimar's Down-B, you're practically dead. Olimar has less follow-ups, less combos, weaker attacks, worse recovery, and he is definitely the worst char in the game. He really fell from the glory of being 3rd on the tier list in Brawl.
 
Top Bottom