X-x-Dyce-x-X
Smash Master
So, as of now, what stages ARE NOT banned?
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this guy is rightBut Auto-Walk off was banned because of Waveshining someone off the side of a stage. Without Wavedash there is no waveshine, and no waveshine means there is no reason to Auto-ban Walk-offs.
If Dedede Chaingrab is hard to DI out of, then we have a reason to ban walk-offs...
this guy is right tooI'm sure it's been said before, but wouldn't it be easy to just ban wallshining? Sort of like stalling was banned in Melee, since if the wallshine is inescapable it could be considered a stall.
You clearly haven't played the game enough on a competitive level. 60% death is a big deal, especially when the opportunity arises every twenty seconds.I'm posting after reading five pages and have to way in and say that I think the new F-Zero should not be banned. It seems to be running on a consistent pattern, just like Mute City. Also, wall spamming attacks need further discussion before we can decide if they can make stages banned. I'm quicker to say that people have to be aware that they cannot be beside a wall during those two transformations, and if they get caught, that's it.
They're bad news regardless of waveshining because of other abusive techniques like shieldgrab->backthrow camping but there is a perfectly legitmate reason for disliking them which is simply that they eliminate edgeguarding/recovery from the game which is an important element.this guy is right
some people seems to want walk-off baned just because they don't like them
You are walking through a temple. A fox shoots you and runs away. You spend the next 8 minutes trying to catch up with him but he is too fast and the terrain makes it impossible. After 8 minutes you die.honestly i think its silly banning stages, if ppl get these so called unfair advantages in a match they have learnt how to fight in this game. if you are walking down the street and someone pulls out a knife and stabs you u dont go hey thats banned thats unfair. NO SHUT UP. if u stopped banning stages and learnt how to use the levels as an advantage thats the way to win. if you arent playin comps for fun THEN WIN AT ALL COSTS. its that simple. now i will open the flame gates.
Well, regardless, wallshining really isn't an infinite. Sure it racks up damage both easily and efficiently, but it doesn't last forever. It can be easily broken out of.I'm sure it's been said before, but wouldn't it be easy to just ban wallshining? Sort of like stalling was banned in Melee, since if the wallshine is inescapable it could be considered a stall.
You are on the nose about not playing much competitive smash, I haven't been to a single "competitive" tournament. But I still think that the 60% is off-set by the fact that you more or less know it's coming. Perhaps it becomes counterpickable because of the severity of the hazard? I will go watch some more videos though, if it's hard to avoid then you certainly have a point.You clearly haven't played the game enough on a competitive level. 60% death is a big deal, especially when the opportunity arises every twenty seconds.
omg AHHH be fox. *******You are walking through a temple. A fox shoots you and runs away. You spend the next 8 minutes trying to catch up with him but he is too fast and the terrain makes it impossible. After 8 minutes you die.
If, in the finals of a major tournament, with 10,000 on the line, you have me at 120% and Ispike you into a car at 40% and you die, I'm fairly sure you'll never play the game again. Keep that in mind.You are on the nose about not playing much competitive smash, I haven't been to a single "competitive" tournament. But I still think that the 60% is off-set by the fact that you more or less know it's coming. Perhaps it becomes counterpickable because of the severity of the hazard? I will go watch some more videos though, if it's hard to avoid then you certainly have a point.
To an extent.Then again, the other player was smarter for having that happen to you. Predictable stage hazards are there for exploiting by players.
You've never played this game, you've made that obvious.Of course. And totally unexpected events aren't welcome either - just saying that stage hazards aren't necessarily meaning it will turn the tide even while you're "better". The other guy was better because he used them to his advantage.
You can't outspeed yourself >_>omg AHHH be fox. *******
Clearly fox dittos where the game just involves running away and lasering is how it should be.omg AHHH be fox. *******
That was just elaborating and in full agreement with you. If you're going to be offended, don't do it randomly.You've never played this game, you've made that obvious.
Come back when you do, please. You arguments just repeat themselves with no warrant, and I've no patience for it today.
Again, I see your point. However, that wasn't enough to make Jungle Japes a completely banned stage. Again, I'll wait on passing judgement till when I get the game.If, in the finals of a major tournament, with 10,000 on the line, you have me at 120% and Ispike you into a car at 40% and you die, I'm fairly sure you'll never play the game again. Keep that in mind.
If you're at a tournament, people will be watching your match so it's going to me retartedly easy to get proof that you were being infinited. Also, if you're playing a Wi-Fi tourney, you can just record the part of the match that you were being infinited in.Problem is its hard to police something like random infinites... If someone was a big enough **** they could claim you did an infinite just to get the other play in trouble...depending on the punishment... or they could just infinite you and without proof outside of percent... its nearly impossible to prove or disprove unless a witness speaks up... you know...
How are you going to enforce it though? What are you gonna say, "you can't use the shine when you're near a wall" or "you can shine near a wall, but you can't do it more than a couple times, and if you're Falco and your opponent doesn't tech when they land, you can't shoot them with your laser, or you can only do it 3 times."If you're at a tournament, people will be watching your match so it's going to me retartedly easy to get proof that you were being infinited. Also, if you're playing a Wi-Fi tourney, you can just record the part of the match that you were being infinited in.
I'm not a pro player or anything, so I apologize for anything stupid I'll say in advance, but isn't that what they did with wobbling? I don't know the exact rule or anything, but I heard that there was a time limit on it where you could only do it so long until it was illegal. I can see that being enforced, since it shouldn't be hard to just look at your watch for about 5 seconds to see if they stop.How are you going to enforce it though? What are you gonna say, "you can't use the shine when you're near a wall" or "you can shine near a wall, but you can't do it more than a couple times, and if you're Falco and your opponent doesn't tech when they land, you can't shoot them with your laser, or you can only do it 3 times."
What if someone doesn't do it infinitely? What if they just do it 3 or 4 times? Does that mean they forfeit the match because they caught you in a move?
The idea is that beating the minigames makes you giant/invincible/ some other ******** buff.I love how you make a distinction between -fun- and -serious- play. And as far as WarioWare goes....doesn't it take -skill- to beat the minigames? Let's just hope pointing out this won't get me the b&.
They sure are. And the non banned stages are what tournament play is about.this is stupid, these stages are what smash is about!
After seeing videos. As in, you've never played it. You have NO IDEA what you're talking about. XDAfter seeing a few Videos of it, I believe that the Tetra's Pirate ship level should be banned for several reasons.
1) Water The water may give the illousion that it's along the same lines of the water in SSBM were you fall to your death. That has changed in Brwl as charictors swim now. This Makes the stage oddly enough, a walk off stage (although it doesn't count really as one. The stage also gives a huge disadvantage to captain olimr as his pikmin die in water in brawl).
2) Background interference Occationally, you'll pass a floating platform that will start to through bombs at you. This seriously interfears with the match.
3) Hurricanes Sometimes a hurricane will pass through makeing the whole coarse stormy and flings the ship into the ir and back down again.
<3you all need to SHUT THE **** UP TILL YOU HAVE Played the game. All the threads with Montage next to it usaully end up being pretty dumb.
Just because a stage has hazards does not mean instant ban by the way people...
You are clearly a terrible player. Anytime you use bowser as a reason to ban, you're considered a noob.IMO, it will become common strategy to avoid combos like this.
There will always be broken moves in games like this.
Since the A combo has been disproved, and Fox's shine takes legitimate skill to initiate, a lot of these wall stages are good to go. As for summit...Bowser F Smash
It sure does. It also takes skill to shieldgrab your opponent into arrows that do 45%. Oh wait... no it doesn't.I love how you make a distinction between -fun- and -serious- play. And as far as WarioWare goes....doesn't it take -skill- to beat the minigames? Let's just hope pointing out this won't get me the b&.
Cless knows his ****. As for the Falco infinite, that's gonna take time to figure out.How are you going to enforce it though? What are you gonna say, "you can't use the shine when you're near a wall" or "you can shine near a wall, but you can't do it more than a couple times, and if you're Falco and your opponent doesn't tech when they land, you can't shoot them with your laser, or you can only do it 3 times."
What if someone doesn't do it infinitely? What if they just do it 3 or 4 times? Does that mean they forfeit the match because they caught you in a move?